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PAGE. WPT. IN. OUT. +. DATA. ACTIVE. +. MENU. CANCEL. ELB1. VRM1. ELB2. VRM2. MOB. FIXED TARGET – NO CHANGE IN SPEED OR COURSE. PAGE. WPT. IN. OUT. +. DATA. ACTIVE. +. MENU. CANCEL. ELB1. VRM1. ELB2. VRM2. MOB. FIXED TARGET – CHANGE IN SPEED MAINTAIN COURSE. PAGE.
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PAGE WPT IN OUT + DATA ACTIVE + MENU CANCEL ELB1 VRM1 ELB2 VRM2 MOB
FIXED TARGET – NO CHANGE IN SPEED OR COURSE PAGE WPT IN OUT + DATA ACTIVE + MENU CANCEL ELB1 VRM1 ELB2 VRM2 MOB
FIXED TARGET – CHANGE IN SPEED MAINTAIN COURSE PAGE WPT IN OUT + DATA ACTIVE + MENU CANCEL ELB1 VRM1 ELB2 VRM2 MOB
FIXED TARGET – CHANGE IN COURSE MAINTAIN SPEED PAGE WPT IN OUT + DATA ACTIVE + MENU CANCEL ELB1 VRM1 ELB2 VRM2 MOB
MOVING TARGET – NO CHANGE IN COURSE OR SPEED PAGE WPT IN OUT + DATA ACTIVE + MENU CANCEL ELB1 VRM1 ELB2 VRM2 MOB
MOVING TARGET – CHANGE IN COURSE MAINTAIN SPEED PAGE WPT IN OUT + DATA ACTIVE + MENU CANCEL ELB1 VRM1 ELB2 VRM2 MOB
MOVING TARGET – OVERTAKING YOU PAGE WPT IN OUT + DATA ACTIVE + MENU CANCEL ELB1 VRM1 ELB2 VRM2 MOB
MOVING TARGET – ON COLLISON COURSE PAGE WPT IN OUT + DATA ACTIVE + MENU CANCEL ELB1 VRM1 ELB2 VRM2 MOB