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Chapter 3 outline

3.1 transport-layer services 3.2 multiplexing and demultiplexing 3.3 connectionless transport: UDP 3.4 principles of reliable data transfer. 3.5 connection-oriented transport: TCP segment structure reliable data transfer flow control connection management

mark-silva
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Chapter 3 outline

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  1. 3.1 transport-layer services 3.2 multiplexing and demultiplexing 3.3 connectionless transport: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 principles of congestion control 3.7 TCP congestion control Chapter 3 outline TransportLayer

  2. flow control application OS receiver controls sender, so sender won’t overflow receiver’s buffer by transmitting too much, too fast TCP socket receiver buffers TCP flow control application process application may remove data from TCP socket buffers …. … slower than TCP receiver is delivering (sender is sending) TCP code IP code from sender receiver protocol stack TransportLayer

  3. receiver “advertises” free buffer space by including rwnd value in TCP header of receiver-to-sender segments RcvBuffer size set via socket options (typical default is 4096 bytes) many operating systems autoadjust RcvBuffer sender limits amount of unacked (“in-flight”) data to receiver’s rwnd value guarantees receive buffer will not overflow buffered data free buffer space TCP flow control to application process RcvBuffer rwnd TCP segment payloads receiver-side buffering TransportLayer

  4. TCP segment structure 32 bits source port # dest port # sequence number acknowledgement number head len not used receive window U A P R S F # bytes rcvr willing to accept checksum Urg data pointer options (variable length) application data (variable length) TransportLayer

  5. 3.1 transport-layer services 3.2 multiplexing and demultiplexing 3.3 connectionless transport: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 principles of congestion control 3.7 TCP congestion control Chapter 3 outline TransportLayer

  6. before exchanging data, sender/receiver “handshake”: agree to establish connection (each knowing the other willing to establish connection) agree on connection parameters Connection Management application application • connection state: ESTAB • connection variables: • seq # client-to-server • server-to-client • rcvBuffer size • at server,client • connection state: ESTAB • connection Variables: • seq # client-to-server • server-to-client • rcvBuffer size • at server,client network network Socket clientSocket = newSocket("hostname","port number"); Socket connectionSocket = welcomeSocket.accept(); TransportLayer

  7. Q: will 2-way handshake always work in network? variable delays retransmitted messages (e.g. req_conn(x)) due to message loss message reordering can’t “see” other side Agreeing to establish a connection 2-way handshake: Let’s talk ESTAB OK ESTAB choose x req_conn(x) ESTAB acc_conn(x) ESTAB TransportLayer

  8. choose x choose x req_conn(x) req_conn(x) ESTAB ESTAB retransmit req_conn(x) retransmit req_conn(x) req_conn(x) acc_conn(x) acc_conn(x) ESTAB ESTAB data(x+1) accept data(x+1) retransmit data(x+1) connection x completes connection x completes client terminates server forgets x server forgets x client terminates req_conn(x) ESTAB ESTAB data(x+1) accept data(x+1) half open connection! (no client!) Agreeing to establish a connection 2-way handshake failure scenarios: TransportLayer

  9. client state server state LISTEN LISTEN choose init seq num, x send TCP SYN msg SYNSENT SYNbit=1, Seq=x choose init seq num, y send TCP SYNACK msg, acking SYN SYN RCVD SYNbit=1, Seq=y ACKbit=1; ACKnum=x+1 received SYNACK(x) indicates server is live; send ACK for SYNACK; this segment may contain client-to-server data ESTAB ACKbit=1, ACKnum=y+1 received ACK(y) indicates client is live TCP 3-way handshake ESTAB TransportLayer

  10. TCP segment structure 32 bits source port # dest port # sequence number ACK: ACK # valid acknowledgement number head len not used receive window U A P R S F checksum Urg data pointer RST, SYN, FIN: connection estab (setup, teardown commands) options (variable length) application data (variable length) TransportLayer

  11. client, server each close their side of connection send TCP segment with FIN bit = 1 respond to received FIN with ACK on receiving FIN, ACK can be combined with own FIN simultaneous FIN exchanges can be handled TCP: closing a connection TransportLayer

  12. clientSocket.close() FINbit=1, seq=x FIN_WAIT_1 can no longer send but can receive data CLOSE_WAIT ACKbit=1; ACKnum=x+1 can still send data FIN_WAIT_2 wait for server close LAST_ACK FINbit=1, seq=y can no longer send data TIMED_WAIT ACKbit=1; ACKnum=y+1 timed wait for 2*max segment lifetime CLOSED CLOSED TCP: closing a connection client state server state ESTAB ESTAB TransportLayer

  13. 3.1 transport-layer services 3.2 multiplexing and demultiplexing 3.3 connectionless transport: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 principles of congestion control 3.7 TCP congestion control Chapter 3 outline TransportLayer

  14. congestion: informally: “too many sources sending too much data too fast for network to handle” different from flow control! symptoms: lost packets (buffer overflow at routers) long delays (queueing in router buffers) a top-10 problem! Principles of congestion control TransportLayer

  15. two senders, two receivers one router, infinite buffers output link capacity: R no retransmission maximum per-connection throughput: R/2 R/2 lout delay lin R/2 lin R/2 Causes/costs of congestion: scenario 1 original data: lin throughput:lout Host A unlimited shared output link buffers Host B • large delays as arrival rate, lin, approaches capacity TransportLayer

  16. one router, finite buffers sender retransmission of timed-out packet application-layer input = application-layer output: lin = lout transport-layer input includes retransmissions : lin lin Causes/costs of congestion: scenario 2 ‘ lin: original data lout l'in:original data, plus retransmitted data Host A finite shared output link buffers Host B TransportLayer

  17. idealization: perfect knowledge sender sends only when router buffers available R/2 lout lin R/2 Causes/costs of congestion: scenario 2 lin: original data lout copy l'in:original data, plus retransmitted data A free buffer space! finite shared output link buffers Host B TransportLayer

  18. Idealization: known loss packets can be lost, dropped at router due to full buffers sender only resends if packet known to be lost Causes/costs of congestion: scenario 2 lin: original data lout copy l'in:original data, plus retransmitted data A no buffer space! Host B TransportLayer

  19. Idealization: known loss packets can be lost, dropped at router due to full buffers sender only resends if packet known to be lost R/2 when sending at R/2, some packets are retransmissions but asymptotic goodput is still R/2 lout lin R/2 Causes/costs of congestion: scenario 2 lin: original data lout l'in:original data, plus retransmitted data A free buffer space! Host B TransportLayer

  20. when sending at R/2, some packets are retransmissions including duplicated that are delivered! lin timeout Causes/costs of congestion: scenario 2 Realistic: duplicates • packets can be lost, dropped at router due to full buffers • sender times out prematurely, sending twocopies, both of which are delivered R/2 lout R/2 lin lout copy l'in A free buffer space! Host B TransportLayer

  21. four senders multihop paths timeout/retransmit Causes/costs of congestion: scenario 3 Q:what happens as linand lin’ increase ? A:as red lin’ increases, all arriving blue pkts at upper queue are dropped, blue throughput g 0 lout Host A lin: original data Host B l'in:original data, plus retransmitted data finite shared output link buffers Host D Host C TransportLayer

  22. Causes/costs of congestion: scenario 3 C/2 lout lin’ C/2 another “cost” of congestion: • when packet dropped, any “upstream transmission capacity used for that packet was wasted! TransportLayer

  23. 3.1 transport-layer services 3.2 multiplexing and demultiplexing 3.3 connectionless transport: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 principles of congestion control 3.7 TCP congestion control Chapter 3 outline TransportLayer

  24. TCP congestion control: additive increase multiplicative decrease • approach:senderincreases transmission rate (window size), probing for usable bandwidth, until loss occurs • additive increase: increase cwndby 1 MSS every RTT until loss detected • multiplicative decrease: cut cwnd in half after loss additively increase window size … …. until loss occurs (then cut window in half) AIMD saw tooth behavior: probing for bandwidth cwnd: TCP sender congestion window size time TransportLayer

  25. sender limits transmission: cwnd is dynamic, function of perceived network congestion TCP sending rate: roughly: send cwnd bytes, wait RTT for ACKS, then send more bytes < cwnd ~ ~ RTT TCP Congestion Control: details sender sequence number space cwnd last byte ACKed last byte sent sent, not-yet ACKed (“in-flight”) rate bytes/sec LastByteSent- LastByteAcked cwnd TransportLayer

  26. when connection begins, increase rate exponentially until first loss event: initially cwnd = 1 MSS double cwnd every RTT done by incrementing cwnd for every ACK received summary:initial rate is slow but grows up exponentially fast time TCP Slow Start Host B Host A one segment RTT two segments four segments TransportLayer

  27. loss indicated by timeout: cwnd set to 1 MSS; window then grows exponentially (as in slow start) to threshold, then grows linearly loss indicated by 3 duplicate ACKs: TCP RENO dup ACKs indicate network capable of delivering some segments cwnd is cut in half window then grows linearly TCP Tahoe always sets cwnd to 1 (timeout or 3 duplicate acks) TCP: detecting, reacting to loss TransportLayer

  28. Q: when should the exponential increase switch to linear? A: when cwnd gets to 1/2 of its value before timeout. Implementation: variable ssthresh on loss event, ssthresh is set to 1/2 of cwndjust before loss event TCP: switching from slow start to CA TransportLayer

  29. 3 W avg TCP thruput = bytes/sec RTT 4 W W/2 TCP throughput • avg. TCP thruput as function of window size, RTT? • ignore slow start, assume always data to send • W: window size (measured in bytes) where loss occurs • avg. window size (# in-flight bytes) is ¾ W • avg. thruput is 3/4W per RTT TransportLayer

  30. principles behind transport layer services: multiplexing, demultiplexing reliable data transfer flow control congestion control instantiation, implementation in the Internet UDP TCP next: leaving the network “edge” (application, transport layers) into the network “core” Chapter 3: summary TransportLayer

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