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Computer Animation Algorithms and Techniques

Explore the latest computer animation algorithms and techniques for creating lifelike facial models. Learn about anatomic structures, muscle activation via FACS, texture mapping, continuous surface models, and more. Discover Fred Parke's pioneering parameterized model from 1974 and how muscle models and blend shapes contribute to realistic facial expressions.

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Computer Animation Algorithms and Techniques

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  1. Computer AnimationAlgorithms and Techniques Facial Animation

  2. Facial models Anatomic structure FACS - muscle activation Facial models rigid parts texture maps continuous surface models textures

  3. Facial anatomy - bone structure http://face-and-emotion.com/dataface/anatomy/attachments.jsp

  4. Facial anatomy - muscles http://www.philipgraham.net/

  5. Facial anatomy - muscles

  6. FACS: Action units http://microexpresion.wordpress.com/2010/01/27/facs-%E2%80%93-au-9/

  7. Facial model: texture map

  8. Facial model: rigid parts

  9. Facial model: continuous surface

  10. Animating the face Parameterized models Blend shapes Muscle models Expressions

  11. Fred Parke’s parameterized model 1974 http://mambo.ucsc.edu/psl/parke.html

  12. Park’s parameterized model

  13. Blend shapes http://www.sintel.org/wp-content/uploads/2010/02/12_examples_facialshapes_wireframes2.png

  14. “Surface” muscles

  15. Deep structure - side view

  16. Muscle activation

  17. Spring-mass-damper system

  18. Spring-damper unit

  19. Muscle model Contractile unit Damper Spring Spring www.shadmehrlab.org/book/musclemodel.pdf

  20. Facial expressions http://home.bournemouth.ac.uk/

  21. Facial expressions http://www.scott-eaton.com/

  22. MPEG-4

  23. Facial anatomy - speech http://www.human-anatomy.net/anatomy-speech-language-pathology.html

  24. Lip Sync Articulators of speech Phonemes Coarticulation Prosody

  25. Lip Sync Nasal Cavity Vellum Oral Cavity Lips Vocal Folds Tongue Jaw Lungs

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