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ENABLING DIGITAL LEARNING. Physical and Virtual Environments HANIZAM SULAIMAN UTM Centre for ICT. Download slides here http://bit.ly/1gqG577. Contents Digital Learning Characteristics Main enablers Learning Environment The expectations The provisioning Takeaways What possible now.
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ENABLING DIGITAL LEARNING Physical and Virtual Environments HANIZAM SULAIMAN UTM Centre for ICT Download slides here http://bit.ly/1gqG577
Contents • Digital Learning • Characteristics • Main enablers • Learning Environment • The expectations • The provisioning • Takeaways • What possible now Download slides here http://bit.ly/1gqG577
Download slides here http://bit.ly/1gqG577 Digital Learning • Definition • learning facilitated by technology that gives some element of control over time, place, path and/or pace to learners/students. • any time • any place • own style • own pace “PERSONAL LEARNING PREFERENCES” Definition from Digital Learning Now!
Download slides here http://bit.ly/1gqG577 Source: David Wiley (2008): Openness and the disaggregated future of higher education
Download slides here http://bit.ly/1gqG577 Digital Native vs. Digital Literate • Digital literacy – effective acquisition and utilization of knowledge using 21st century digital technology • Studies by Kennedy et al., 2008 and Ladbrook & Probert, 2011 have shown that digital natives are not digital literates • New skills – digital fluency
Download slides here http://bit.ly/1gqG577 Roles of ICT • Enabling learners • to become drivers of their own learning in a connected environment, • to become creators and contributors of knowledge • Key Enablers • Access to learning resources, communication and collaborative tools • High speed connection • Authoring tools – hard and software
Download slides here http://bit.ly/1gqG577 Digital Learning Environment
Download slides here http://bit.ly/1gqG577 What the students expect?- Studies and reports by Educause StudyBlue Gartner IDC Pew Internet Malaysia’s MCMC
Download slides here http://bit.ly/1gqG577 Educause Study, Feb 2013 • Ubiquitous Wireless is expected • 6 out of 10 students own smart phones • 80% had broadband at home • mainly for learning, communication and entertainment
Download slides here http://bit.ly/1gqG577 StudyBlue Study 2011 • Ubiquitous and instantaneous access to knowledge resources is critical for best possible learning experience • Smartphone users study 40 mins more per week • Study while on the go, in the bus, waiting • 50% (out of 1 million) study while going to bed, waking up or staying in line • 19% study in the bathroom
Pew Internet Study, 2013 • Age 18-29 : 95% have access to broadband (home + smartphone) • 80% at home • 80% smartphone • Mass adoption of teleconferencing and distance learning by 2020 • 57% of American adults use their cell phone to go online. • 21% of cell phone owners say they mostly access the internet using their phone. http://pewinternet.org/Infographics/2013/How-Americans-go-online.aspx
Gartner, 2013 • Massive Open Online Courses (Cousera, edX, Udacity) spectrums now include degrees, credits, credentials and knowledge • MOOCs are favoured due to economic pressure
IDC Study, 2013 • 29.1% sales growth of connected device • 78.4% tablets (2011 to 2012 sales) • 128 mil tablets • 27.1% smartphone • 918 mil units • PC desktops and portables sales declined
Educause Study, 2012 Source: http://educause.edu/ecar-student-2012
Educause Study, 2012 Source: http://educause.edu/ecar-student-2012
Blending modalities and engaging learners is a winning combination. • Students expect their instructors to use technology to engage them in the learning process • The time has come to move beyond thinking about individual platforms and devices. • Students want to access academic progress information and course material via their mobile devices • Students believe technology is critical to academic success and future accomplishments. • Students want multiple communication options for different purposes and audiences. • use social networks for interacting with friends more than for academic communication. • Use e-mail, face-to-face interaction, and using the course/learning management system for academic matters
Malaysia Digital Outlook • Population - 29.71 mil • Households - 6,895,000 • Broadband penetration rate • 22.3 per 100 inhabitants • 66.8 per 100 households • KL, Putrajaya, Penang > 80% (at par USA) • Sabah, Sarawak, Kedah 54 to 56% • Kelantan 43% • Urban 82.2% Rural 17.8% (2011) • 1.74 million non-households subscriptions • 4,210 villages with wifi hotspots • 34,372 urban wifi hotspots Source: MCMC Communications and Multimedia Pocket Book of Statistics Q2 2013
Source: MCMC Communications and Multimedia Pocket Book of Statistics Q2 2013
Cellular Telephone Subscriptions • Total 42.6 million (Q2 2013) • Postpaid 7.5 mil • Prepaid 35 mil • Total rate 143.4 per 100 inhabitants Source: MCMC Communications and Multimedia Pocket Book of Statistics Q2 2013
So what do they want? • Ubiquitous Learning • Study in bed, bathroom, while in line waiting, during exercise (?) • Expect connections all the time, using smartphone to access LMS and materials • Wifi hotspots • 3G/4G coverage • Gen Wifi (?) • Personal space/ environment • Separate communication channel for academic and social networks • Use of OER, edu games (MOOCs ?) • Blended learning and engagement
Roles of ICT • Enabling learners • to become drivers of their own learning in a connected environment, • to become creators and contributors of knowledge • Key Enablers • Access to learning resources, communication and collaborative tools • High speed connection • Authoring tools – hard and software
Download slides here http://bit.ly/1gqG577 Key challenges/issues to great student learning experience
Issue #1: OER • Open educational resources are media rich learning objects/materials, bandwidth hungry • Eg. streaming videos, SCORM packages • Smartphone requires wireless • Wifi hotspots, 3G or 4G • best effort type of connections • Good HD streaming requires min 512 kbps at all time • More users connecting to the wifi access point, negative effects on the speed • Loss of connection or jagged video streams • CDN unicast for VOD is too costly and out or reach for many • Over wifi ?
Issue #2: Small smart devices • Multiple device types, own devices • Increasing popularity for internet access due to cheaper android devices • Unlike iOS, Androids older devices locked at outdated versions - firmware not supported (?) • No Security patches • Wifi / Wireless LAN is the primary access layer • AP must BYOD-ready • BYOD policy must be in placed to balance the need for security and control with enabling ubiquitous learning environment • QoS for video streaming increases access contention ratio. Bandwidth is still expansive
Issue #3: Learning Contents • Flash based LO is no longer supported in Android 4.4 (Apple iOS dropped support for Flash since its inception) • Different development for different device type is not sustainable. Different OS, iOS vs Android? • Multi devices, multi screen sizes, multi OSes (desktop, notebook, iPad, iPhone, Galaxy etc). • LMS’s web not shown properly on small, low resolution screens • Different apps for different OSes. Not sustainable. • Developers’ headache? • SCORM’s incompatibility with HTML5, the new multiple devices web coding
Issue #4: Apple vs. Samsung • Which one to start first? Mobile developers’ nightmare? • Win 8.1?
Download slides here http://bit.ly/1gqG577 The Takeaways
The Solutions are here, or soon. • Video streaming/VOD over best effort networks like wifi and 3G is now possible using Octoshape Infinite HD multicast • TM IPTV, 1MalaysiaTV, UTM-TV • New wifi standards, the IEEE802.11n and 802.11ac offer 450 Mbps to 1.5 Gbps • Now possible to set QoS without effecting too much on contention ratio • LTE 4G is here to complement Wimax “4G”. More spectrums, more capacity, more coverage for true ubiquitous access via smartphones. Increases speed from typical 2 Mbps to 300 Mbps (theoretical). • QoS is still not possible (best effort) but not an issue, for now. http://www.octoshape.com/showcase/vod/#
Solution: HTML5 • HTML5 gives us an environment that runs across mobiles and laptops • New SCORM called Tin Pan, is now compatible with HTML5 http://www.netexcompany.com/whitepapers/meeting-the-challenge-of-multi-device-m-learning/
BYOD Mobile Security • Uncharted territory like the wild wild west • Blackberry and iOS (jailed) are enterprise ready. Enterprise AV for iOS is available • Androids are wild west and iOS is Legoland. Apps can be uploaded to the devices from numerous sources. • U.S. Government has recently Issued warning about security on Android phones • Android accounts for 79 percent of mobile malware, while Apple’s iOS accounts for 0.7 percent • Use of BYOD-ready access points is a must http://bits.blogs.nytimes.com/2013/08/28/u-s-government-issues-warning-about-security-on-android-phones/?_r=0
UTM JB Campus Digital Health • 2 Gbps internet gateways • 1 Gbps for Library, Faculty and Admin buildings • 1 Gbps for 17 residential colleges on top of 400 Mbps microwave for Wimax • Wifi 802.11n is being deployed to residential colleges to guarantee minimum 512kbps downlink suitable for video streaming (flipped classroom ready) • Over 2,500 access points for 20,000 students • Aruba AP, with leading security and BYOD-ready • 4G Wimax and giganet backhaul
Wimax 4G dongles will be deployed to non-resident PG students to enable in-campus learning experience • Wimax 4G coverage 80% geographically • LTE 4G is being deployed with >80% coverage with much larger capacity • 2 LTE providers • 3G data services are offered by all operators • 100 Mbps Metro E from UTMKL to JB Campus • 400 Mbps ++ internet gateway • 100% Wimax 4G coverage
Hanizam Sulaiman hanizam@utm.my www.cict.utm.my my.linkedin.com/in/hanizam/ www.cheme.utm.my/staff/hanizam http://www.utm.my/ecotourism/ Download slides here at http://bit.ly/1gqG577
Wimax vs LTE vs HSPA+ • HSPA+ theoretical peak data rates of 42Mbps DL and 23 Mbps UL. • WiMAX theoretical peak data rates of 75Mbps DL and 30Mbps UL. • LTE theoretical peak data rates of 300Mbps DL and 75 Mbps UL.