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Gaze Interaction in the Near -Field: Accommodating Vergence at Arm‘s Length. S. V. Babu , A. T. Duchowski , A. K., Gramopadhye , D. H. House, R. Wang. Gaze Interaction in the Post-WIMP World CHI 2013 Paris, France. Motivation: interaction in the near-field ( arm‘s length ).
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Gaze Interaction in theNear-Field:AccommodatingVergenceatArm‘sLength S. V. Babu, A. T. Duchowski, A. K., Gramopadhye, D. H. House, R. Wang • Gaze Interaction in the Post-WIMP World • CHI 2013 • Paris, France
Motivation: interaction in thenear-field (arm‘slength) Interaction at arm’s length; with 3D displays
Whataboutgaze(andvergence)? Vergence underestimates target beyond z=0 depth plane Problem is worse at close distances
Vergencesignalisnoisy! Filtering is needed to smooth signal 3D calibration is also necessary
Calibrationneededforbothvergenceandreaching 3D calibration adjusts gaze depth estimate Calibration in VR may help reaching as well