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Flappy ELEPHANT. Start the sequence then show the sprite. Broadcast reset to start the game then forever drop down. Start the sequence then forever change costume to create a flapping sprite. When the space key is pressed if dead equals no jump.
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Start the sequence then show the sprite. Broadcast reset to start the game then forever drop down.
Start the sequence then forever change costume to create a flapping sprite.
When the space key is pressed if dead equals no play a jump noise.
If receives Die change dead to yes and play clap. After point down and set velocity to -5. Finally wait until y equals -170 then broadcast reset.
If receives Reset point right and set x and y to 0. After move sprite to front then set velocity 0 and dead to no.
When the sequence starts start forever with : If touching colour green broadcast die.