120 likes | 135 Views
SceneMaker automatically generates animated scenes from screenplays, focusing on realistic emotional aspects with 3D animation, speech, audio, and cinematography to enhance believability. The system infers emotions and semantic information, incorporates common sense knowledge, and recognizes genres from text. Semantic text processing is a pivotal aspect of this innovative project. The tool aims to improve the expressiveness, naturalness, and artistic quality of computer-generated animations and assist various professionals in the industry.
E N D
SceneMaker:Automatic Visualisation of Screenplays School of Computing & Intelligent Systems Faculty of Computing & Engineering University of Ulster, Magee, Northern Ireland hanser-e@email.ulster.ac.uk, {p.mckevitt, tf.lunney, j.condell}@ulster.ac.uk Eva Hanser Prof. Paul Mc Kevitt Dr. Tom Lunney Dr. Joan Condell
SCENEMAKER OVERVIEW • Automatically generate animated scenes from screenplays
AIMS : AIMS & OBJECTIVES • Realistic visualisation of emotional aspects • Well-designed representation through 3D animation, speech, audio and cinematography • Enhance believability of virtual actors and scene presentation Input: SceneMaker System Screen- play Output: Animation
OBJECTIVES : AIMS & OBJECTIVES • Inferencing emotions and semantic information within story context • Common sense, affective and cinematic knowledge reflecting human cognitive reasoning • Automatic genre recognition from text • Design, implementation and evaluation of SceneMaker
SEMANTIC TEXT PROCESSING : RELATED PROJECTS INT. M.I.T. HALLWAY -- NIGHT Lambeau and Tom come around a corner. His P.O.V. reveals a figure in silhouette blazing through the proof on the chalkboard. There is a mop and a bucket beside him. As Lambeau draws closer, reveal that the figure is Will, in his janitor's uniform. There is a look of intense concentration in his eyes. LAMBEAU Excuse me! WILL Oh, I'm sorry. LAMBEAU What're you doing? WILL (walking away) I'm sorry. • Standardized format and language of screenplays • Automatic access to information on location, timing, props, actors, events, manners, dialogue and camera direction (Jhala 2008) Screenplay Extract from ‘Good Will Hunting (1997)’
MODELLING EMOTIONAL BEHAVIOUR : RELATED PROJECTS • Reflecting emotions in automatic physical transformation of 3D models • Manner influences intensity, scale, force, fluency and timing of an action Greta (Pelachaud 2005) Personality & Emotion Engine(Su et al. 2007)
VISUALISING 3D SCENES : RELATED PROJECTS • WordsEye – Scene composition(Coyne & Sproat 2001) • ScriptViz – Screenplay visualisation(Liu & Leung 2006) • CONFUCIUS – Action & speech animation(Ma 2006) • CAMEO – Cinematic and genre visualisation(Shim & Kang 2008) ScriptViz CONFUCIUS CAMEO WordsEye
Screen-play Genre Multimedia Generation Text & Language Processing } } Script Editor Emotion Animation Player Context Interpretation Action ARCHITECTURE OF SCENEMAKER : DESIGN AND IMPLEMENTATION
GENRE IDENTIFICATION : DESIGN AND IMPLEMENTATION Emotion Module Tagged Film Script Gate Script Element Ontology Film Script WordNet-Affect Tokenizer .xml Concept Net .txt Part-Of-Speech MotionContent Film Pace Gazetteer Dialogue Length Sentence Splitter Most Dominant Emotions Genre Relevant Locations Genre Location Ontology WordNet KEA Key-phrase Extractor Training corpora Location key-phrases Genre Relevant Lighting Genre Light Ontology Controlled Indexing Training corpora Light key-phrases Free Indexing Theme Genre DirectorNotation (Film Ontology)
EVALUATION OF SCENEMAKER : DESIGN AND IMPLEMENTATION
SUMMARY SceneMaker • Heightens expressiveness, naturalness and artistic quality of computer generated animations • Assists crew on set – directors, actors, camera men, ... – drama students, script writers and advertising agencies • Mobile user interface for immediate use on set or anywhere • Animations manually editable