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Principles of Congestion Control in Transport Layer

This chapter outlines the principles of congestion control in the transport layer, including the causes and costs of congestion, different congestion control approaches, and TCP congestion control.

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Principles of Congestion Control in Transport Layer

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  1. 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6Principles of congestion control 3.7 TCP congestion control Chapter 3 outline Transport Layer

  2. Congestion: informally: “too many sources sending too much data too fast for network to handle” different from flow control! manifestations: lost packets (buffer overflow at routers) long delays (queueing in router buffers) a top-10 problem! Principles of Congestion Control Transport Layer

  3. two senders, two receivers one router, infinite buffers no retransmission large delays when congested maximum achievable throughput lout lin : original data unlimited shared output link buffers Host A Host B Causes/costs of congestion: scenario 1 Transport Layer

  4. one router, finite buffers sender retransmission of lost packet Causes/costs of congestion: scenario 2 Host A lout lin : original data l'in : original data, plus retransmitted data Host B finite shared output link buffers Transport Layer

  5. always: (goodput) “perfect” retransmission only when loss: retransmission of delayed (not lost) packet makes larger (than perfect case) for same l l l > = l l l R/2 in in in R/2 R/2 out out out R/3 lout lout lout R/4 R/2 R/2 R/2 lin lin lin a. b. c. Causes/costs of congestion: scenario 2 “costs” of congestion: • more work (retrans) for given “goodput” • unneeded retransmissions: link carries multiple copies of pkt Transport Layer

  6. four senders multihop paths timeout/retransmit l l in in Host D Causes/costs of congestion: scenario 3 Q:what happens as and increase ? lout Host A lin : original data Host B l'in : original data, plus retransmitted data finite shared output link buffers Host C Transport Layer

  7. Host A Host B Causes/costs of congestion: scenario 3 lout Another “cost” of congestion: • when packet dropped, any “upstream transmission capacity used for that packet was wasted! Transport Layer

  8. End-end congestion control: no explicit feedback from network congestion inferred from end-system observed loss, delay approach taken by TCP Network-assisted congestion control: routers provide feedback to end systems single bit indicating congestion (SNA, DECbit, TCP/IP ECN, ATM) explicit rate sender should send at Approaches towards congestion control Two broad approaches towards congestion control: Transport Layer

  9. ABR: available bit rate: “elastic service” if sender’s path “underloaded”: sender should use available bandwidth if sender’s path congested: sender throttled to minimum guaranteed rate RM (resource management) cells: sent by sender, interspersed with data cells bits in RM cell set by switches (“network-assisted”) NI bit: no increase in rate (mild congestion) CI bit: congestion indication RM cells returned to sender by receiver Case study: ATM ABR congestion control Transport Layer

  10. two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell sender’ send rate thus minimum supportable rate on path EFCI bit in data cells: set to 1 in congested switch if data cell preceding RM cell has EFCI set, sender sets CI bit in returned RM cell Case study: ATM ABR congestion control Transport Layer

  11. 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Chapter 3 outline Transport Layer

  12. end-end control (no network assistance) sender limits transmission: LastByteSent-LastByteAcked  min{CongWin,RcvWindow} Roughly, How does sender perceive congestion? loss event = timeout or 3 duplicate acks TCP sender reduces rate (CongWin) after loss event three mechanisms: AIMD slow start conservative after timeout events CongWin rate = Bytes/sec RTT TCP Congestion Control Transport Layer

  13. multiplicative decrease: cut CongWin in half after loss event TCP AIMD additive increase: increase CongWin by 1 MSS every RTT in the absence of loss events Long-lived TCP connection Transport Layer

  14. When connection begins, CongWin = 1 MSS Example: MSS = 500 bytes & RTT = 200 msec initial rate = 20 kbps available bandwidth may be >> MSS/RTT desirable to quickly ramp up to respectable rate TCP Slow Start • When connection begins, increase rate exponentially fast until first loss event Transport Layer

  15. When connection begins, increase rate exponentially until first loss event: double CongWin every RTT done by incrementing CongWin for every ACK received Summary: initial rate is slow but ramps up exponentially fast time TCP Slow Start (more) Host A Host B one segment RTT two segments four segments Transport Layer

  16. After 3 dup ACKs: CongWin is cut in half window then grows linearly But after timeout event: CongWin instead set to 1 MSS; window then grows exponentially to a threshold, then grows linearly Refinement Philosophy: • 3 dup ACKs indicates network capable of delivering some segments • timeout before 3 dup ACKs is “more alarming” Transport Layer

  17. Q: When should the exponential increase switch to linear? A: When CongWin gets to 1/2 of its value before timeout. Implementation: Variable Threshold At loss event, Threshold is set to 1/2 of CongWin just before loss event Refinement (more) Congestion Window (in segment) Transport Layer

  18. Summary: TCP Congestion Control • When CongWin is below Threshold, sender in slow-start phase, window grows exponentially. • When CongWin is above Threshold, sender is in congestion-avoidance phase, window grows linearly. • When a triple duplicate ACK occurs, Threshold set to CongWin/2 and CongWin set to Threshold. • When timeout occurs, Threshold set to CongWin/2 and CongWin is set to 1 MSS. Transport Layer

  19. TCP sender congestion control Transport Layer

  20. TCP throughput • What’s the average throughout at TCP as a function of window size and RTT? • Ignore slow start • Let W be the window size when loss occurs. • When window is W, throughput is W/RTT • Just after loss, window drops to W/2, throughput to W/2RTT. • Average throughout: .75 W/RTT Transport Layer

  21. TCP Futures • Example: 1500 byte segments, 100ms RTT, want 10 Gbps throughput • Requires window size W = 83,333 in-flight segments • Throughput in terms of loss rate: • ➜ L = 2·10-10 Wow • New versions of TCP for high-speed needed! Transport Layer

  22. Fairness goal: if K TCP sessions share same bottleneck link of bandwidth R, each should have average rate of R/K TCP connection 1 bottleneck router capacity R TCP connection 2 TCP Fairness Transport Layer

  23. Fairness and UDP Multimedia apps often do not use TCP do not want rate throttled by congestion control Instead use UDP: pump audio/video at constant rate, tolerate packet loss Research area: TCP friendly Fairness and parallel TCP connections nothing prevents app from opening parallel connections between 2 hosts. Web browsers do this Example: link of rate R supporting 9 cnctions; new app asks for 1 TCP, gets rate R/10 new app asks for 11 TCPs, gets R/2 ! Fairness (more) Transport Layer

  24. principles behind transport layer services: multiplexing, demultiplexing reliable data transfer flow control congestion control instantiation and implementation in the Internet UDP TCP Next: leaving the network “edge” (application, transport layers) into the network “core” Chapter 3: Summary Transport Layer

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