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Virtual Environments : Applications. Simon Julier, Anthony Steed Department of Computer Science University College London http://www.cs.ucl.ac.uk/teaching/VE. Recall Role of Presence in VEs. Person observing the displays behaves as if the VE is “real”
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Virtual Environments: Applications Simon Julier, Anthony Steed Department of Computer Science University College London http://www.cs.ucl.ac.uk/teaching/VE
Recall Role of Presence in VEs • Person observing the displays behaves as if the VE is “real” • When might this be appropriate for an application • When full engagement is necessary? • When want to train for real situations? • Want to convey complex information that benefits from a spatial layout? • Want to exploit human skills for exploring/understanding the ambient array of information surrounding them?
Some Applications of VEs • Simulation and Training • Pyschological Treatment • Medical Diagnosis / Planning / Intervention • Design • Scientific / Information Visualisation • Entertainment
Simulation and Training • Extremely high fidelity VEs • Particular types of vehicle simulator have been extremely successful • See Brooks’ paper web site “What’s Real About VR?” • Successful because the situation of use is limited and “near-field haptics” (i.e. the cab of the vehicle) is a physical copy! • Also one of the very few applications that often uses motion platforms
Flight Simulator www.grc.nasa.gov/WWW/PAO/images/fullsize/flight.simulator.jpg
Psychological Treatment • Some types of phobias and stressful events are best treated through exposure therapy • Exposure to feared stimulus repeatedly and for prolonged period leads to habituation and extinction • Based on learning principles • Reliable findings • Therapeutic Exposure • Stimulus must be carefully controlled
Treatment of Phobias Fear of Heights - GVU Centre, Georgia Institute of Technology Arachnophobia - EVL, University of Illinosis, Chicago
Fear of Public Speaking COVEN (David-Paul Pertaub and others)
Post Traumatic Stress Disorder (PTSD) Post-traumatic stress disorder: Virtual Vietnam from www.virtuallybetter.com
Medical Diagnosis / Planning / Intervention • Modern medical sensing technology produces a plethora of data • Multi-modal • 3D • Time varying • Doctors and surgeons have to understand the spatial relationship of this data to use it effectively
Virtual Colonoscopy Non-invasive MRI used to generate model of colon; colon visualised using “catheter view” of data
Super-Imposing View of a Tumour Over a Microscope Courtesy of Professor David Hawkes, Medical Imaging, Dept. Computer Science, UCL
Medical Virtual Reality http://govinfo.library.unt.edu/npr/rego/update3/nasmed1.jpg
Design and Evaluation • Designing products can be extremely expensive • Multiple iterations must be built as physical mockups • Initial construction costs • Time waiting for the mockups to be built • Mockups cannot be fully functional • In aircraft, can’t necessarily have real, active controls • VEs offer a way to design, prototype and test what things will look like
Car Exterior Design http://www.barco.com/projection_systems/images/CadWall_big.jpg
Car Interior Design Courtesy of Randall Smith, General Motors
Complex Construction Design http://aig.cs.man.ac.uk/gallery
Complex Assembly, Maintenance and Repair http://aig.cs.man.ac.uk/gallery/divipro
Scientific / Information Visualisation • Complicated data sets are becoming easier to come by • Accurate physical simulations of weather, measurements from distributed sensor networks, etc. • This data is often multi-dimensional and difficult to analyse • By turning the data into something tangible that is visualised, detection and discovery is enabled
Scientific Visualisation Using a cave to explore a complex biological structure. THE CAVE Tracking spinal cord development using CRUMBS. (Rachael Brady, NCSA) archive.ncsa.uiuc.edu/Divisions/ExternalPrograms/access-dc/rachel.jpg
Scientific Visualisation Virtual Windtunnel - NASA Ames Photo Archive
Forensics for Car Crash Analysis Courtesy of Curtis Miller, Miller Visualization
Oil and Gas Exploration • Networked Visualization in the Oil and Gas Industry http://www.sgi.com/features/2001/jun/statoil/
Collaboration and Entertainment • The applications so far have mostly involved interaction with data • Visualisation of data / design / engineering • However, VE systems can be used to support collaboration between people as well • And, of course, VEs can be used for entertainment as well
Telecollaboration: ‘Office of the Future’ • Camera based reconstruction of an environment and tracking of person UNC CH
Telecollaboration: Virtual Acting Digital VCE, COVEN
Entertainment www.strayvr.com resumbrae.com/talks/vassar/images/Aladdin4.jpg
Summary Some applications are possible with extremely cheap hardware • E.g. treatment of arachnophobia • As applications get more complex must trade off utility against the often onerous cost of engineering the system • The most expensive “VR” applications are probably flight simulators, but the simulator is still cheaper than flying the real thing