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ECT 250: Survey of e-commerce technology. E-commerce payment systems. Most common payment systems (number of transactions). Most common payment systems (dollar amount). Types of payment systems. Cash is legal tender defined by a national authority to represent value
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ECT 250: Survey of e-commerce technology E-commerce payment systems
Types of payment systems • Cash is legal tender defined by a national authority to represent value • Float is the period of time between a purchase and the actual payment • Checking transfers are funds transferred directly via a signed draft or check from a consumer’s checking account to a merchant or other individual
Types of payment systems • Credit card: an account that extends credit to consumers, permits consumers to purchase items while deferring payment, and allows consumers to make payments to multiple vendors at one time • Credit card associations (VISA) are nonprofit organizations that set standards for issuing banks. They act as financial intermediaries minimizing the risk for transacting partners. • Issuing banks issue the cards and process transactions • Processing centers or clearing houses handle verification of accounts and balances
Types of payment systems • Stored value payments systems: are accounts created by depositing funds into an account and from which funds are paid out or withdrawn as needed • Debit cardsimmediately debit a checking or other demand deposit account • Accumulating balance payment systems are accounts that accumulate expenditures and to which consumers make periodic payments
Current payment systems Online payment is heavily influenced by the country’s financial infrastructure. • In the US: 95% of online payment is done using cc • Outside the US, only 50% is done by cc • In Europe: consumers rely more on debit cards and checks • In Japan: consumers rely on bank transfers, cash on delivery (to local convenience stores) and accumulated balance accounts with the phone company
Limitations of CC transactions • Security: neither the merchant not the consumer can be fully authenticated • Merchant Risk: consumers can repudiate charges even after the item has been shipped • Cost: 3.5% of purchase plus transaction/set-up fee • Social Equity • Young adults do not have credit cards • Almost 100 million adult Americans cannot afford cards or are considered poor risks
Secure Electronic Transaction Protocol • SET is an open standard for e-commerce developed by MasterCard and Visa as a way to facilitate improved security for CC transactions • Uses a digital certificate to verify a sender’s identity • Transaction details are passed along to the bank, minimizing repudiation issues
Need for new payment systems Non traditional online transactions have resulted in a need for new payment systems • Peer to peer payment systems: online auctions between individuals • Micropayments: purchasing a single music track, downloading a news article, or the chapter of a book
B2C digital payment systems • Digital Wallets • Digital Cash • Online Stored Value Systems • Smart Card Stored Value Systems • Digital Accumulating Balance Payment Systems • Digital Credit Card Payment Systems • Digital Checking Payment Systems
Digital wallets • Emulates the functionality of a traditional wallet • Authenticates the consumer through the use of digital certificates or other encryption methods • Stores and transfers value • Secures the payment process from the consumer to the merchant
Consumer Faster order entry Reduced risk of fraud or theft Merchant Lower transaction costs Expanded marketing/branding Some consumer retention Potential benefits • Who will supply the DW? • Who owns the wallet and its information? • Where will the DW reside? • What standard should be used?
GatorMasterCard Wallet Client-based DW • Are software applications that consumers install on their computer • Offer consumer convenience by automatically filling out forms at online stores • Merchant installs software to receive the data • Good idea if: • Sell millions of them • Become the single viable solution to shop online
Microsoft Passport Novell DigitalMe Server-based DW • Are software-based authentication and payment services and products • Sold to financial institutions that market the systems to merchants either directly or as a part of their financial service package • Charge the merchant a set-up fee plus monthly minimum fees, and transaction fees
Obstacles • Consumers resist downloads • Consumers distrust server-based digital wallet because of privacy concerns • No standard for digital wallets exists • Many companies have failed trying to break into this line of business (Digicash)
Digital cash (or e-cash) • Not really cash, instead a form of value storage or value exchange that have limited convertibility into other forms of value and require intermediaries to convert • Early attempts were difficult to use. • Failures: Digicash, First Virtual • Limited success: Millicent • Online auctions inspired P2P systems that have proven more successfulPayPal, Yahoo PayDirect, MoneyZap
Online stored value PS • Permit consumers to make instant, online payments to merchants and other individuals based on value stored in an online account • Some require the download of a digital wallet Monetta, eCharge • Others allow user to sign up and transfer money from an existing CC account into an online stored value account Ecount, Rocketcash, VisaBuxx
Smart Cards • Are stored value systems based on credit-card-sized plastic cards that have embedded chips that store personal information • Could hold 100 times more data than CC • Multiple CC numbers • Health insurance information • Personal identification information • Bank account data
Other digital payment systems • Digital accumulating balance: allow users to make micropayments and purchases on the Web, accumulating a debit balance for which they are billed at the end of the monthqPass, iPIN, Millicent • Digital credit cards: seek to extend the functionality of existing credit cards for use as online shopping payment tools. Improve authentication, and privacy, reduce fraudeCharge, Billpoint
eChecksAchexBillpoint Digital checking • Seek to extend the functionality of existing checking accounts for use as online shopping payment tools • Check-processing currently costs $0.75-$3 per check • Simple systems: used to pay individuals • Complex systems: used by the Treasury to transfer billions of dollars electronically
Electronic Billing Presentment and Payment systems (EBPP) • Allow consumers to view monthly bills electronically and pay them through electronic funds transfers from bank or credit card accounts • Life-cycle cost of a bill: $3-$7 • Overall cost of billing 4-8% of GDP • 90% of EBPP use is B2C, real potential is in B2B • Grew from 3 mil in 1999 to 15 mil in 2002
Types of EBPP • Biller-direct: sign up with the company directly, but infrastructure is usually supplied by another company. Verison, Billserv, Princeton econ • Consolidators: collect bills for the consumerCheckFree, Paytrust • Portals: similar to consolidators but also offer other financial management servicesYahoo, AOL, Excite, Cyberbills.com, PayMyBills.com
B2B payment systems • More complex than B2C systems • Must link into existing ERP and EDI systems • Two main types • Systems that replace traditional banks • Existing banking systems extending to the B2B marketplace
Some conclusions • There is still a large potential for development and improvement of online payment systems • One of the big obstacles to new technologies is the lack of standards • Especially when it comes to money there is a resistance to adoption of new systems both on the consumer and the merchant side