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Students take on vassal, freeman, or serf roles and create intricate 3-D manor maps, with rewards for the best designs. Features castle, river, village, and more. Class participation and creativity required!
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What’s in a name? • Whatever role you receive, you have the responsibility to make an appropriate identity tag. • In each group • 1 vassal • 1 freeman • Everyone else are serfs • Review your manor roles from the booklet • Whoever has the best tag in the class will be rewarded with the most farthings!
Manor Maps 10ff • Create a 3-D version of your manor. • All group members must contribute to the construction of the manor maps • Best manor in each class will be rewarded with the most feudal farthings! • Requirements: At least 75% of your manor map bust be 3 dimensional
Elements to Include: 75 points! • Name of your manor • Large bisecting road with at least 3 smaller roads • Forest • River and Pond • Castle • Manor house for vassal • West field & East field – with specific grains • Barn, stable, bake house, or cookhouse (select 1 at least) • Windmill • Chapel and rectory • Serf huts (at least 2) • Freeman’s house • Map key