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Natrona Football: Pass Game. Shawn Eisenreich Pass Game/QB ’ s Natrona County Football Casper, WY. Natrona Football Pass Game. History/Present Philosophy Basic Shallow/Drive Concepts-LB ’ s Roll-Out Pass Game-Corner 3x1 Go To-Flat area Defender. Natrona Football.
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Natrona Football: Pass Game Shawn Eisenreich Pass Game/QB’s Natrona County Football Casper, WY
Natrona Football Pass Game • History/Present • Philosophy • Basic Shallow/Drive Concepts-LB’s • Roll-Out Pass Game-Corner • 3x1 Go To-Flat area Defender
Natrona Football • Run Dominate Team for 20+ Years • Strong armed QB • Physical RB • Mostly power run game and Bootleg pass game • Always had 1 deep threat receiver (Fade) • Want to expand offense using passing game • Adequate controlled passing game • 60 – 70% of our offense to run/pass option • Incorporating more options within the pass game than in the past
Pass Game Philosophy • Multiple Formations • Get quality match-ups with Formation variations • Limited Concepts • Simplifying the learning curve for the players
Shallow Concept • Affect inside backers/Safety • Easy read for QB • Great against typical high school defenses • Run out of 2x2 Sets
Shallow Concept Route Rules • Shallow opposite the Hunt • Post over the Hunt • Backside Signaled by QB (Only in wide set) • QB Read • WLB for Hot Route • A in soft spot of LB’s • Post Over Top • Check to TB • Throw to Signal on Pre-Snap Read
Previous Traditional 2x2 Shallow Post Signal Hunt Shallow Y X Z H T 1o 2o 1i
Previous Heavy 2x2 Shallow Post Corner Hunt Shallow Y Z H X 1x1 2o 1i T
Drive Concept • Same as Shallow Concept • Run out of 3x1 • Great out of Empty Sets
Drive Concept Route Rules • Shallow same side as Hunt • Post over Hunt • Backside Post Corner (Press Box) • Run out of 3x1 Set • QB Read • WLB for Hot Route • A in soft spot of LB’s • Post over the top • Check to TB • Throw Press Box only if Called by Coach
Previous Drive Press Box Post Hunt Shallow Z X Y A T 1 1o S.T.D 2I S.T.D
Previous Empty Drive Post Press Box Hunt Shallow Z X T Y A
Roll Out Concept Route Rules • FS #1 and #2 Run Combo called • FS #3 Reach Block or Flood (Arrow) if called • BS #1 run Drag (6-8 yds) • BS #2 run at Far Side Safety original alignment QB Read • Playside Combo • Backside Route • Run
Previous 3x1 Roll Out Clear Fly Speed Out Drag X Y A Z M.P T
Previous 2x2 Roll Out Clear Fly Safety Speed Out Drag X Y Z H M.P T
Previous 3x1 Roll Out Clear Flood Fly Speed Out Drag Flood X Y H Z M.P T
Previous 3x1 Roll Out Wrap Stop Wrap Stop Wrap Stop Drag X Y A Z T
3x1 Go To • Affect Flat Area Defender • Easy Read For QB • Great for medium D&D
3x1 Go To QB Read • Strong Flat Player • Vertical vs. Cover 2 to Strong Side • Throw Signal on Pre-Snap Read
Previous Trips Choice Fly Signal Choice Angle M.P. Z X Y A Bubble T
Previous Motion to 3x1 Choice Fly Signal Angle Choice Z M.P. X A Y Bubble T *Adjust splits prior to motion
Previous 3x1 In Hunt Signal Seal Z X Y A Bubble T
Previous 3x1 Slant Stop Corner Signal Slant-Stop Z X Y A Bubble T