10 likes | 107 Views
THE IMPACT OF ACTIVE COMPUTER GAMES. What outcomes are we hoping for? To c larify how active computer games might be used by children and young people with motor impairments To explore the benefits of active computer games for this population. What is the research question?
E N D
THE IMPACT OF ACTIVE COMPUTER GAMES What outcomes are we hoping for? To clarify how active computer games might be used by children and young people with motor impairments To explore the benefits of active computer games for this population What is the research question? Do active computer games have therapeutic and/or social benefits for children and young people with motor impairments? How do we plan to do the research? Systematic review – what is already known about the impact of active computer games on children and young people with motor impairments? Pilot study using commercially available games e.g. NintnedoWii Trial to measure the potential benefits to this population Where did the idea come from? A parent from our Family Faculty told us that using a dance mat had been helpful for her son. How are families involved? *Developing the research question *Members of the steering group *Designing and evaluating pilot studies and the trial To get involved or find out more please get in touch with Claire Lloyd Email: pencru@pcmd.ac.uk Telephone: 01392722968/01 Website: www.pencru.org The Peninsula Cerebra Research Unit (PenCRU) at Peninsula Medical School is an independent academic research unit based at the University of Exeter which receives funding from the charity Cerebra. The views and opinions expressed by PenCRU do not necessarily represent the views of the Cerebra charity.