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Blackjack Programming Project. Computer Science SS2011 FH Aachen. Group No. 4 Team A: Simwata Ertrugrul Team B: Gaurang Issis Team C: George Sina Team D: Antonio Saeed Team E: Ashwin. Computer Science SS2011 FH Aachen. 1. FLOW CHART OF THE GAME ACTIVITIES.
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BlackjackProgramming Project Computer Science SS2011 FH Aachen
Group No. 4 TeamA: Simwata Ertrugrul Team B: Gaurang Issis Team C: George Sina Team D: Antonio Saeed TeamE: Ashwin Computer Science SS2011 FH Aachen
1. FLOW CHART OF THE GAME ACTIVITIES Computer Science WS2010 FH Aachen
2. Displays Computer Science WS2010 FH Aachen
Display1 • Initial Display while starting the game • Also providing the HELP button
Display 2 • Display while shuffling the cards
Display 3 • Display indicating the cards and score of the player and the dealer
Display 4 • Display indicating “Player Win” along with the final scores
Display 5 • Display indicating “Player Lose” along with the score
Display 6 • Display indicating “Blackjack”
Display 7 • Display indicating on the second ACUASeasy board connected as “Player” when in Automatic game mode