370 likes | 468 Views
4. Exemplos de Alguns Processadores Actuais 4.1. Arquitectura IA-32. » The x86 isn’t that all complex – It just doesn’t make a lot of sense « Mike Johnson, Leader of the 80x86 design at AMD Microprocessor Report (1994). Uma breve história.
E N D
4. Exemplos de Alguns Processadores Actuais4.1. Arquitectura IA-32
» The x86 isn’t that all complex – It just doesn’t make a lot of sense « Mike Johnson, Leader of the 80x86 design at AMD Microprocessor Report (1994)
Uma breve história... • 1978: The Intel 8086 is announced (16 bit architecture) • 1980: The 8087 floating point coprocessor is added • 1982: The 80286 increases address space to 24 bits, +instructions • 1985: The 80386 extends to 32 bits, new addressing modes • 1989-1995: The 80486, Pentium, Pentium Pro add a few instructions (mostly designed for higher performance) • 1997: 57 new “MMX” instructions are added, Pentium II • 1999: The Pentium III added another 70 instructions (SSE) • 2001: Another 144 instructions (SSE2) • 2003: AMD extends the architecture to increase address space to 64 bits, widens all registers to 64 bits and other changes (AMD64) • 2004: Intel capitulates and embraces AMD64 (calls it EM64T) and adds more media extensions Problema do “legado” e “compatibilidade para trás”
Visão geral • Complexidade: • Instruções podem ter um tamanho de 1 a 17 bytes • Um operando funciona sempre como origem e destino • Um operando pode vir de memória • Formas de endereçamento complexas • O que “salvou” a arquitectura ao longo dos anos: • As instruções mais frequentes não são difíceis de implementar • Os compiladores não geram as instruções lentas e não usam a parte da arquitectura que é lenta • O processador foi convertido à arquitectura RISC, mantendo apenas um front-end que descodifica as instruções complexas em µOPs RISC, simples. • ... Volume de mercado
Instruções • De dois operandos (e.g. ADD AX, BX) • Diferentes tipos de origem/destino • Register/Register • Register/Immediate • Register/Memory • Memory/Register • Memory/Immediate • Múltiplos modos de endereçamento • Absoluto (e.g. MOV AX, [1000]) • Indirecto via Registo (e.g. MOV AX, [SI]) • Base mode with 8/16/32 displacement (e.g. MOV AX, [SI+100]) • Indexed (e.g. MOV AX, [SI+BX]) • Based Indexed (e.g. MOV AX, [SI+BX+100]) • Base+Scaled Indexed (endereço = BaseReg+2^Scale*IndexReg) • Base+Scaled Index with Displacement (como acima + displ.)
Instruções (apenas algumas...) Os registos, em muitos casos, não são General Purpose!
Extensões à arquitectura IA-32 • Instruções MMX, SSE, SSE2 • Consistem em: • MMX: Operações sobre vectores de inteiros (vectores de 64 bits contendo números de 8, 16 ou 32 bits) • SSE: Operações sobre vectores de virgula flutuante simples (vectores de 4 floats IEEE745) • SSE2: Operações sobre vectores de vírgula flutuante dupla (vectores de 2 double IEEE754) + extensão aos vectores de inteiros (vectores de 128 bits contendo números de 8, 16, 32 ou 64 bits)
4. Exemplos de Alguns Processadores Actuais4.2. Intel Pentium 4
Instruções IA-32 e µOPs • Todas as implementações modernas da arquitectura IA-32 convertem as instruções originais numa sequência de micro-instruções. • No caso da Intel, estas são chamadas µOPs • As µOPS são bastante semelhantes às instruções RISC: tamanho constante, formato uniforme, etc. • Uma instrução IA-32 é no mínimo 1 µOP. Uma instrução complexa pode corresponder a centenas delas (!) (e.g. REP MOVSB) µOP 1 µOP 2 MOV AX, [1000] µOP 3 µOP 4
Algumas das características do Pentium 4 (2000) • Pipeline com execução especulativa com diversas unidades funcionais (Arquitectura NetBurst) • Pipeline de 20 fases • 7 Unidades Funcionais • Até 126 µOPs em Execução no Pipeline (dos quais 48 LOADs e 24 STOREs) • Completa até 3 µOPs por ciclo de relógio • ALUs funcionam ao dobro da velocidade de relógio • Utilização de uma Trace Cache • Dois Branch Target Buffers • Front-end: 4K entradas • Trace-cache: 512 entradas • Utilização de Register Renaning (8 registos 128) para além de um Re-order Buffer • Register Renaning elimina dependências de nome • Re-order buffer garante a ordem de commit das instruções
Trace Cache • Uma trace cache é uma versão sofisticada de uma Instruction Cache (L1) • Quando a trace cache é acedida com o endereço de uma certa instrução IA-32, acontece uma de 3 coisas: • A tradução da instrução está na cache. Até 3 µOPs são produzidas. As 3 podem representar entre 1 e 3 instruções IA-32. Portanto, o PC IA-32 é avançado entre 1 e 3 instruções. • A tradução da instrução está na cache, mas são necessárias mais do que 4 µOPs para a mesma. No caso destas “instruções complexas”, o controlo é passado a um programa numa micro-ROM até que a sequência completa é produzida. • A tradução não está na cache. Neste caso, o descodificador IA-32 é utilizado para traduzir a instrução. O resultado é colocado na cache. • Note-se que da próxima vez que a instrução for executada, tipicamente já estará descodificada na cache
Trace Cache (2) • A Trace-Cache guarda sequências de instruções executadas para além dos saltos
4. Exemplos de Alguns Processadores Actuais4.3. AMD Opteron (& Athlon64)
Top processors on SPEC2000 (July/04) CPU INTEGER PERFORMANCE
Top processors on SPEC2000 (July/04) CPU FLOATING POINT PERFORMANCE
Processor Market • The PC market has lead Intel and AMD to really boost the integer performance of their processors • To a point they largely passed the performance available in classical RISC chips • Floating point performance is increasing although RISC/Vector/VLIW processors still have an edge • No consumer need in the PC market • Scientific workstations need FP performance • In the server market the important is not so much the peek performance, but throughput and reliability • Xeon systems • Itanium • POWER4+
64-bit World • 64-bit machines have been available for a long time in the scientific and business market • e.g. SPARCv9, Alpha, POWER4+, ... • What does 64-bit brings? • Increased address space (32-bit: 4GByte max; 64-bit: 16.384PByte!) • Increased dynamic range for variables (32-bit int:0-4294967295; 64-bit int: 0-18446744073709551615) • 64-bit does not bring increased performance automatically! • It may have the contrary effect, memory traffic doubles when going from 32-bit to 64-bit!
Main contenders in the 64-bit server market • SPARCv9 (Sun and Fujitsu) • Intel Itanium2 • AMD64 Opteron (and Athlon64) • Intel’s Extended Memory 64 Processors Future uncertain, mostly used on high-end market, keeps on going partly because of installed consumer base. Future uncertain. AMDs are much better and Intel EM64T is a copy of AMD. Bad performance for its price when compared with the competition. Have taken the lead of the market by proposing an architecture that enables to execute 32 and 64 bit applications with performance. Superior memory bandwidth. Problem: IT’S NOT INTEL! Intel licensed the AMD technology and has launched an architecture exactly (or almost) equal. It is currently available in high-end Xeon machines Note: IBM POWER4+ still dominates on the high-end multi-way server market
AMD64 – Dual Mode • AMD has proposed an architecture which allows the execution of 32 and 64-bit applications (x32-64) • No need to recompile old applications • 32-bit applications execute with same performance • 64-bit applications take advantage of a larger address space, more registers, etc. • Operating System Support: • Linux (SuSE, Redhat, ...) • Windows Server 2003 (beta) • Solaris (2nd Half 2004) • FreeBSD & NetBSD • “Java 1.5” Operating System (e.g. Linux64 or Windows2003-64) “Legacy” 32-bitApplication(4GB memory limit) 64-bitApplication
The Instruction Set Architecture In x86 63 31 15 7 0 Added by AMD64 RAX EAX AL AH (INTEL’s look alike!) 127 0 79 0 GPR x87 EAX XMM0 Registers XMM7 EDI R8 XMM8 XMM8 EIP XMM15 R15 IA-32 instructions + new prefixes Instructions Next 64-bit mode instructions
Why More Registers? Number of Registers Each Function in the Program Needs Question: If processors do Register Renaming, why do we need more programmer visible registers?
L2 Cache L1Instruction Cache L1 Data Cache AMD Opteron Architecture • The memory controller is included in the CPU • 6.4GB/sec • HyperTransport • Point-to-point link for high-speed circuits standard (international consortium) • 3x 6.4GB/sec inter-processor connections • Up to 19.2GB/s peak aggregate bandwidth (AMD Athlon64 only has one HyperTransport link) AMD Opteron™ processor architecture DDR Memory Controller Directly to memory AMD64 Core HyperTransport™ technology To other processors/devices
Difference to traditional systems DDR Memory CPU Other CPUs or devices Opteron CPU Other CPUs or devices DDR DDR North Bridge PCI-X Bridge PCI-X PCI-X PCI-X Bridge DDR I/O Hub IDE, FDC, USB, Etc. PCI PCI South Bridge IDE, FDC, USB, Etc.
AMD64 Core (Opteron – Hammer) • Superscalar Out-of-Order Multi-Issue Processor • 10 Execution Units • 3 Integer ALUs • 3 FP ALUs • 3 Address calculation Units • 1 Load/Store Unit • 12 stage pipeline • 17 stages for FP • The IA-32 instructions are translated into MacroOps (MOPS) • single-part MOps: arithmetic operations or memory accesses • two-part MOps: an arithmetic operation and a memory access • Dynamic Branch Prediction • Local history table + Global history table (16K entries) • Branch Target Buffer: 2K branches • Integrated DDR Memory Controller
When code is first moved into the Athlon's L1 instruction cache, the processor's predecode logic examines the newly cached lump of code in order to detect individual instruction boundaries, and it marks those boundaries with a small amount of "metadata" so that the front end has less work to perform. The predecode logic also marks static branches. This predecoding process moves some of the front-end work to an earlier portion of the pipeline, speeding the actual fetch and decode phases later. The drawback is that the extra metadata eats up valuable L1 I-cache space Moving Instructions from Memory to Cache Memória Processador Cache Instruções
Processor Frontend • Micro ROM (everything else) • max 1 IA-32 Instr. clock • max 3 MOPs clock issue slots (3 instructions) 16 bytes are read at a time ( 5 IA-32 instructions) • FastPath Decoder • (instr. that translate • into 2 MOPs max) • max 3 IA-32 Instr. clock • max 3 MOPs clock
Material para ler • Computer Architecture: A Quantitative Approach • Secção 3.10 • Apêndice D • Artigos • Jon "Hannibal" Stokes, “The Pentium 4 and the G4e: an Architectural Comparison: Part I”, in Ars Technica, July 2001 http://arstechnica.com/articles/paedia/cpu/p4andg4e.ars/1 • Jon "Hannibal" Stokes, “The Pentium 4 and the G4e: an Architectural Comparison: Part II”, in Ars Technica, July 2001 http://arstechnica.com/articles/paedia/cpu/p4andg4e2.ars • Jon "Hannibal" Stokes, “Inside AMD's Hammer: the 64-bit architecture behind the Opteron and Athlon 64”, in Ars Technica, January 2005 http://arstechnica.com/articles/paedia/cpu/amd-hammer-1.ars • Viktor Kartunov, “Facts & Assumptions about the Architecture of AMD Opteron and Athlon 64”, in Digit-Lifehttp://www.digit-life.com/articles2/amd-hammer-family/index.html