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Developing Best Practices for Innovative Technology Programming . Media MashUp. Institute of Museum and Library Services Nation of Leaders Demonstration Grant November 2008 – June 2010 An Outcome based project that the library community can learn from. Rethinking Programs.
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Developing Best Practices for Innovative Technology Programming
Media MashUp Institute of Museum and Library Services Nation of Leaders Demonstration Grant November 2008 – June 2010 An Outcome based project that the library community can learn from
Rethinking Programs • Do our programs respond to emerging needs of youth and education in 21st Century society? • What do we give up? Always painful choices – keep an eye on participant outcomes. • Do our library policies and plans support new programs? • Do our administrative practices support new programs, especially those that involve technology?
Commitment Patience Persistence Risk Tolerance All it takes is a little …
Benefits What are they? Who gets them?
Libraries • Support youth development • Provide leadership opportunities • Maintain safe spaces for youth to express self and experiment • Build community of new users • Expand understanding of library role • Encourage literacy skills of all kinds
Kids • Learn to solve problems • Get a new idea of what a library can be • Engage in collaborative work • Find a new group of friends • Learn to work outsidecomfort zone • Explore their creative selves
All it takes is … Technology Tools Technology Capacity Community of Support Staff Skills Communications Marketing
Attributes • Flexibility and Problem Solving • Courage • Willingness • Humility • Enthusiasm • Helpers
Location and Support • Program hardware and software • Time to gather materials • Program place • Time to plan • Scheduling support • Tolerance
Plan for Success • Set a goal • Low key, semi-structured • Age appropriate icebreakers • Culture of and expectation for sharing • Instruction, trials and exploration • Acknowledge kids who emerge as leaders
Teaching Techniques • Ask relevant questions • Redirect frustrated kids • Listen to needs • ENCOURAGE! • Model problem-solving strategies • Be a co-learner, make mistakes
It won’t work at my library! • Off desk time • Volunteer recruitment • IT policies • Selling the program • Staff skills • Money • Space and equipment
Leverage Resources Community Partners . . . SIM in Memphis, Library Foundation in Philadelphia, YMCA in Seattle, County Corrections in Charlotte, Science Museum in Minnesota Community Volunteers . . . Teen and adult
Find out more Media MashUp check out the project’s newsletters, reports and documentation Scratch at MIT see what it’s all about, download the software, join the community