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CHAPTER 3

CHAPTER 3. provide logical communication between app processes running on different hosts transport protocols run in end systems send side: breaks app messages into segments , passes to network layer rcv side: reassembles segments into messages, passes to app layer

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CHAPTER 3

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  1. CHAPTER 3

  2. provide logical communication between app processes running on different hosts transport protocols run in end systems send side: breaks app messages into segments, passes to network layer rcv side: reassembles segments into messages, passes to app layer more than one transport protocol available to apps Internet: TCP and UDP application transport network data link physical application transport network data link physical logical end-end transport Transport services and protocols TransportLayer

  3. reliable, in-order delivery (TCP) congestion control flow control connection setup unreliable, unordered delivery: UDP no-frills extension of “best-effort” IP services not available: delay guarantees bandwidth guarantees application transport network data link physical application transport network data link physical network data link physical network data link physical network data link physical network data link physical network data link physical network data link physical logical end-end transport Internet transport-layer protocols TransportLayer

  4. Multiplexing at send host: Demultiplexing at rcv host: Multiplexing/demultiplexing delivering received segments to correct socket gathering data from multiple sockets, enveloping data with header (later used for demultiplexing) = socket = process application P4 application application P1 P2 P3 P1 transport transport transport network network network link link link physical physical physical host 3 host 2 host 1 TransportLayer

  5. host receives IP datagrams each datagram has source IP address, destination IP address each datagram carries 1 transport-layer segment each segment has source, destination port number host uses IP addresses & port numbers to direct segment to appropriate socket How demultiplexing works 32 bits source port # dest port # other header fields application data (message) TCP/UDP segment format TransportLayer

  6. recall: create sockets with host-local port numbers: DatagramSocket mySocket1 = new DatagramSocket(12534); DatagramSocket mySocket2 = new DatagramSocket(12535); recall: when creating datagram to send into UDP socket, must specify (dest IP address, dest port number) when host receives UDP segment: checks destination port number in segment directs UDP segment to socket with that port number IP datagrams with different source IP addresses and/or source port numbers directed to same socket Connectionless demultiplexing TransportLayer

  7. “no frills,” “bare bones” Internet transport protocol “best effort” service, UDP segments may be: lost delivered out of order to app connectionless: no handshaking between UDP sender, receiver each UDP segment handled independently of others Why is there a UDP? no connection establishment (which can add delay) simple: no connection state at sender, receiver small segment header no congestion control: UDP can blast away as fast as desired UDP: User Datagram Protocol [RFC 768] TransportLayer

  8. often used for streaming multimedia apps loss tolerant rate sensitive other UDP uses DNS SNMP reliable transfer over UDP: add reliability at application layer application-specific error recovery! UDP: more 32 bits source port # dest port # Length, in bytes of UDP segment, including header checksum length Application data (message) UDP segment format TransportLayer

  9. Sender: treat segment contents as sequence of 16-bit integers checksum: addition (1’s complement sum) of segment contents sender puts checksum value into UDP checksum field Receiver: compute checksum of received segment check if computed checksum equals checksum field value: NO - error detected YES - no error detected. But maybe errors nonetheless? More later …. UDP checksum Goal: detect “errors” (e.g., flipped bits) in transmitted segment TransportLayer

  10. Internet Checksum Example • Note: when adding numbers, a carryout from the most significant bit needs to be added to the result • Example: add two 16-bit integers 1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 0 1 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1 wraparound sum checksum TransportLayer

  11. important in app., transport, link layers top-10 list of important networking topics! characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt) Principles of Reliable data transfer TransportLayer

  12. important in app., transport, link layers top-10 list of important networking topics! characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt) Principles of Reliable data transfer TransportLayer

  13. important in app., transport, link layers top-10 list of important networking topics! characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt) Principles of Reliable data transfer TransportLayer

  14. rdt_send():called from above, (e.g., by app.). Passed data to deliver to receiver upper layer deliver_data():called by rdt to deliver data to upper udt_send():called by rdt, to transfer packet over unreliable channel to receiver rdt_rcv():called when packet arrives on rcv-side of channel Reliable data transfer: getting started send side receive side TransportLayer

  15. We’ll: incrementally develop sender, receiver sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer but control info will flow on both directions! use finite state machines (FSM) to specify sender, receiver event state 1 state 2 actions Reliable data transfer: getting started event causing state transition actions taken on state transition state: when in this “state” next state uniquely determined by next event TransportLayer

  16. pipelining: sender allows multiple, “in-flight”, yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender and/or receiver two generic forms of pipelined protocols: go-Back-N, selective repeat Pipelined protocols TransportLayer

  17. Pipelining: increased utilization sender receiver first packet bit transmitted, t = 0 last bit transmitted, t = L / R first packet bit arrives RTT last packet bit arrives, send ACK last bit of 2nd packet arrives, send ACK last bit of 3rd packet arrives, send ACK ACK arrives, send next packet, t = RTT + L / R Increase utilization by a factor of 3! TransportLayer

  18. Go-back-N: big picture: sender can have up to N unacked packets in pipeline rcvr only sends cumulative acks doesn’t ack packet if there’s a gap sender has timer for oldest unacked packet if timer expires, retransmit all unack’ed packets Selective Repeat: big pic sender can have up to N unack’ed packets in pipeline rcvr sends individual ack for each packet sender maintains timer for each unacked packet when timer expires, retransmit only unack’ed packet Pipelined Protocols TransportLayer

  19. 32 bits source port # dest port # sequence number acknowledgement number head len not used Receive window U A P R S F checksum Urg data pnter Options (variable length) application data (variable length) TCP segment structure URG: urgent data (generally not used) counting by bytes of data (not segments!) ACK: ACK # valid PSH: push data now (generally not used) # bytes rcvr willing to accept RST, SYN, FIN: connection estab (setup, teardown commands) Internet checksum (as in UDP) TransportLayer

  20. Seq. #’s: byte stream “number” of first byte in segment’s data ACKs: seq # of next byte expected from other side cumulative ACK Q: how receiver handles out-of-order segments A: TCP spec doesn’t say, - up to implementor time TCP seq. #’s and ACKs Host B Host A User types ‘C’ Seq=42, ACK=79, data = ‘C’ host ACKs receipt of ‘C’, echoes back ‘C’ Seq=79, ACK=43, data = ‘C’ host ACKs receipt of echoed ‘C’ Seq=43, ACK=80 simple telnet scenario TransportLayer

  21. Q: how to set TCP timeout value? longer than RTT but RTT varies too short: premature timeout unnecessary retransmissions too long: slow reaction to segment loss Q: how to estimate RTT? SampleRTT: measured time from segment transmission until ACK receipt ignore retransmissions SampleRTT will vary, want estimated RTT “smoother” average several recent measurements, not just current SampleRTT TCP Round Trip Time and Timeout TransportLayer

  22. receive side of TCP connection has a receive buffer: speed-matching service: matching the send rate to the receiving app’s drain rate flow control sender won’t overflow receiver’s buffer by transmitting too much, too fast TCP Flow Control • app process may be slow at reading from buffer TransportLayer

  23. (suppose TCP receiver discards out-of-order segments) spare room in buffer = RcvWindow = RcvBuffer-[LastByteRcvd - LastByteRead] rcvr advertises spare room by including value of RcvWindow in segments sender limits unACKed data to RcvWindow guarantees receive buffer doesn’t overflow TCP Flow control: how it works TransportLayer

  24. Recall:TCP sender, receiver establish “connection” before exchanging data segments initialize TCP variables: seq. #s buffers, flow control info (e.g. RcvWindow) client: connection initiator Socket clientSocket = new Socket("hostname","port number"); server: contacted by client Socket connectionSocket = welcomeSocket.accept(); Three way handshake: Step 1:client host sends TCP SYN segment to server specifies initial seq # no data Step 2:server host receives SYN, replies with SYNACK segment server allocates buffers specifies server initial seq. # Step 3: client receives SYNACK, replies with ACK segment, which may contain data TCP Connection Management TransportLayer

  25. Closing a connection: client closes socket:clientSocket.close(); Step 1:client end system sends TCP FIN control segment to server Step 2:server receives FIN, replies with ACK. Closes connection, sends FIN. client server close FIN ACK close FIN ACK timed wait closed TCP Connection Management (cont.) TransportLayer

  26. Step 3:client receives FIN, replies with ACK. Enters “timed wait” - will respond with ACK to received FINs Step 4:server, receives ACK. Connection closed. Note:with small modification, can handle simultaneous FINs. TCP Connection Management (cont.) client server closing FIN ACK closing FIN ACK timed wait closed closed TransportLayer

  27. TCP Connection Management (cont) TCP server lifecycle TCP client lifecycle TransportLayer

  28. Congestion: informally: “too many sources sending too much data too fast for network to handle” different from flow control! manifestations: lost packets (buffer overflow at routers) long delays (queueing in router buffers) a top-10 problem! Principles of Congestion Control TransportLayer

  29. two senders, two receivers one router, infinite buffers no retransmission large delays when congested maximum achievable throughput lout lin : original data unlimited shared output link buffers Host A Host B Causes/costs of congestion: scenario 1 TransportLayer

  30. one router, finite buffers sender retransmission of timed-out packet application-layer input = application-layer output: lin = lout transport-layer input includes retransmissions : lin lin Causes/costs of congestion: scenario 2 ‘ lin: original data lout l'in:original data, plus retransmitted data Host B Host A finite shared output link buffers TransportLayer

  31. four senders multihop paths timeout/retransmit l l in in Host A Host B Causes/costs of congestion: scenario 3 Q:what happens as and increase ? lout lin : original data l'in : original data, plus retransmitted data finite shared output link buffers TransportLayer

  32. Host A Host B Causes/costs of congestion: scenario 3 lout another “cost” of congestion: • when packet dropped, any “upstream transmission capacity used for that packet was wasted! TransportLayer

  33. end-end congestion control: no explicit feedback from network congestion inferred from end-system observed loss, delay approach taken by TCP network-assisted congestion control: routers provide feedback to end systems single bit indicating congestion (SNA, DECbit, TCP/IP ECN, ATM) explicit rate sender should send at Approaches towards congestion control Two broad approaches towards congestion control: TransportLayer

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