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PART ONE: Introduction To Computer Animation. Chapters 1&2: Introduction to Three-Dimensional Presentation. Chapter Objectives. Identify basic 3D creation concepts. Describe various types of 3D animation. Analyze the components required for rendering a model.
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PART ONE:Introduction To Computer Animation Chapters 1&2: Introduction to Three-Dimensional Presentation
Chapter Objectives • Identify basic 3D creation concepts. • Describe various types of 3D animation. • Analyze the components required for rendering a model. • Identify special features of the text.
Three-Dimensional Creation Concepts • Construction Planes • Model Building • Vertex • Face • Element • Object
Model Display • Bounding Box • Wireframe • Rendered View
Rendering • Color • Materials • Lights • Rendering Types
Color • RGB • HLS • HBW • Gama • So you and others see the same color
Materials • Surface Color • Surface Behavior • Image Mapping • Texture Mapping
Light • Ambient • No Shadows • Omni • All Coming From Direction • Same Intensity • Spot • Targeted • Hot Spot & Falloff
Rendering and Material Shading Types • Constant • Phong • Smooth Shading • Highlights • Metal • Simulate Metallic Effects
Animations • Cartoon Animation • Draw Each Frame • Tweening • Film and Video Animation • 3D Studio VIZ Frames • Replaying Animation Files • Replay Speed