40 likes | 127 Views
Prototype (2009) pathing issues. By Robin van Olst (id: 3025985). Prototype pathing issue #1. NPCs fail at avoiding eachother Both choose the same direction at the same time Solution: planning earlier. Prototype pathing issue #2. NPCs can’t find their way around obstacles
E N D
Prototype (2009) pathing issues By Robin van Olst (id: 3025985)
Prototype pathing issue #1 • NPCs fail at avoiding eachother • Both choose the same direction at the same time • Solution:planningearlier
Prototype pathing issue #2 • NPCs can’t find their way around obstacles • They give up or bug out • Unnatural behaviour • Cause: avoiding instead of planning • Solution:using anobstacleavoidingplanningalgorithm
Prototype pathing issue #3 • In crowds, NPCs take turns to move • Unnatural behaviour • Situation shouldn’t occur at all • Solution:better pathpathing • Using logicalcorridors