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Daniel Vogel and Ravin Balakrishnan’s :. Interactive Public Ambient Displays: Transitioning from implicit to explicit, public to personal, interaction with multiple users. Aaron Schwartz, BID Spring 2010. Interactive Public Ambient Displays. How can we present information tactfully?
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Daniel Vogel and RavinBalakrishnan’s: Interactive Public Ambient Displays: Transitioning from implicit to explicit, public to personal, interaction with multiple users Aaron Schwartz, BID Spring 2010
Interactive Public Ambient Displays • How can we present information tactfully? • How do we maintain privacy? • What techniques can we apply? • How can we share the display space?
Conceptual Design Goals • Calm Aesthetics • Comprehension • Notification • Short-Duration Fluid Interaction
Conceptual Design Goals • Immediate Usability • Shared Use • Combining Public and Personal Information • Privacy
Interaction Frameworks • Ambient Display Phase • Implicit Interaction Phase • Subtle Interaction Phase • Personal Interaction Phase
Transitions • Seamless, gradual transitions • Timing is important • Consistency of control
Support for multiple users • Large displays allow simultaneous use • Pseudo-privacy is activated by proximity • Spaces re-size depending on phase
The Prototype • Wiring the subjects • Placeholder for more advanced technology • Proximity detection • Gestural controls – “coarse gestures” • Visual Cues and Self Revealing Help
so… • Is this system engaging? Interesting? • How do people feel about this project as a whole compared to some of the more artistic endeavors read about? • What can we apply from this to our A4? • Touch screens vs. gesture control?