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Windows 8 Store Application Development Using HTML5 and JavaScript

Windows 8 Store Application Development Using HTML5 and JavaScript. Judy McNeil BSCS MCAD MCSD MCTS MCTIP MCT. Today’s Content. Charms and Contracts The Search Contract The Share Contract Tiles Badge Notifications Configuring for Deployment Deploying to the Windows Store. Charms.

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Windows 8 Store Application Development Using HTML5 and JavaScript

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  1. Windows 8 Store Application Development Using HTML5 and JavaScript Judy McNeil BSCS MCAD MCSD MCTS MCTIP MCT www.netcomlearning.com

  2. Today’s Content • Charms and Contracts The Search Contract The Share Contract • Tiles • Badge Notifications • Configuring for Deployment • Deploying to the Windows Store www.netcomlearning.com

  3. Charms • Windows 8 has five charms: • Search: Look for files, settings, and apps on the computer, as well as search within apps • Share:Share content between apps • Start: Suspends active app and displays the Start screen • Devices: Send data and documents to external devices • Settings: View app information and change preferences www.netcomlearning.com

  4. Contracts • A Windows 8 contract is an agreement between the app and Windows • Apps that implement contracts make use of operating system support • Contracts are declared in the app manifest, Package.appxmanifest • Simplifies interactions between apps • Abstracts the implementation details of other apps • Reduces the number of integration scenarios www.netcomlearning.com

  5. The Search Contract • Users can search your app from the Search pane if you implement the Search contract • Add Search to the list of declarations in the app manifest • Apps can provide search query suggestions and result suggestions www.netcomlearning.com

  6. Search Suggestions • Search suggestions help users discover what your app has to offer • Search suggestionsare auto-completions of the query • Result suggestions are direct links to an app page • Only the first five suggestions are shown in the search pane www.netcomlearning.com

  7. Search Activation • The app is chosen from the search pane • This is called main view activation because the app is in the foreground • The app’s constructor is called, but OnLaunched is not • Add event listener to the activated function in your WinJS.Applicationobject www.netcomlearning.com

  8. Share Source Contract Windows 8 provides a framework for apps to share content with other apps The Share Target contract is declared in the manifest, unlike the Share Source contract. Source App Share Broker Target App The user selects “Share.” The active app is sent a DataRequested event At installation, registers as ShareTarget through manifest declaration Registers DataRequestedevent handler with the DataTransferManager Filters list of target apps and QuickLinks Activated for sharing Receives event and fills DataPackage in event handler User selects target app or QuickLink Activates the target app in a hosted view Processes the contents of DataPackage DataPackage lives in source app Records a QuickLink if the target app returned one Reports Complete www.netcomlearning.com

  9. Shared Data Types • Supported data formats are: text, URI, bitmap, HTML, StorageItems, and RTF • By using StorageItems you can transfer objects of any class that implements the IStorageItem interface, including files • You can share with a custom format • You are responsible for converting objects to byte streams and back (serialization/deserialization www.netcomlearning.com

  10. The Share Target Contract • To be listed in the Share pane, an app must declare itself a Share Target in the manifest • The app must support at least one data format or file type • The app must provide a sharing UI www.netcomlearning.com

  11. Share Target Activation • Share target activation means that the app must supply a hosted view UI • In the ready event handler, you should check the activation type: • Windows.ApplicationModel.Activation.ActivationKind.shareTargetactivation type indicates that the app was activated for share • The options parameter of the ready function will contain the shareOperation object which contains all shared data www.netcomlearning.com

  12. Polls www.netcomlearning.com

  13. Demo • Implementing the search contract www.netcomlearning.com

  14. Tile Templates www.netcomlearning.com

  15. Updating Tiles Locally <tile> <visual> <binding template="TileWidePeekImageCollection03"> <image id="1" src="image1.png" alt="alt text"/> <image id="2" src="image2.png" alt="alt text"/> <image id="3" src="image3.png" alt="alt text"/> <image id="4" src="image4.png" alt="alt text"/> <image id="5" src="image5.png" alt="alt text"/> <text id="1">Loremipsum dolor Ame Consecteturadipiscing</text> </binding> </visual> </tile> www.netcomlearning.com

  16. Badge Notifications Number of unread email messages Number of apps awaiting download Numeric badge Glyph badge www.netcomlearning.com

  17. Creating a Badge Notification varbadgeXml = Notifications.BadgeUpdateManager.getTemplateContent(Notifications.BadgeTemplateType.badge Number); varbadgeAttributes = badgeXml.getElementsByTagName("badge"); badgeAttributes[0].setAttribute("value", "58"); // Create a badge notification from the XML content. varbadgeNotification = new Notifications.BadgeNotification(badgeXml); // Send the badge notification to the app's tile. Notifications.BadgeUpdateManager.createBadgeUpdaterForApplication().update(badgeNotificat ion); www.netcomlearning.com

  18. Demo • Implementing Tiles www.netcomlearning.com

  19. Application UI • Use the application UI section to customize basic visual features of the app • Basic information • Display name, description, language • Tile • Background images for three tile sizes • Background color • Notifications • Toasts, lock screen notifications • Splash screen • Image file or image resource • Background color www.netcomlearning.com

  20. Demo • Application UI www.netcomlearning.com

  21. Capabilities Section • The Capabilities section defines which system features or devices Windows allows your app to use • Internet (client, client and server) • User’s documents, pictures, music, and video libraries • Webcam and microphone • Location information • Removable storage • Check only capabilities that your app requires • Special capabilities are available only to apps published under company accounts • General capabilities are available to every account www.netcomlearning.com

  22. Declarations Section • Declarations section defines specific functionalities that your app provides • Contracts are functionalities that your app declares it provides when interacting with other apps • Cached file updater, file open picker, file save picker, search, share target • Extensions are functionalities that your app declares it provides when interacting with Windows • AutoPlay, camera settings, contact picker, game explorer, and more • Declarations have properties that describe their use by the app • Some are required for the project to build www.netcomlearning.com

  23. Packaging Section • Packaging section lets you specify the identity of the app • Name and display name • Store logo • Represents the app in the Windows Store • Version • [Major].[Minor].[Build].[Revision] • Certificate • Test certificate automatically generated by Visual Studio • Store certificate generated when packages are created for upload to the store • Publisher display name www.netcomlearning.com

  24. Demo • Capabilities • Declaration • Packaging www.netcomlearning.com

  25. The Windows Store • Submitting apps to the Windows Store requires a Windows Store developer account • Annual payment required to remain active • Linked with a Microsoft account • Two kinds of developer accounts • Individual • Company • Manage your store account and app submissions on the dashboard • Update your developer profile, submit apps, view and edit apps in progress, view and update apps in the store, explore store trends, and view a financial summary www.netcomlearning.com

  26. The Publishing/Certification Process • Use the Windows Store dashboard to submit apps for certification and publishing • Complete all parts of the submission: app name, selling details, advanced features, age rating and rating certificates, cryptography, packages, description, and notes to testers • Before submitting an app for certification • Make sure that the app meets all requirements for a Windows Store app • Check technical compliance by using the Windows app Certification Kit www.netcomlearning.com

  27. Store Certification Requirements • Windows Store apps must meet some minimum requirements to be accepted for publishing • Generally, apps must: • Provide value to the customer • Be more than just ads or websites • Behave predictably • Put the customer in control • Be appropriate for a global audience • Be easily identified and understood • This is an incomplete list. Not meeting any requirement will result in certification failure. www.netcomlearning.com

  28. Store Tools • Visual Studio provides store tools to help with app publishing • Found on the STORE menu or by right-clicking a project and selecting the Store submenu • Most important options are Associate App with the Store and Create App Packages • Associating an app with the store links the project on a development computer with the store’s app submission • The app package is the .appxupload file that has the correct certificate so that you can upload to the store • Other options help with your developer account, reserving app names, capturing screen shots, and uploading packages to the store www.netcomlearning.com

  29. Submitting an app to the Windows Store • Manage your app submissions from the Windows Store Dashboard: www.netcomlearning.com

  30. Submitting an App: App Name

  31. Submitting an AppSelling Details

  32. Submitting an AppAdvanced Features www.netcomlearning.com

  33. Submitting an AppAge Rating and Rating Certificates

  34. Submitting an AppCryptography www.netcomlearning.com

  35. Submitting an AppPackages www.netcomlearning.com

  36. Submitting an AppDescription www.netcomlearning.com

  37. Submitting an AppNotes to Testers www.netcomlearning.com

  38. Windows 8 EnterpriseApp Deployment • Enterprise app deployment means deploying apps within an organization instead of to the general public • Enterprise apps should: • Pass WACK tests • Have correct manifests • Be certified • Meet your organization’s software requirements • The certificate must come from a certification authority trusted by the target computers • Target computers must enable side-loading www.netcomlearning.com

  39. Upcoming Webinars • Free Webinar: Windows 8 Development - HTML5 with Live Demo • Free Webinar: Windows Server 2012 DHCP & Data Duplication • Webinar: Windows 8 HTML5 Apps with Azure Backends | Live Demo • Free Webinar: Windows Server 2012 and Windows 8: Better Together • Free Webinar: Java 7 Certification | JDBC & Related Design Pattern • Free Webinar: Transition | Microsoft Office 2003 to Office 2010 | Outlook & Access • Free Webinar: Microsoft Dynamics CRM | A New Way to Work Together Sign up for free at: www.netcomlearning.com/webinars www.netcomlearning.com

  40. MCSD: Windows Store Apps *Free Second Shot Exam is Back (Expires May 31st, 2013) www.netcomlearning.com

  41. Upgrade Paths www.netcomlearning.com

  42. MCSD: Windows Store Apps Using C#Classes MCSD: Windows Store Apps Using HTML5 • 20480: Programming in HTML5 with JavaScript and CSS3 • 20481: Essentials of Developing Windows Store Apps using HTML5 and JavaScript • 20482: Advanced Windows Store Apps Development using HTML5 and JavaScript Upcoming Class: • April 29thin New York City & Live Online • June 24thin New York City & Live Online Locations: Attend in-class or Live Online Instructor-led • New York • Las Vegas (All Inclusive Travel Package) • Arlington VA • Philadelphia, PA www.netcomlearning.com

  43. Q & A 1-888-5-NETCOM (563-8266) info@netcomlearning.com www.NetComLearning.com

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