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Projectile Motion. Vocabulary. Resultant Component Resolution Projectile Trajectory -The path that the projectile follows Range – pg 77. What is a PROJECTILE?. An object that is projected (launched) It continues in motion due to its own inertia, Is only acted upon by gravity
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Vocabulary • Resultant • Component • Resolution • Projectile • Trajectory -The path that the projectile follows • Range – pg 77
What is a PROJECTILE? • An object that is projected (launched) • It continues in motion due to its own inertia, • Is only acted upon by gravity • No force in the x-direction, only in the y-direction (gravity) • Gravity ALWAYS acts in the y-direction, and ONLY the y-direction
So Projectile Motion… • Describes the motion of an object in TWO dimensions • We will only consider projectiles that stay close to Earth (so ag = -9.8 m/s2) • We will continue to disregard air resistance
Some Vocabulary… • PROJECTILE • The object being launched/thrown/projected • TRAJECTORY • The path that the projectile follows • RANGE • The horizontal displacement of the projectile • MAXIMUM HEIGHT • The vertical displacement of the projectile at the top of its flight
The Components of Projectile Motion • We ALWAYS break projectile motion down into its x- and y-components • INITIAL VELOCITY: vi • Use trigonometry to find vix and viy • vix = vicosθ • viy = visinθ • ACCELERATION: a • ay = -9.8 m/s2 • ax = 0 m/s2 • Why? Think gravity and Newton’s 1st Law… vi viy vix
Remember Freefall??? • Recall that… • a = -9.8 m/s2, regardless if the object is moving up or moving down • The ONLY force acting on the object is GRAVITY • Projectile Motion has the same conditions, and moves in the x-direction simultaneously.
What does this look like? • For horizontally projected objects: • For objects projected at an angle:
VERY IMPORTANT!!! • The components act INDEPENDENTLY of one another!!! • When we combine the x- and y-components, we get the characteristic parabola-shape • Vx remains constant (a = 0) • Vy changes because of gravity (a = -9.8 m/s2)
How do I determine the direction? • If an object is projected at an angle, the direction is measured from the rightward horizontal
To Calculate Projectile Motion… • We use the kinematic equations • Remember… Δd = vit + ½ at2 • RANGE (x-displacement) uses x-components and total time • Δdx = vixttotal + ½ axttotal2 = vixttotal • Remember that a = 0 in the x-direction • HEIGHT (y-displacement) uses y-components • Δdy = viyt + ½ ayt2 • Remember that a = -9.8 m/s2 in the y-direction
More on Calculations • ay = (vfy2 – viy2) / 2Δdy • (to find max height) • ay = (vfy – viy) / t • (to find time to max height) • These only apply in the y-direction (vx doesn’t change) • ay = -9.8 m/s2 ALWAYS • Remember, at the top of its path, a projectile’s vy = 0 (so vfy = 0)
EXAMPLES • A cannonball is fired from a cannon at an angle of 32° and an initial velocity of 54 m/s. • What are the components of the initial velocity? • How long does it take the cannonball to reach maximum height? • What is the cannonball’s maximum height? • What is the total time of travel? • What is the cannonball’s range?
A cannonball is fired from a cannon at an angle of 32 ° and an initial velocity of 54 m/s. A. What are the components of the initial velocity?
A cannonball is fired from a cannon at an angle of 32 ° and an initial velocity of 54 m/s. B. How long to maximum height?
A cannonball is fired from a cannon at an angle of 32 ° and an initial velocity of 54 m/s. C. What is the maximum height?
A cannonball is fired from a cannon at an angle of 32 ° and an initial velocity of 54 m/s. D. What is the total time?
A cannonball is fired from a cannon at an angle of 32 ° and an initial velocity of 54 m/s. E. What is the range?