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Your First C# Program

2. Your First C# Program. C# Programming: From Problem Analysis to Program Design 2 nd Edition. Chapter Objectives. Distinguish between the different types of applications that can be created with C# Explore a program written in C# Examine the basic elements of a C# program

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Your First C# Program

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  1. 2 Your First C# Program C# Programming: From Problem Analysis to Program Design 2nd Edition C# Programming: From Problem Analysis to Program Design

  2. Chapter Objectives • Distinguish between the different types of applications that can be created with C# • Explore a program written in C# • Examine the basic elements of a C# program • Learn about installing the .NET Framework C# Programming: From Problem Analysis to Program Design

  3. Chapter Objectives (continued) • Compile, run, and build an application • Debug an application • Create an application that displays output • Work through a programming example that illustrates the chapter’s concepts C# Programming: From Problem Analysis to Program Design

  4. Types of Applications Developed with C# • Web applications • Windows graphical user interface (GUI) applications • Console-based applications • Class libraries and stand-alone components (.dlls), smart device applications, and services can also be created C# Programming: From Problem Analysis to Program Design

  5. Web Applications • C# was designed with the Internet applications in mind • Can quickly build applications that run on the Web with C# • Using Web Forms: part of ASP.NET C# Programming: From Problem Analysis to Program Design

  6. Web Applications (continued) Figure 2-1 Web application written using C# C# Programming: From Problem Analysis to Program Design

  7. Windows Applications • Applications designed for the desktop • Designed for a single platform • Use classes from System.Windows.Form • Applications can include menus, pictures, drop-down controls, buttons, textboxes, and labels • Use drag-and-drop feature of Visual Studio C# Programming: From Problem Analysis to Program Design

  8. Windows Applications (continued) Figure 2-2 Windows application written using C# C# Programming: From Problem Analysis to Program Design

  9. Console Applications • Normally send requests to the operating system • Display text on the command console • Easiest to create • Simplest approach to learning software development • Minimal overhead for input and output of data C# Programming: From Problem Analysis to Program Design

  10. Exploring the First C# Program line 1 // This is traditionally the first program written. line 2 using System; line 3 namespace FirstProgram line 4 { line 5 class HelloWorld line 6 { line 7 staticvoid Main( ) line 8 { line 9 Console.WriteLine(“Hello World!”); line 10 } line 11 } line 12 } Comments in green Keywords in blue C# Programming: From Problem Analysis to Program Design

  11. Output from the First C# Program Console-based application output Figure 2-3 Output from Example 2-1 console application C# Programming: From Problem Analysis to Program Design

  12. Elements of a C# Program • Comments • line 1 // This is traditionally the first program written. • Like making a note to yourself or readers of your program • Not considered instructions to the computer • Not checked for rule violations • Document what the program statements are doing C# Programming: From Problem Analysis to Program Design

  13. Comments • Make the code more readable • Three types of commenting syntax • Inline comments • Multiline comments • XML documentation comments C# Programming: From Problem Analysis to Program Design

  14. Inline Comments • Indicated by two forward slashes(//) • Considered a one-line comment • Everything to the right of the slashes ignored by the compiler • Carriage return (Enter) ends the comment // This is traditionally the first program written. C# Programming: From Problem Analysis to Program Design

  15. Multiline Comment • Forward slash followed by an asterisk (/*) marks the beginning • Opposite pattern (*/) marks the end • Also called block comments /* This is the beginning of a block multiline comment. It can go on for several lines or just be on a single line. No additional symbols are needed after the beginning two characters. Notice there is no space placed between the two characters. To end the comment, use the following symbols. */ C# Programming: From Problem Analysis to Program Design

  16. XML Documentation Comments • Extensible Markup Language (XML) • Markup language that provides a format for describing data using tags • Similar to HTML tags • Three forward slashes (///) mark beginning of comment • Advanced documentation technique used for XML-style comments • Compiler generates XML documentation from them C# Programming: From Problem Analysis to Program Design

  17. using Directive • Permits use of classes found in specific namespaces without having to qualify them • Framework class library • Over 2,000 classes included • Syntax • using namespaceIdentifier; C# Programming: From Problem Analysis to Program Design

  18. namespace • Namespaces provide scope for the names defined within the group • Captain example • Groups semantically related types under a single umbrella • System: most important and frequently used namespace • Can define your own namespace • Each namespace enclosed in curly braces: { } C# Programming: From Problem Analysis to Program Design

  19. namespace(continued) Predefined namespace (System)– part of .NET FCL From Example 2-1 line 1 // This is traditionally the first program written. line 2 using System; line 3 namespace FirstProgram line 4 { line 12 } User defined namespace Body of user defined namespace C# Programming: From Problem Analysis to Program Design

  20. class • Building block of object-oriented program • Everything in C# is designed around a class • Every program must have at least one class • Classes define a category, or type, of object • Every class is named C# Programming: From Problem Analysis to Program Design

  21. class(continued) line 1 // This is traditionally the first program written. line 2 using System; line 3 namespace FirstProgram line 4 { line 5 class HelloWorld line 6 { line 11 } line 12 } User defined class C# Programming: From Problem Analysis to Program Design

  22. class (continued) • Define class members within curly braces • Include data members • Stores values associated with the state of the class • Include method members • Performs some behavior of the class • Can call predefined classes’ methods • Main( ) C# Programming: From Problem Analysis to Program Design

  23. Main( ) • “Entry point” for all applications • Where the program begins execution • Execution ends after last statement in Main( ) • Can be placed anywhere inside the class definition • Applications must have one Main( ) method • Begins with uppercase character C# Programming: From Problem Analysis to Program Design

  24. Main( ) Method Heading • line 7 staticvoid Main( ) • Begins with the keyword static • Second keyword → return type • void signifies no value returned • Name of the method • Main is the name of Main( ) method • Parentheses “( )” used for arguments • No arguments for Main( ) – empty parentheses  C# Programming: From Problem Analysis to Program Design

  25. Body of a Method • Enclosed in curly braces • Example Main( ) method body • line 7 static void Main( ) • line 8 { • line 9 Console.WriteLine(“Hello World!”); • line 10 } • Includes program statements • Calls to other method • Here Main( ) calling WriteLine( ) method C# Programming: From Problem Analysis to Program Design

  26. Method Calls • line 9 Console.WriteLine(“Hello World!”); • Program statements • WriteLine( ) → member of the Console class • Main( ) invoking WriteLine( ) method • Member of Console class • Method call ends in semicolon C# Programming: From Problem Analysis to Program Design

  27. Program Statements • Write ( ) → Member of Console class • Argument(s) enclosed in double quotes inside ( ) • “Hello World!” is the method’s argument • “Hello World!” is string argument • string of characters • May be called with or without arguments • Console.WriteLine( ); • Console.WriteLine(“WriteLine( ) is a method.”); • Console.Write(“Main( ) is a method.”); C# Programming: From Problem Analysis to Program Design

  28. Program Statements (continued) • Read( ) accepts one character from the input device • ReadLine( ) accepts string of characters from the input device • Until the enter key is pressed • Write( ) does not automatically advance to next line • Write(“An example\n”); • Same as WriteLine(“An example”); • Includes special escape sequences C# Programming: From Problem Analysis to Program Design

  29. Program Statements (continued) • Special characters enclosed in double quotes C# Programming: From Problem Analysis to Program Design

  30. C# Elements Figure 2-4 Relationship among C# elements C# Programming: From Problem Analysis to Program Design

  31. Installing .NET Framework • .NET Framework must be installed to: • Compile, build, and run a C# application • Can download Microsoft’s .NET Framework Software Development Kit (SDK)→free download • OR install Visual Studio software (from book) • Create a place to store your work C# Programming: From Problem Analysis to Program Design

  32. Installing .NET Framework (continued) • Use the Visual Studio Integrated Development Environment (IDE) → Built-in editor • Type your program statements • Use Visual Studio IDE → Built-in compiler • Check for syntax rule violations • Compiler generates a file with an .exe extension • Use Visual Studio IDE → Built-in debugger • Use Visual Studio IDE → Built-in executor C# Programming: From Problem Analysis to Program Design

  33. Create Console Application • Begin by opening Visual Studio • Create new project • Select New Project on the Start page • OR use File → New Project option C# Programming: From Problem Analysis to Program Design

  34. Create New Project Figure 2-6 Creating a console application C# Programming: From Problem Analysis to Program Design

  35. Code Automatically Generated Figure 2-7 Code automatically generated by Visual Studio C# Programming: From Problem Analysis to Program Design

  36. Typing Your Program Statements • IntelliSense feature of the IDE • Change the name of the class and the source code filename • Use the Solution Explorer Window to change the source code filename • Select View → Solution Explorer C# Programming: From Problem Analysis to Program Design

  37. Rename Source Code Name Clicking Yes causes the class name to also be renamed Figure 2-8 Changing the source code name from Class1 C# Programming: From Problem Analysis to Program Design

  38. Compile and Run Application • To Compile – click Build on the Build menu • To run or execute application – click Start or Start Without Debugging on the Debug menu • Shortcut – if execute code that has not been compiled, automatically compiles first • Start option does not hold output screen → output flashes quickly • Last statement in Main( ), add Console.Read( ); C# Programming: From Problem Analysis to Program Design

  39. Build Visual Studio Project Figure 2-9 Compilation of a project using Visual Studio C# Programming: From Problem Analysis to Program Design

  40. Running an Application Figure 2-10 Execution of an application using Visual Studio C# Programming: From Problem Analysis to Program Design

  41. Debugging an Application • Types of errors • Syntax errors • Typing error • Misspelled name • Forget to end a statement with a semicolon • Run-time errors • Failing to fully understand the problem • More difficult to detect C# Programming: From Problem Analysis to Program Design

  42. Error Listing Missing ending double quotation mark Pushpin Errors reported Figure 2-12 Syntax error message listing C# Programming: From Problem Analysis to Program Design

  43. Creating an Application – ProgrammingMessage Example Figure 2-13 Problem specification sheet for the ProgrammingMessage example C# Programming: From Problem Analysis to Program Design

  44. ProgrammingMessage Example(continued) Figure 2-14 Prototype for the ProgrammingMessage example C# Programming: From Problem Analysis to Program Design

  45. ProgrammingMessage Example (continued) • Pseudocode would include a single line to display the message “Programming can be FUN!” on the output screen Figure 2-15 Algorithm for ProgrammingMessage example C# Programming: From Problem Analysis to Program Design

  46. ProgrammingMessage Example(continued) Figure 2-16 Recommended deletions May want to remove the XML comments (lines beginning with ///) Change the name Delete [STAThread] Depending on your current settings, you may not need to make some of these changes Can replace with static void Main( ) Replace TODO: with your program statements C# Programming: From Problem Analysis to Program Design

  47. ProgrammingMessage Example(continued) /* Programmer: [supply your name] Date: [supply the current date] Purpose: This class can be used to send messages to the output screen. */ using System; namespace ProgrammingMessage { class ProgrammingDisplay { static void Main() { Console.WriteLine(“Programming can be”); Console.WriteLine(“FUN!”); Console.Read( ); } } } Complete program listing C# Programming: From Problem Analysis to Program Design

  48. Chapter Summary • Types of applications developed with C# • Web applications • Windows graphical user interface (GUI) applications • Console-based applications • Framework class library groups by namespaces • Namespaces group classes • Classes have methods • Methods include program statements C# Programming: From Problem Analysis to Program Design

  49. Chapter Summary (continued) • Visual Studio includes .NET Framework • Editor tool, compiler, debugger, and executor • Compile using Build • Run using Start or Start without Debugging • Debugging • Syntax errors • Run-time errors • Use five steps to program development to create applications C# Programming: From Problem Analysis to Program Design

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