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Traditional View of a Process

Traditional View of a Process. Process = process context + code, data, and stack. Process context. Code, data, and stack. stack. Program context: Data registers Condition codes Stack pointer (SP) Program counter (PC) Kernel context: VM structures Descriptor table

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Traditional View of a Process

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  1. Traditional View of a Process • Process = process context + code, data, and stack Process context Code, data, and stack stack Program context: Data registers Condition codes Stack pointer (SP) Program counter (PC) Kernel context: VM structures Descriptor table brk pointer SP shared libraries brk run-time heap read/write data PC read-only code/data 0

  2. Alternate View of a Process • Process = thread + code, data, and kernel context Thread (main thread) Code and Data shared libraries stack brk SP run-time heap read/write data Thread context: Data registers Condition codes Stack pointer (SP) Program counter (PC) PC read-only code/data 0 Kernel context: VM structures Descriptor table brk pointer

  3. A Process With Multiple Threads • Multiple threads can be associated with a process • Each thread has its own logical control flow (sequence of PC values) • Each thread shares the same code, data, and kernel context • Each thread has its own thread id (TID) Thread 1 (main thread) Shared code and data Thread 2 (peer thread) shared libraries stack 1 stack 2 run-time heap read/write data Thread 1 context: Data registers Condition codes SP1 PC1 Thread 2 context: Data registers Condition codes SP2 PC2 read-only code/data 0 Kernel context: VM structures Descriptor table brk pointer

  4. Logical View of Threads • Threads associated with a process form a pool of peers. • Unlike processes which form a tree hierarchy Threads associated with process foo Process hierarchy P0 T2 T4 T1 P1 shared code, data and kernel context sh sh sh T3 T5 foo bar

  5. Concurrent Thread Execution • Two threads run concurrently (are concurrent) if their logical flows overlap in time. • Otherwise, they are sequential. • Examples: • Concurrent: A & B, A&C • Sequential: B & C Thread A Thread B Thread C Time

  6. Threads vs. Processes • How threads and processes are similar • Each has its own logical control flow. • Each can run concurrently. • Each is context switched. • How threads and processes are different • Threads share code and data, processes (typically) do not. • Threads are somewhat less expensive than processes. • Process control (creating and reaping) is twice as expensive as thread control. • Linux/Pentium III numbers: • ~20K cycles to create and reap a process. • ~10K cycles to create and reap a thread.

  7. The Pthreads "hello, world" Program /* * hello.c - Pthreads "hello, world" program */ #include "csapp.h" void *thread(void *vargp); int main() { pthread_t tid; Pthread_create(&tid, NULL, thread, NULL); Pthread_join(tid, NULL); exit(0); } /* thread routine */ void *thread(void *vargp) { printf("Hello, world!\n"); return NULL; } Thread attributes (usually NULL) Thread arguments (void *p) return value (void **p)

  8. Execution of Threaded“hello, world” main thread call Pthread_create() Pthread_create() returns peer thread call Pthread_join() printf() main thread waits for peer thread to terminate return NULL; (peer thread terminates) Pthread_join() returns exit() terminates main thread and any peer threads

  9. Pros and Cons of Thread-Based Designs • + Easy to share data structures between threads • e.g., logging information, file cache. • + Threads are more efficient than processes. • --- Unintentional sharing can introduce subtle and hard-to-reproduce errors! • The ease with which data can be shared is both the greatest strength and the greatest weakness of threads.

  10. Shared Variables in Threaded C Programs • Question: Which variables in a threaded C program are shared variables? • The answer is not as simple as “global variables are shared” and “stack variables are private”. • Requires answers to the following questions: • What is the memory model for threads? • How are variables mapped to memory instances? • How many threads reference each of these instances?

  11. Threads Memory Model • Conceptual model: • Each thread runs in the context of a process. • Each thread has its own separate thread context. • Thread ID, stack, stack pointer, program counter, condition codes, and general purpose registers. • All threads share the remaining process context. • Code, data, heap, and shared library segments of the process virtual address space. • Open files and installed handlers • Operationally, this model is not strictly enforced: • While register values are truly separate and protected.... • Any thread can read and write the stack of any other thread. • Mismatch between the conceptual and operation model is a source of confusion and errors.

  12. Thread Safety • Functions called from a thread must be thread-safe. • We identify four (non-disjoint) classes of thread-unsafe functions: • Class 1: Failing to protect shared variables. • Class 2: Relying on persistent state across invocations. • Class 3: Returning a pointer to a static variable. • Class 4: Calling thread-unsafe functions.

  13. Thread-Unsafe Functions • Class 1: Failing to protect shared variables. • Fix: Use semaphore operations. • Issue: Synchronization operations will slow down code.

  14. Thread-Unsafe Functions (cont) • Class 2: Relying on persistent state across multiple function invocations. • Random number generator relies on static state • Fix: Rewrite function so that caller passes in all necessary state. /* rand - return pseudo-random integer on 0..32767 */ int rand(void) { static unsigned int next = 1; next = next*1103515245 + 12345; return (unsigned int)(next/65536) % 32768; } /* srand - set seed for rand() */ void srand(unsigned int seed) { next = seed; }

  15. Thread-Unsafe Functions (cont) struct hostent *gethostbyname(char name) { static struct hostent h; <contact DNS and fill in h> return &h; } • Class 3: Returning a ptr to a static variable. • Fixes: • 1. Rewrite code so caller passes pointer to struct. • Issue: Requires changes in caller and callee. • 2. Lock-and-copy • Issue: Requires only simple changes in caller (and none in callee) • However, caller must free memory. hostp = Malloc(...)); gethostbyname_r(name, hostp); struct hostent *gethostbyname_ts(char *p) { struct hostent *q = Malloc(...); P(&mutex); /* lock */ p = gethostbyname(name); *q = *p; /* copy */ V(&mutex); return q; }

  16. Thread-Unsafe Functions • Class 4: Calling thread-unsafe functions. • Calling one thread-unsafe function makes an entire function thread-unsafe. • Fix: Modify the function so it calls only thread-safe functions

  17. Reentrant Functions • A function is reentrant iff it accesses NO shared variables when called from multiple threads. • Reentrant functions are a proper subset of the set of thread-safe functions. • NOTE: The fixes to Class 2 and 3 thread-unsafe functions require modifying the function to make it reentrant. All functions Thread-safe functions Thread-unsafe functions Reentrant functions

  18. Thread-Safe Library Functions • All functions in the Standard C Library (at the back of your K&R text) are thread-safe. • Examples: malloc, free, printf, scanf • Most Unix system calls are thread-safe, with a few exceptions: Thread-unsafe function Class Reentrant version asctime 3 asctime_r ctime 3 ctime_r gethostbyaddr 3 gethostbyaddr_r gethostbyname 3 gethostbyname_r inet_ntoa 3 (none) localtime 3 localtime_r rand 2 rand_r

  19. Races • A race occurs when the correctness of the program depends on one thread reaching point x before another thread reaches point y. /* a threaded program with a race */ int main() { pthread_t tid[N]; int i; for (i = 0; i < N; i++) Pthread_create(&tid[i], NULL, thread, &i); for (i = 0; i < N; i++) Pthread_join(tid[i], NULL); exit(0); } /* thread routine */ void *thread(void *vargp) { int myid = *((int *)vargp); printf("Hello from thread %d\n", myid); return NULL; }

  20. Deadlock Locking introduces the potential for deadlock: waiting for a condition that will never be true. Any trajectory that enters the deadlock regionwill eventually reach the deadlock state, waiting for either s or t to become nonzero. Other trajectories luck out and skirt the deadlock region. Unfortunate fact: deadlock is often non-deterministic. Thread 2 deadlock state V(s) forbidden region for s V(t) P(s) deadlock region forbidden region for t P(t) P(s) P(t) V(s) V(t) Thread 1 Initially, s=t=1

  21. Threads Summary • Threads provide another mechanism for writing concurrent programs. • Threads are growing in popularity • Somewhat cheaper than processes. • Easy to share data between threads. • However, the ease of sharing has a cost: • Easy to introduce subtle synchronization errors. • Tread carefully with threads! • For more info: • D. Butenhof, “Programming with Posix Threads”, Addison-Wesley, 1997.

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