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Cubie. ETD Independent Study Stephanie. A game. An iOS running game 2D Unity Simple interaction – Tab to Jump 3-people’s team Lucien – Designer Peter – Artist Stephanie - Programmer. Research Material. Robot Unicorn – Only horizontally Ninja Jumping – Only vertically.
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Cubie ETD Independent Study Stephanie
A game • An iOS running game • 2D • Unity • Simple interaction – Tab to Jump • 3-people’s team • Lucien – Designer • Peter – Artist • Stephanie - Programmer
Research Material • Robot Unicorn – Only horizontally • Ninja Jumping – Only vertically
Main Feature • Can run on any planes(floors, ceilings, walls…)
Progress • Started at May, 2013 • Made slow progress during the summer • Where we are: • Design: Tutorial level finished • Art: Mockup and all the concepts finished • Code: Main character basic functions finished
Production • Using SVN to sync the project • Using weekly scrum to assign tasks and discuss issues • Using google drive to store art assets and design documents
Goal • Publish beta version by the end of this semester • Playtest through the semester • Final Goal: Publish on App Store
Milestones • Week 1-3 • Fix existing bugs; Make prefabs; Make a 2D animation system • Week 4-8 • Integrate art assets to the game; Finish building tutorial level • Week 9-12 • Build other levels; Make level transition system; Integrate UI to make the game more complete • Week 13-16 • Polish; Bug fixing; Playtest the beta version.