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Overview - Software Lifecycles, Processes, Methods and Tools

Overview - Software Lifecycles, Processes, Methods and Tools. Software lifecycle basics Software lifecycles build-and-fix waterfall rapid prototype incremental spiral Process improvement CMM & ISO9000 Methods and Tools. Software Lifecycle.

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Overview - Software Lifecycles, Processes, Methods and Tools

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  1. Overview - Software Lifecycles, Processes, Methods and Tools • Software lifecycle basics • Software lifecycles • build-and-fix • waterfall • rapid prototype • incremental • spiral • Process improvement • CMM & ISO9000 • Methods and Tools

  2. Software Lifecycle • A series of steps through which a software product progresses • Lifetimes vary from days to months to years • Consists of • people! • overall process • intermediate products • stages of the process

  3. Software Production Personnel • Client • individual or organization that wants a product to be developed • Developer(s) • (members of) an organization producing the product • User(s) • person who authorizes the client to contract the developer • person(s) who will utilize software in operation • internal software development: client = developer • contract software development: client ≠ developer

  4. What is a process? • Device for producing a product (getting the job done!) • Level of indirection • Process description describes wide class of instances • Humans create process descriptions to solve classes of problems • Thus • software processes are devices for creating and evolving software products

  5. Intermediate Software Products • Objectives • Demarcate end of phases • Enable effective reviews • Specify requirements for next phase • Form • Rigorous • Machine processible (highly desirable) • Content • Specifications, Tests, Documentation

  6. Phases of a Software Lifecycle • Standard Phases • Requirements Analysis & Specification • Design • Implementation and Integration • Operation and Maintenance • Change in Requirements • Testing throughout! • Phases promotes manageability and provides organization

  7. Requirements Analysis and Specification • Problem Definition —> Requirements Specification • determine exactly what client (and user) wants and process constraints • develop a contract with client • what task the product is to do • Difficulties • client asks for wrong product • client is computer/software illiterate • specifications may be ambiguous, inconsistent, incomplete • Validation • extensive specification reviews to check that requirements satisfies client needs • look for ambiguity, consistency, incompleteness • check for feasibility, testability • develop system/acceptance test plan

  8. Design • Requirements Specification —> Design • develop architectural design (system structure): decompose software into modules with module interfaces • develop detailed design (module specifications): select algorithms and data structures • maintain record of design decisions and traeability • how the product is to do its task • Difficulties • miscommunication between module designers • design may be inconsistent, incomplete, ambiguous • Verification • extensive design reviews (inspections with checklists) to determine that design conforms to requirements • check module interactions • develop integration test plan

  9. Implementation and Integration • Design —> Implementation • implement modules and verify they meet their specifications • combine modules according to architectural design • how the product does its task • Difficulties • module interaction errors • order of integration has a critical influence on product quality and productivity • Verification and Testing • extensive code reviews (inspections with checklists) to determine that implementation conforms to requirements and design • develop and test on unit/module test plan: focus on individual module functionality • test on integration test plan: focus on module interfaces • test on system test plan: focus on requirements and determine whether product as a whole functions correctly

  10. Operation and Maintenance • Operation —> Change • maintain software after (and during) user operation • integral part of process • determine whether product as a whole still functions correctly • Difficulties • design not extensible • lack of up-to-date documentation • personnel turnover • Verification and Testing • extensive review to determine that change is made correctly and all documentation updated • test to determine that change is correctly implemented • test to determine that no inadvertent changes were made to compromise system functionality (check that no affected software has regressed)

  11. Build-and-Fix Build First Version Modify until Client is satisfied Operations Mode Retirement

  12. Requirements Verify Design Verify Implementation Test Waterfall (collapsed) - See Schach, pg. 66 Req. Change Operations Retirement

  13. Rapid Prototype Verify Design Verify Implementation Test Rapid Prototyping - See Schach, pg. 71 Req. Change Operations Retirement

  14. Requirements Verify Arch. Design Verify Incremental - See Schach, pg. 73 For each build: Perform detailed design, implement. Test. Deliver. Operations Retirement

  15. The Spiral Model [Boehm,1988]

  16. Requirements Verify Design Verify Implementation Test (Extremely) Simplified Spiral Model Risk Assessment Req. Change Risk Assessment Risk Assessment Add a Risk Analysis step to each phase! Operations Retirement

  17. Capability Maturity Model (CMM) [Watts Humphrey,1989] • CMM is not a software lifecycle model ... • but a strategy for improving the software process regardless of the process model followed • Basic premise: the use of new software methods alone will not improve productivity and quality, because software management is, in part, the cause of problems • CMM assists organizations in providing the infrastructure required for achieving a disciplined and mature process • Includes • technical aspects of software production • managerial aspects of software production

  18. Capability Maturity Model (continued) • Five maturity levels • 1. initial – ad hoc process • 2. repeatable process – basic project management • 3. defined process – process modeling and definition • 4. managed process – process measurement • 5. optimizing process – process control and dynamic improvement • to move from one stage to the next, the SEI provides a series of questionnaires and conducts process assessments that highlight current shortcomings

  19. ISO 9000 • Further attempt to improve software quality based on International Standards Organization (ISO) • ISO 9000 = series of five related standards • within ISO 9000 standard series ISO 9000-3 focuses on software and software development • Basic features: • stress on documenting the process in both words and pictures • requires management commitment to quality • requires intensive training of workers • emphasizes measurement • Adopted by over 60 countries (USA, Japan, European Union, ...) • To be ISO 9000 compliant, a company’s process must be certified

  20. Software Methods and Tools • Methods provide a means or procedure for accomplishing a task • Tools are devices for performing some task • analytical tools • software tools • Methodology guides the proper use of methods and tools • Process helps to enact a methodology • Environments are a synergistic collection of tools with process support

  21. Analytical Tools • Problem solving techniques that help in software development • cost-benefit analysis • compare expected benefits against estimated costs • stepwise refinement • divide and conquer • abstraction • focus on some important property and ignore (for the time being) irrelevant details • Analytical tools underlie many software development methods

  22. Software Tools • Software tools are an automated implement for performing a task • Tools facilitate work because they are • fast, immune to boredom and "cheating" • Actual Software Tools are ... • powerful, effective, convenient, natural, reliable, robust • Most software development tools are not • exceptions: compilers, editors, loaders • these have been polished, refined, and debugged through long-term use and hence made reliable and robust • these have been made natural and effective through extended exposure and maintenance

  23. Tool Obstacles • Tool use obstacles • developers tend to be like hammer and screwdriver carpenters • tools are not powerful and/or effective • tools are unreliable and/or unrobust • comes with time and money • tools are inconvenient and/or unnatural • comes from successful use • Tool building obstacles • Short history of large-scale software development • Limited success in • developing software well • exploiting “tools” successfully • Few software techniques have had time and use required to achieve tool status • No “tools” at all in some key areas (e.g., real-time analysis)

  24. Requirements Preview • Requirements determine the “What” of a software product’s functionality. • Requirements analysis and specification transforms • informal product definition into • formal requirements specification • A step in between is transforming the product definition into a natural language statement of the system’s functionality

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