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Fun and Games in Science Classrooms. Leah Licayan Salvaleon Former Science Education Specialist UP National Institute for Science and Mathematics Education Development. Games as a Context for Learning Science. Nature of “game” Indoor vs. Outdoor
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Fun and Games in Science Classrooms Leah Licayan Salvaleon Former Science Education Specialist UP National Institute for Science and Mathematics Education Development
Games as a Context for Learning Science Nature of “game” • Indoor vs. Outdoor • ‘problem-solving’ type = Science Olympics Events • Motivational games
Problem Solving??? A teaching strategy that : requires students to find technological or scientific solutions to problems; encourage students to become active participants in the learning process
Problem Solving • Demonstrates application of scientific concepts & reinforces those concepts • Challenges more able students to find different solutions • Helps students connect scientific ideas, technology and everyday life • Develops group skills, e.g. communication, cooperation, tolerance, etc. • Actively involves students in the learning process
Kinds of Problem-Solving Activities Construction • Emphasis is on using scientific ideas in designing and constructing an effective object. • Students have to design and make objects (a working model, a measuring instrument, a useful piece of technology.
Some Eggciting Problem Solving Activities Dropping Eggsactly PS Type: Construction Task: Design a container that will protect a raw egg when dropped from a height of at least 10 m given the following materials: 1 raw egg 1 piece newspaper 1 m string 1 sticky tape
Problem Solving Activities Naked Egg Drop Design and construct a freestanding egg catching device that can prevent an egg from breaking when dropped from increasing heights. • 50 pcs tongue depressor • 5 sheets of newspaper • 1 glue
Kinds of Problem-Solving Activities Discovery • Emphasis is on thinking creatively and laterally towards a solution rather than constructing objects. • Students have to “discover” a scientific principle in everyday context in order to solve a particular problem. • Students may ‘invent’ a method or measurement protocol.
Problem Solving Activities Liquid Rainbow • Your team will be given 5 different colorless liquids. You are to find out how these liquids can be arranged in a test tube to form a liquid rainbow. • Your task is to determine which food color will be added to which liquid sample. You will need to make certain measurements and/or experiments before adding colors because you will only be given one set of the colorless liquids.
Kinds of Problem-Solving Activities Testing • Emphasis is on using a technique correctly and carrying out a controlled investigation. • Students have to use techniques they have learned in science to answer questions met in everyday life.
Problem Solving ActivityMission: Footwear and Friction • To choose from among the footwear (shoes & sandals) of your team mates, the best pair of shoes to recommend to the local government. • Your recommendation must be supported by a scientific test (an experiment). In that experiment, your team should test • at least three pairs of shoes • three different school surfaces • How you conduct the experiment is totally up to your team. Consult your teacher or Parent adviser. Remember, your team will earn a maximum of 30 points for the scientific test you will plan and carry out.
The Amoeba Race Nucleus – ‘commands’ movement (1) Protoplasm – ‘facilitates’ movement by flowing wherever the pseudopods take it. (2-3 blindfolded members) Cell membrane – prevents material from spilling out; screens materials coming in (group members with interlocking arms)
Problem Solving Activity Tallest Tower Boom Design and construct a tower boom from cardboard and sticky tape. The boom shall be mounted at the edge of a table and must extend both a horizontal and a vertical distance from the table. It must be able to support the weight of 10 P5 coins for at least 5 minutes. [Sticky tape may be used to fix the tower boom to the table]
Problem Solving Activity Egg Catcher Design and construct a freestanding egg catching device that can prevent an egg from breaking when dropped from increasing heights using the following materials. 10 barbecue sticks 1 roll yarn 5 sheets of newspaper 1 roll sticky tape
Egg Armor Design and construct a device (egg armor) that keeps an egg from breaking when a 5-N load drops on the armor from a height of 5 m.