300 likes | 451 Views
Chapter 3 : LINEAR MOTION. This lecture will help you understand:. Motion Is Relative Speed : Average and Instantaneous Velocity Acceleration Free Fall. I recommend writing down items in these yellow boxes. Motion Is Relative.
E N D
Chapter 3: LINEAR MOTION This lecture will help you understand: • Motion Is Relative • Speed : Average and Instantaneous • Velocity • Acceleration • Free Fall I recommend writing down items in these yellow boxes
Motion Is Relative Motion of objects is always described as relative to something else. For example: • You walk on the road relative to Earth, but Earth is moving relative to the Sun. • So your motion relative to the Sun is different from your motion relative to Earth.
Speed (s) • Speed (s) - the distance covered per amount of travel time. • Units are meters per second. (m/s) 6 m 2 s m s d t S = = = 3 m/s Example: A girl runs 6 meters in 2 sec. Her speed is 2 m/s.
Average Speed • The entire distance covered divided by the total travel time • Doesn’t indicate various instantaneous speeds along the way. 200 km 2 h = 100 km/h Example: What is your average speed if you drive a total distance of 200 km in 2 hours?
The average speed of driving 30 km in 1 hour is the same as the average speed of driving 30 km in 1/2 hour. 30 km in 2 hours. 60 km in 1/2 hour. 60 km in 2 hours. Average Speed CHECK YOUR NEIGHBOR
The average speed of driving 30 km in 1 hour is the same as the average speed of driving 30 km in 1/2 hour. 30 km in 2 hours. 60 km in 1/2 hour. 60 km in 2 hours. Average Speed CHECK YOUR ANSWER 60 km 2 hour 30 km 1 hour = Explanation: Average speed = total distance / time So, average speed = 30 km / 1 h = 30 km/h. Same Now, if we drive 60 km in 2 hours: Average speed = 60 km / 2 h = 30 km/h
Instantaneous Speed Instantaneous speed - is the speed at any specific instant. Example: • When you ride in your car, you may speed up and slow down. • Your instantaneous speed is given by your speedometer (your speed at that moment).
d t v = = m/s Δdchange in distance Δt change in time v = = = m/s • Velocity (v) is a description of • the instantaneousspeedof the object • what direction the object is moving (north, left, right, up, down, pos x-axis, neg x-axis) • Vectors have magnitudeand direction • Velocity is a vector quantity. It has • magnitude: instantaneous speed • direction: direction of object’s motion (typically positive and negative x-axis)
Speed (s) and Velocity (v) • Constant speed is steady speed, neither speeding up nor slowing down. • Constant velocityis • constant speed and • constant direction (straight-line path with no acceleration). Motion is relative to Earth, unless otherwise stated.
d t v = = m/s Δdchange in distance Δt change in time v = = = m/s Example: A flying disc leave’s Mr. Pearson’s hand with a velocity of 15 m/s. Ignoring wind resistance, the disc travels for 10 seconds before hitting the ground. How far did the disc travel? no friction = constant velocity Ignoring wind resistance = d t v = 15 m/s v = d = t * v t = 10 s = 10 s * 15m/s d = ____ m d = 150 m
Acceleration Formulated by Galileo based on his experiments with inclined planes.
Acceleration (a) - rate at which velocity changes over time Δvvf - vochange in velocitym/s Δt tf - to change in time s a = = = = = m/s2 vf= velocity final vo= velocity initial (if starting from rest vo = ZERO) tf= time final to= time initial NOTE: Usually we don’t use tf - tojust t = required time vm/s t s a = = = m/s2 vo = velocity at the starting time At time = 0 sec
Example: • You car’s speed right now is 40 km/h. (vo = 40 km/h) • Your car’s speed 2 s later is 45 km/h. (vf = 45 km/h t = 2s ) • Your car’s change in speed is 45 – 40 = 5 km/h. (change = Δv) Δvvf - vochange in velocitym/s Δt t change in time s a = = = = = m/s2 Δvvf - vo45 km/h – 40 km/h5 km/h Δt t 2 s 2 s a = = = = = 2.5 km/h/s Your car’s acceleration is 2.5 km/h/s.
Example: A flying disc leave’s Mr. Pearson’s hand with a velocity of 15 m/s. After 3 seconds, wind resistance slows down the disc to 11 m/s. What is the acceleration of the disc? , Δvvf - vochange in velocitym/s Δt t change in time s a = = = = = m/s2 vm/s t s Change in velocity results in Acceleration a = = = m/s2 vo = 15 m/s 11 m/s – 15 m/s 3 s vf - vo t = a = vf = 11 m/s -4 m/s 3 s t = 3 s a = 1.3 m/s2 = The negative means that the acceleration is in the direction opposite to the motion of the object = resulting in slowing
Example: If a different disc has an acceleration of -2.5 m/s2. What will the velocity be after 2 seconds of flight if Mr. Pearson releases the disc at 13 m/s. Δvvf - vochange in velocitym/s Δt t change in time s a = = = = = m/s2 Don’t wait for the teacher, get to work vm/s t s a = = = m/s2 vf = 8 m/s Is this answer REASONABLE? Explain x
Acceleration When you are driving a car, what are three things you can do to cause acceleration?. Acceleration involves a change in velocity: • A change in speed (faster or slower), or • A change in direction, or • Both. NOTE: You do not feel velocity You can feel a CHANGE in velocity You DO feel ACCELERATION
An automobile is accelerating when it is slowing down to a stop. rounding a curve at a steady speed. Both of the above. Neither of the above. Acceleration CHECK YOUR NEIGHBOR
An automobile is accelerating when it is slowing down to a stop. rounding a curve at a steady speed. Both of the above. Neither of the above. Acceleration CHECK YOUR ANSWER • Explanation: • Change in speed (increase or decrease) is acceleration, so slowing is acceleration. • Change in direction is acceleration (even if speed stays the same), so rounding a curve is acceleration.
Acceleration and velocity are actually the same. rates but for different quantities. the same when direction is not a factor. the same when an object is freely falling. Acceleration CHECK YOUR NEIGHBOR
Acceleration and velocity are actually the same. rates but for different quantities. the same when direction is not a factor. the same when an object is freely falling. Acceleration CHECK YOUR ANSWER Δdchange in distance Δt change in time v = = = m/s Δvvf - vochange in velocitym/s Δt t change in time s a = = = = = m/s2 • Explanation: • Velocity is the rate at which distance changes over time, • Acceleration is the rate at which velocity changes over time.
Acceleration Galileo increased the inclination of inclined planes. • Steeper inclines gave greater accelerations. • When the incline was vertical, acceleration was max, same as that of the falling object. • When air resistance was negligible, all objects fell with the same unchanging acceleration. Unchanging = CONSTANT Acceleration Which ball hits the ground first? Which ball has the highest vf ? Which ball has the highest vo ?
Free Fall Falling under the influence of gravity only - with no air resistance • Freely falling objects on Earth accelerate at the rate of 10 m/s/s, i.e., 10 m/s2 a = 10 m/s2 = 9.8 m/s2 = 9.81 m/s2 (sig figs) We say this is the acceleration due to gravity (g): a = g = 10 m/s2 = 9.8 m/s2 Text book vs Real World (easier math)
Free Fall—How Fast? The velocity acquired by an object starting from rest is So, under free fall, when acceleration is a = g = 10 m/s2, the speed is v0 = 0 m/s before release: t0 = 0 s v1 = 10 m/s after 1 s t1 = 1 s v2 = 20 m/s after 2 s. t2 = 2 s v3 = 30 m/s after 3 s. t3 = 3 s And so on. Δv t a = Acceleration = Change of 10 m/s per second
Gravity WITH Friction In this situation g still equals 10 m/s2, but the motion of the object is no longer strait down. Here, we must include friction and trigonometry. In this example: a = 4 m/s2NOT 10 m/s2 v0 = 0 m/s before release: t0 = 0 s v1 = 4 m/s after 1 s t1 = 1 s v2 = 8 m/s after 2 s. t2 = 2 s v3 = 12 m/s after 3 s. t3 = 3 s And so on. Δv t a = Acceleration = Change of 4 m/s per second
A free-falling object has a speed of 30 m/s at one instant. Exactly 1 s later its speed will be the same. 35 m/s. more than 35 m/s 60 m/s. Free Fall—How Fast? Δ v = a*t Δv t a = vf = vo +Δv vf = vo + a*t vf = 30m/s +(10m/s2 * 1s) vo = 30 m/s vf = 30m/s +10m/s t = 1 s vf = 40m/s vf = ____ m/s a = g = 10 m/s2 Freely Falling
Free Fall—How Far? The distance covered by an accelerating object -- starting from rest is: d = ½ *a*(t)2 m = ½ *(m/s2)*(s)2 Note that the seconds cancel • So, under free fall, when acceleration is 10 m/s2, the distance is • at t = 1 s; d = ½ *a*(t)2 = ½ (10 m/s2) (1 s)2 = 5 m • at t = 2 s; d = ½ *a*(t)2 = ½ (10 m/s2) (2 s)2 = 20 m • at t = 3 s; d = ½ *a*(t)2 = ½ (10 m/s2) (3 s)2 = 45 m • And so on
What is the distance covered of a freely falling object starting from rest after 4 s? 4 m 16 m 40 m 80 m Free Fall—How Far? CHECK YOUR NEIGHBOR d = ½ *a*(t)2 d = ½ *(10 m/s2)*(4 s)2 d = (5 m/s2) * (16 s2) d = 80 m vo = 0 m/s (rest) t = 4 s d = ____ m Freely Falling a = g = 10 m/s2
EXAMPLE: A ball thrown straight up into the air begins to slow down (constant acceleration) until it stops in mid air at a height of 34 meters. How long does it take to reach this height? (NOTE: the same equation for free-fall is the same) d = 34 m 2*d = (t)2 a d = ½ *a*(t)2 t = _____ s t = (2*d/a)1/2 a = g = 10 m/s2 Freely Falling t = (2*34 m / 10m/s2)1/2 t = (68 m / 10m/s2)1/2 t = (6.8 s2)1/2 t = 2.6 s d = 34 m Is this answer REASONABLE?
d t v = = m/s Δdchange in distance Δt change in time d = ½ *a*(t)2 v = = = m/s Free Fall—How Far? at t = 1 s; d = ½ *a*(t)2 = ½ (10 m/s2) (1 s)2 = 5 m at t = 2 s; d = ½ *a*(t)2 = ½ (10 m/s2) (2 s)2 = 20 m Δvvf - vochange in velocitym/s Δt t change in time s a = = = = = m/s2 at t = 2.6 s; d = ½ *a*(t)2 = ½ (10 m/s2) (2.6 s)2 = 34 m at t = 3 s; d = ½ *a*(t)2 = ½ (10 m/s2) (3 s)2 = 45 m d = ½ *a*(t)2 = ½ *(m/s2)*(s)2 = m a = g = 10 m/s2 = 9.8 m/s2 (for freely falling objects)
t3 = 3 s v3 = 0 m/s t2 = 2 s v2 = 10 m/s t4 = 4 s v4 = -10 m/s t4 = 1 s (negative = direction) t1 = 1 s v1 = 20 m/s t5 = 2 s t5 = 5 s v5 = -20 m/s Figure 3.8 t0 = 0 s v0 = 30 m/s Δv t a = t6 = 6 s v6 = -30 m/s t6 = 3 s a = g = 10 m/s2 d = ½ *a*(t)2 vf = vo + a*t t7 = 7 s v7 = -40 m/s t7 = 4 s