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Hardware vs. software solution

Hardware vs. software solution. Many high-performance applications can ONLY be realized in hardware The overhead introduced by executing code on a general-purpose processor prevents a software solution in many real-time applications

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Hardware vs. software solution

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  1. Hardware vs. software solution • Many high-performance applications can ONLY be realized in hardware • The overhead introduced by executing code on a general-purpose processor prevents a software solution in many real-time applications • Examples are video processing, modulation/filtering, types of real-time simulation • Interfaces that have critical timing cannot be controlled precisely with a purely software implementation David Rutishauser, Crew Systems and Operations Branch

  2. Hardware vs. Software Solution • Some solutions map better to software • Floating-point arithmetic requires much of the functionality of a general purpose processor (currently) • Complex, dynamic data structures • Iterative processes (loops) David Rutishauser, Crew Systems and Operations Branch

  3. Benefits of FPGA Designs • FPGAs are general-purpose digital hardware • Integration of discrete components simplifies design and improves performance and reliability • Ability to re-program reduces risk in the design process • New hardware revisions are easy to implement • Many other potential benefits to reconfigurable hardware David Rutishauser, Crew Systems and Operations Branch

  4. FPGA Technology • FPGAs use an architecture consisting of (n) general-purpose, configurable logic cells (Xilinx uses CLBs, for Configurable Logic Blocks; each vendor has its own proprietary architecture) • Each logic cell can be used itself or in combination with other cells (via a controllable interconnect network) to implement any digital logic function, within the limits of the available resources on a particular device • FPGA functionality is captured in a binary file, which is effectively a set of commands that control switches in the CLBs and interconnect network. The file must be loaded to the device prior to operation David Rutishauser, Crew Systems and Operations Branch

  5. FPGA Design Process • The FPGA design process is complex, but highly-automated • Hardware compliers (silicon compliers) exist from FPGA manufacturers and third-party vendors • Compliers use a high level behavioral description (schematic or High Level Design Language, HDL) and performance constraints (e.g. timing) as input to generate a binary configuration file • Skilled designers guide the tools to a solution; the tools need an accurate and efficient HDL description to synthesize an accurate and efficient design David Rutishauser, Crew Systems and Operations Branch

  6. FPGA Design Steps Translation, HDL syntax checked and design converted to generic logic components Vendor or third-party synthesis tools run to create intermediate representation; low-level functional description with no timing or resource info HDL description, hand-written or generated from a schematic Designer adds timing/area constraints Entity videoFilter is Port ( CLOCK in BIT; INPUT in integer; OUTPUT out integer; ) End videoFilter; Optimize/Map Device-specific representation Vendor place and route (“back end”) tools Binary configuration file * Design is verified with simulation at each step in process 10010111011… David Rutishauser, Crew Systems and Operations Branch

  7. The Star Bridge Claim • Star Bridge has replaced the initial steps (up to the back-end tools, most likely) of the design process with their own high-level design methodology • The process allows the performance and capability of hardware designs to be utilized by non-hardware designers • A great deal of optimization, resource allocation, and design verification must be happening behind the scenes • Assumptions must be made to automate the decisions traditionally made by a human designer • The overhead will increase exponentially with the complexity of designs input to the system • Experiments are required to determine how well the system works David Rutishauser, Crew Systems and Operations Branch

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