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Training Ping Pong Game A.I. Using BP Networks

Training Ping Pong Game A.I. Using BP Networks. Cheng- Hsien Lee 12/14/10. Introduction. Motivation. Back Propagation. Feed-forward pass Error-back-propagation pass:. MLP Structure. Training Data. Generate from a given A.I. When Vx <0 If By> Py Py increases If By< Py

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Training Ping Pong Game A.I. Using BP Networks

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  1. Training Ping Pong Game A.I. Using BP Networks Cheng-Hsien Lee 12/14/10

  2. Introduction

  3. Motivation

  4. Back Propagation • Feed-forward pass • Error-back-propagation pass:

  5. MLP Structure

  6. Training Data • Generate from a given A.I. When Vx<0 If By>Py Py increases If By<Py Py decreases When Vx>0 Py goes toward the middle

  7. Result • 1000 set of training data • 1000 set of testing data • Classification rate is around 98%

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