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Rewards and Punishment

Rewards and Punishment. Paul Taylor 2010. What is a reward?. What is punishment?. Balancing Rewards and Punishment. Psychology 101. http://bulk.destructoid.com/ul/144219-i-suck-at-games-negative-reinforcement-negatively-reinforces-everything/isuckatgames2-noscale.jpg. Positive Reinforcement.

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Rewards and Punishment

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  1. Rewards and Punishment Paul Taylor 2010

  2. What is a reward?

  3. What is punishment?

  4. Balancing Rewards and Punishment

  5. Psychology 101

  6. http://bulk.destructoid.com/ul/144219-i-suck-at-games-negative-reinforcement-negatively-reinforces-everything/isuckatgames2-noscale.jpghttp://bulk.destructoid.com/ul/144219-i-suck-at-games-negative-reinforcement-negatively-reinforces-everything/isuckatgames2-noscale.jpg Positive Reinforcement https://intro2psych.wikispaces.com/file/view/Press.sized.jpg/32395879/Press.sized.jpg

  7. Positive Reinforcement • Rewards for good behaviour http://www.dailymail.co.uk/sciencetech/article-1018157/Pictured-The-worlds-intelligent-fish--plays-football-basketball-limbo-dances.html

  8. http://www.digitaljournal.com/img/9/8/3/3/2/6/i/4/0/8/o/butt_bustin.jpghttp://www.digitaljournal.com/img/9/8/3/3/2/6/i/4/0/8/o/butt_bustin.jpg Punishment

  9. http://t0.gstatic.com/images?q=tbn:8D3E8HUqiR_J-M:http://newgalinlaciudad.files.wordpress.com/2009/08/punishment.jpg&t=1http://t0.gstatic.com/images?q=tbn:8D3E8HUqiR_J-M:http://newgalinlaciudad.files.wordpress.com/2009/08/punishment.jpg&t=1 Punishment • Adding a negative to decrease a behaviour http://www.google.com.au/imgres?imgurl=http://newgalinlaciudad.files.wordpress.com/2009/08/punishment.jpg&imgrefurl=http://www.psychologicalscience.com/learning/2010/01/punishment-rules.html&usg=__Fo3rM6G2Kta6GB2DVxik81ex0ik=&h=351&w=350&sz=37&hl=en&start=8&zoom=1&tbnid=8D3E8HUqiR_J-M:&tbnh=120&tbnw=120&prev=/images%3Fq%3Dpunishment%26um%3D1%26hl%3Den%26safe%3Doff%26client%3Dfirefox-a%26hs%3DbB1%26sa%3DN%26rls%3Dorg.mozilla:en-GB:official%26biw%3D1152%26bih%3D529%26tbs%3Disch:1&um=1&itbs=1 http://www.pollsb.com/photos/o/25389-crime_punishment_judge_orders_shoplifters_wear_signs.jpg

  10. http://bulk.destructoid.com/ul/144219-i-suck-at-games-negative-reinforcement-negatively-reinforces-everything/isuckatgames1-noscale.jpghttp://bulk.destructoid.com/ul/144219-i-suck-at-games-negative-reinforcement-negatively-reinforces-everything/isuckatgames1-noscale.jpg Negative Reinforcement

  11. Negative Reinforcement • Behaviour is reinforced by the avoidance of a negative situation • Here pressing the lever will stop the shocks http://www3.niu.edu/acad/psych/Millis/History/2003/skinbox3.gif

  12. Negative Reinforcement is ALWAYS this ugly http://bulk.destructoid.com/ul/144219-i-suck-at-games-negative-reinforcement-negatively-reinforces-everything/stfunoob-620x.jpg

  13. What Negative Reinforcement can breed... • Griefers http://bulk.destructoid.com/ul/144219-i-suck-at-games-negative-reinforcement-negatively-reinforces-everything/isuckatgames4-noscale.jpg

  14. http://science.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Science/Flash/profiles/images/mass-extinction.jpghttp://science.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Science/Flash/profiles/images/mass-extinction.jpg Extinction • “Dammn, was that today?”

  15. Extinction • Removing something to reduce a behaviour • This is perhaps the worst method of learning • What do you do when a baby annoys you with a rattle? Extinction: You take the rattle

  16. The Behaviour Management Grid

  17. Glitchers

  18. http://www.gamesetwatch.com/glitch_dilemma.jpg Glitchersvs You

  19. The most famous glitch? The Zerg Rush • AKA Red Alert ‘Tank Rush’ • A simple strategy of flooding your enemy with cheap, quickly built units • Typically viewed as a ‘Noob’ tactic • Commonly banned in online battles • An exploit that is difficult to balance out • See SC2 ZR defence tutorials

  20. http://posterous.com/getfile/files.posterous.com/akvamme/DyNl1ObeqVEIvj14PoiBfDKB1hxA1jlmt0rACnr8DaW04q6PRXnlpJoT8mN6/zerg_rush.jpg.scaled.1000.jpghttp://posterous.com/getfile/files.posterous.com/akvamme/DyNl1ObeqVEIvj14PoiBfDKB1hxA1jlmt0rACnr8DaW04q6PRXnlpJoT8mN6/zerg_rush.jpg.scaled.1000.jpg

  21. http://www.halolz.com/wp-content/uploads/2009/06/halolz-dot-com-starcraft-siegetankrush.gifhttp://www.halolz.com/wp-content/uploads/2009/06/halolz-dot-com-starcraft-siegetankrush.gif

  22. The Zerg Rush

  23. How to balance these players? • Dynamic Updates, MMO style • Player Merit Schemes • Afford good players good rep • How do we make this happen?

  24. Step #1 What already exists? • MMOs • FPS • Ebay

  25. Step #2 – Fill in the holes

  26. Some light further reading • http://www.enotes.com/management-encyclopedia/reinforcement-theory

  27. References • http://www.gamasutra.com/view/news/27487/The_Psychology_Of_Games_The_Glitchers_Dilemma.php

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