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Games Story Development. Representation. Aims and Objective. Consider how characters are represented in Computer Games Apply issues of representation to wide range of games Evaluate the effect representation has on a narrative. Assignment 1.
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Games Story Development Representation
Aims and Objective • Consider how characters are represented in Computer Games • Apply issues of representation to wide range of games • Evaluate the effect representation has on a narrative
Assignment 1 You have been asked to explain the following areas (with illustrative examples): • Forms of storytelling • Game genres • Approaches • Representation • Emotional themes • Interactive story • Writing strategies
Types of representation • Race • Gender • Disability • Age • Sexuality
Race representation • Four Key Themes in Racial Representations • Exotic • Dangerous • Humorous • Pitied (Alvarado et al. 1987: 153) • Gears of War: Dominque Santiago (Death of children and wife) • Modern Warfare 2/3: Russians are dangerous • Resident Evil 5:Sheva (Exotic) • Metal Gear Solid: Mei Ling is a comic characters
Representation of women (1) • Compare the representation of both Lara Croft, Princess Zelda and Bayonetta.
Representation of women (2) • Laura Mulvey argues that female characters are presented in a negative light. • Submissive light: these characters are overly sexualised, form part of the male gaze • Damsel in distress: • Femme fatale: these characters are evil • What does Computer Game tell us that is attractive? “the most purchased video games perpetuate amplified, unrealistic, and potentially damaging ideas about body image for young players” - Dunlop, J. (2007)
Representation of men • Fight for masculinity (Devil May Cry, • Representation of heroes: 90s Vs 2000s (Mario Vs Nathan Drake) • Hierarchy: where are the men situated? (Marxism reading) • Wins the approval of other men and the adoration of women. • Men and boys should always be in control, and that talking about one’s feelings is a sign of weakness. – Gears of War 3? • Areal man must be economically powerful and socially successful. • Well-intentioned and light-hearted, they range from slightly inept to completely hopeless when it comes to parenting their children or dealing with domestic (or workplace) issues.
Representation of disability • The Victim: Your character in Fable • “Hero” roles are usually played by non-disabled actors, presenting a false picture of disability • The Villain: Joker (Mass Effect 2): Cocky and arrogant / The End (MSG: Snake Eater) • Entertainment: KatawaShoujo: Romance with disabled girls?
Representation of age • Link: Society finally “trust” him after he has grown up at the end of the game – except as a Hero • Sully: Uncharted; Nathan Drakes mentor and a comic relief character
Representation of sexuality • Homosexuality is generally not a negative issue in computer gaming • You can have a choice of sexuality (Mass Effect, Dragon Age, Fable)