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Mystery, Miracle, and Morality Plays. Medieval England ~600-1500. Historical Background ~800-1200. After the fall of Rome, many historical and cultural artifacts disappeared; drama being one of them The Roman Catholic Church became the governing force
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Mystery, Miracle, and Morality Plays Medieval England ~600-1500
Historical Background ~800-1200 • After the fall of Rome, many historical and cultural artifacts disappeared; drama being one of them • The Roman Catholic Church became the governing force • Drama was never officially approved by the church, but drama’s rebirth occurs in the church
Historical Background ~800-1200 • The Catholic Church is responsible for the rebirth of the theatre • The Church needed a way to educate illiterate parishioners
Early Medieval Drama • Earliest Medieval Drama • Tropes • Liturgical Drama • Dramatic Scenes were not added for centuries • Religious Rituals
Trope – a small theatrical embellishment added to the silent part of mass • these are used to “explain” the Latin text that the parishioners would not have been able to understand • tropes are performed inside the church, at the altar, by the monks
The “QuemQuaeritis” • Introduced around 900 • New form of Liturgical Drama • “Whom do you seek?” • Delivered during an Easter Mass • Composed of a question, an answer, and a command between the angels at Christ’s Tomb and the “Three Marys” • Question [by the Angels]: Whom do ye seek in the sepulcher, O followers of Christ? • Answer [by the Marys]: Jesus of Nazareth, the Crucified, O heavenly ones. • The Angels: He is not here; he is risen, just as he foretold. Go, announce that he is risen from the sepulcher.
As the tropes gain in popularity, performances move from the altar to mansion stages throughout the church. • Stories are presented in pieces with dialogue, costumes, etc. • Monks, choir & other church officials play the parts • Audience moves from stage to stage, as the stories are presented sequentially
Medieval performance spaces: • Altar • Mansion stages in the nave • On the church steps or in the churchyard (depending on the size) • Pageant wagons in churchyard or the town marketplace • Pageant wagons that traveled from city to city
The Main Points • Aimed to teach or reinforce Church doctrine (church laws). 2. Good rewarded; evil punished 3. God and his plan were the driving forces, not the characters.
Staging the Plays • Mansions - small scenic structures for indicating location. In more complex plays, there were many mansions. • Platea – open acting space, adjacent to the mansion. The church structure usually served as the mansions (the choir loft, for instance, could serve as heaven; the altar might be the tomb of Christ). • Machinery was also used: to fly Christ up to heaven, have angels come down, etc. • Costumes were ordinary church vestmentsor typical fashion of the times.
Staging the Plays • STATIONARY • Mansions or a series of stages would be set up around the town square • Anchored at either end by Heaven and Hell • Elaborate special effects such as floods, flying and fiery pits were very popular • PROCESSIONAL • Pageant wagonswould • travel a set route and perform at several locations: like a parade or • would be set up around a town square and the audience would travel from one wagon to the next to see the performances
Staging • Central Platform • Drama was “cycled” Stations of the Cross • Neutral Stage… “Platea” • Doorways at the back of the Pageant… “Mansions” • Walking out of specific mansion onto neutral stage, makes the neutral stage the specific mansion. • Pageant Wagons
Pageant Wagons as Stages • Processional Staging • Used in England and Spain • Find a place on the parade route to watch the plays in sequence. • Wagons would stop from time to time to perform the play. • You could pay for the best seats, or places inside of homes lining the street. • The term "pageant" is used to refer to the stage, the play itself, and the spectacle. • Platform on wheels • Pulled by men • Small enough to fit down narrow streets • May have had second platform, pulled behind
Spectacle • Flying – ability to fly actors over the stage playing Christ, Angels, monsters. • Trap Doors – used in floors to allow actors to disappear below • Fire – Used to show hell, often times to dire consequences for the actors. • Costumes – Symbolic using the dress of the era. Religious garments; masks rare – for devils. • Scenery
The “Hell-Mouth” The HELL MOUTH… a large machine that took up to 17 men to operate & looked like the mouth of a big fish that belched smoke & small explosions – devils would stuff their victims into the “mouth” – is was the mouth of Hell
Religious Vernacular Drama • Vernacular: language spoken by the people • To reach the commoners, the clergy began to translate the liturgical plays into vernacular languages • Plays were set outdoors where space permitted • As more roles were added, commoners were used as amateur actors
The Miracle Play • Earliest examples of drama do not exist due to their ban by King Henry VIII • First documented group were called Miracle Plays (~10th Century) • They usually dealt with reenactments of the Saint’s or other important religious figures’ lives (Noah’s Flood)
The Mystery Play • Mystery and Miracle Plays developed out of earlier Liturgical Dramas • Dealt with Scriptural or Biblical Events in cycles • Pageant Wagons • Noah’s Flood, Life, Death, and Resurrection of Christ, Creationism, etc
The Morality Play • The Morality Play developed around the 12th Century • Relied more upon Allegorical connections rather than strictly Biblical reenactment • Morality Plays sought to put characters amongst the temptations of existence (the afterlife) and force them to contemplate the salvation
The Morality Play • Purpose: • Make Christianity more real to the audience by dramatizing the meaning of religion in terms of everyday human experience • Abstract moral conflict, turned into drama in the real world. • Good versus evil… • A constant battle going on in the soul of every person • The setting of a morality play is usually the soul, and the actors are personified versions of qualities in everyman. • The Soul is turned inside out.
The Morality Play • Allegorical Characters: • Not real people • They are abstract qualities • Aptronym • Main character represents all of humanity • Supernatural Beings: • God, Angels, Devil • Powers outside of the soul, but interested in the outcome • Vice: • Leader of the forces of evil • Tendency towards Sin • Tries to get the main character into trouble • Sharp sense of humor- attractive to the audience, very charming • Climax is when he is overthrown
Characteristics • Allegorical Characters • Actions both literal and symbolic • Psychomachia • Clearly stated moral • Takes on poetic form • Aptronyms • Professional Actors • The “Journey” • Focus on Free Will • Saints to Commoners
Development of Drama • The Nature of the Hero (blank slate) • Fall and Redemption • Comic Relief (farce) • Staging (or lack thereof) • Debate (Stichomythia) • The nature of sin • Focus on the character • Bridge from religious to secular • Direct link to Shakespeare
Major Themes • Inevitability of death and the need for one to secure salvation before dying • Inconstancy of the transitory and worldly contrasted to the constancy of virtue, • Reaching outward for virtue in others then to self • Salvation as a “reckoning” • Life as a challenging journey or pilgrimage in order to arrive at salvation • Didactism
Seven……. Seven Heavenly Virtues Seven Deadly Sins Lust Gluttony Greed Sloth Wrath Envy Pride • Chastity • Temperance • Charity • Diligence • Patience • Kindness • Humility