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VALDIN. Dwarven Hammer Mage / Level 6. CHECK. MOD. 17. AC. FORT. REF. WILL. 3. STRENGTH. +6. 22. 16. 16. 15. Athletics. +10. ü. SURGES . HIT POINTS. TEMPORARY HIT POINTS. 16. 3. CONSTITUTION. +6. INITIATIVE. 61. 15. 15. 15. Bloodied at 30. +3. Endurance. +12. ü.
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VALDIN Dwarven Hammer Mage / Level 6 CHECK MOD 17 AC FORT REF WILL 3 STRENGTH +6 22 16 16 15 Athletics +10 ü SURGES HIT POINTS TEMPORARY HIT POINTS 16 3 CONSTITUTION +6 INITIATIVE 61 15 15 15 Bloodied at 30 +3 Endurance +12 ü 15 15 15 11 0 DEXTERITY +3 15 15 15 SPEED 5 Acrobatics +2 15 15 Stealth +2 SECOND WIND Thievery +2 TRAITS & FEATS SAVE VS. DEATH 17 Cast Iron Stomach +5 bonus to savings throws against poison Stand Your Ground Can move 1 less when forced to move; immediate saving throw to avoid being knocked prone Dwarven Weapon Proficiency (hammers) Dwarven Weapon Training +2 dmg & prof. with axes and hammers Berserker’s FuryGain training in one barbarian class skill; Daily Armor Proficiency (chainmail) Speaks common & dwarven Low-light vision INTELLIGENCE 3 +6 1 2 3 Arcana +11 ü History +11 ü Religion +6 10 WISDOM 0 +3 Dungeoneering +5 Heal +3 UTILITY & TRIGGERS Insight +3 Nature +3 Perception +3 10 CHARISMA 0 +3 Bluff +3 Diplomacy +3 Intimidate +3 Streetwise +3 GEAR & NOTES Adventurer’s Kit Ritual book Dagger
UTILITY RANGED ATTACKS MELEE ONLY ATTACKS