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Problem solving skill. Chapter 13 and 14 BUILD PROBLEM-SOLVING SKILLS AND APPLYING THE GUIDELINES PHUONG PHAM. Define as: (knowledge + skill) – problem = solution Problem : to build an e-learning course for a course project ?. Problem solving skill. Motivation. Cognitve skills.
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Problem solving skill Chapter 13 and 14 BUILD PROBLEM-SOLVING SKILLS AND APPLYING THE GUIDELINES PHUONG PHAM Define as: (knowledge + skill) – problem = solution Problem: to build an e-learning course for a course project ? Problem solving skill Motivation Cognitve skills Metaskills Motivation Foundation Good grade Understand & apply what I learn Cognitive skills Design principles, ABDC analysis, cognitive theory, fact, concept, procedures Metaskills Software skills Project management skill (plan. monitor, adjust)
Guidelines to review or design elearning course supporting problem solving skill Use job CONTEXT Provide expert MODEL of PS action & thoughts Promote learner AWARENESS of their PS actions & thought Base lesson on a detailed ANALYSIS of job expert PS PROCESSES Successful transfer learning to job Work related problem – encountered in a specific context Metaskill is useful when wedded to specific job Thinking process = cognitive skills + metaskills Learner need feedbacks Ask: What, Why, Alternatives Metacognitive processes Problem solving skill ? Evidence – Problem solving skill Acceleration of Expertise – Sherlock 25 h learning ~ 4 year experience on job
Situations that support audio Best learning = concise informal narration of relevant graphics Situation rely on visual elements Best learning =concise informal textual explanation of relevant graphics Applying the Guidelines
E-learning for jobs payoff More effective to support acquisition and transfer of job-related skills More problem center designs More creative ways to combine computer technology + delivery media to support on going job skill requirements E-learning to build problem solving skills Next evolution in E-learning Problem solving skill Unique Tech - features Increasingly to be used Alternative representation Collaborative e - learning Support simulation and guided opportunities Invisible processes + events visible Dynamics relationship described in other media More extensively and morev affectively Foundation