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Bachelor o Innovation. F. TM. TM. Innovation, it’s a team thing. What is Innovation?. Creativity is thinking up new things. Innovation is doing new things. - Theodore Levitt Harvard Business School
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Bachelor o Innovation F TM TM Innovation, it’s a team thing
What is Innovation? Creativity is thinking up new things. Innovation is doing new things. - Theodore Levitt Harvard Business School Research is the transformation of money into knowledge — Innovation is the transformation of knowledge into money! Ray Mears, 3M,"Protect and Survive" Design Council Business Network Surgery, 2001 And I have grudgingly come to realize that invention is often the easy part of innovation. The hard part is usually the implementation. J. S. Brown Chief Scientist Xerox, director Xerox PARC Innovation is broadly defined as people and organizations creating value by perpetually adapting and developing new processes, ideas, and products. Berkley School of Business Innovation is transforming ideas into impact – T. Boult
Innovation is the value driver for the economy • "Innovation generates the productivity that economists estimate has accounted for half of U.S. GDP growth over the past 50 years. ... • It’s not only about offering new products and services, but also improving them and making them more affordable."From Innovate America “Academic institutions should develop curricula specifically designed to teach innovation skills and support major changes in innovation learning.”Council on Competitiveness
Innovation at UCCS • Did you know that last year… • UCCS produced 1.77 invention disclosures (IDs) per million of research funding. CU Denver (including Health Sciences) produced 0.34 per million. CU Boulder produced 0.39 per million. • UCCS produced 1.5 times as many IDs per faculty as CU Boulder, and 1.75 times CUD. • Over past 8 years UCCS produced 3x as many startup companies, per million of R&D funding, as CU Boulder and almost 6x CUD/HS. • UCCS is smaller, but we do innovation well.
Boult’s “Innovation” funding • Focus is having research with use & “Impact” • Currently 16 ongoing Contracts/Grants • NSF Partner for Innovation grant (600K) • ONR MURI (1.3M for UCCS) • ONR C2Fuse (1.7M) • 3 Smaller grants/contracts. • 3 Phase II SBIR/STTRs with Securics (DOD, NSF, ONR) • 2 Phase II SBIRs/STTRs with others (Army, Navy) • 5 Phase I SBIRs (NIH, DOD, DHS, DOC/NIST) • Over past 4 years have helped local companies win more than 8M in SBIR R&D funding.
Bachelor of Innovation™ Family of Degrees • BI in Business Administration • BI in Computer Science • BI in Computer Security • BI in Electrical Engineering • BI in Game Design and Development Internationally Unique!
“Once you've worked on a truly innovative project you realize how important transformation is to the success or failure of a project. Your way of thinking changes, you priorities change, your company changes and your way or working changes forever. True innovation is not just about changing a product, a service or even a marketplace it's also about recognizing and relishing the need to change yourself.” Ralph Ardill, - London Innovation Conf, 2003 Like the B.S. or B.A. B.I. is a family of degrees – many majors with a common core. The BI cores focus on innovation: 27 Credit Innovation Core! Cross-Disciplinary core to focus “electives” to support innovation and teams Multiyear, multi-disciplinary innovation team experience The Bachelor of Innovation™ Family of Degrees Expected 22 BI students in first year. Admitted 30. By Fall 2007 had 45 with 7% out of state! Fall 2008 60 admitted, currently have 83 enrolled!.
Innovation CORE – 27 Credits Cred Course 3* INOV 101 The Innovation Process 3 ENTP100 - Introduction to Entrepreneurship 3 INOV 201/202/203 Innovation Team, Reporting & Analysis (1 credit 3 terms) Meets with 301/302/303 6 INOV 301/302/303 Innovation Team, Design & Research (2 credits 3 terms). 3* INOV 210 Technical and Propospal Writing and Presentations 3* BLAW 201 Business and Intellectual Property Law 3* BAUD 400. Government, Law, and Society 3* Freshman Seminar: ITechKnow, BYOB or Mindstorms 27 TOTAL
What iinnovation is and is not? • Is not a mysterious or magical. • It is not easy; it requires hard, focused, purposeful work. • Innovation produces results, not just ideas. • It is generally a team activity. • It is something that needs to be experienced, not just read or heard. • It is a continuous process. A process that can be explained, studied, and practiced.
“Teaching” Innovation • Some question if one can “teach” innovation We teach a little theory and technique but our core is experiential learning and process. Natural Innovators Or Entrepreneurs Cross-year, multi-disciplinary teams solving real problems for real customers. High Possible to develop into Innovators via Education and Engaging Entrepreneurial Experiences Innovative/Entrepreneurial Drive Won’t leave their chosen orientation / comfort-zone to become innovator. Unlikely to be motivated to become innovator Low Science/Technology Oriented Services/Business Oriented
A First Year Example • ENTP100 students 2nd Business idea, we then partnered with local company to go after Military Training SBIR.. Suit and/or VR world measures where shot Suit Provides Shock for Kinesthetic feedback. Person WILL remember getting shot in training
Dr. Boult and the BI also earned the The “Excellence in Innovation” award from the International India Innovation Summit. A Survey of companies found a statistically very significant expected preference for BI students over BS students. Enrollments well above expectations. Had more company want to sponsor teams in first year than we had students willing to work (for pay)! BI Viability & Recognition
Getting Involved • Join us in transforming education in Business and Engineering. And in transforming UCCS. • Students: • Consider BI • Work on real project BI or NOT • Parents: • Encourage your son/daughter to engage in real projects. • Maybe your company can Sponsor Teams • Work with/Mentor individual students, especially women & minorities.
Example BI in Business Administration • Innovation Core (27 credits) • Engineering Core (21 credits) or Globalization Core (21 credits) or Creative Communication Core • General Education 30 Credits (as in BS) • Business Core (42 credits as in BS)
Example BI in CS • Innovation Core (27 credits, 15 of which are HSS) • Business Core (21 credits, 6 of which are HSS) or Globalization Core (21 credits, all of which are HSS) • Mathematics (14 credits) (21 in BS/CS) • Science (14 credits) (More flex than BS/CS) • CS Major 39 Credits (37 in BS/CS) • Professional Elective 15 Credits (9 in BS/CS)
Example BI in EE • Innovation Core (27 credits, 15 of which are HSS) • Business Core (21 credits, 6 of which are HSS) or Globalization Core (21 credits, all of which are HSS) • Mathematics (18 credits) (21 in BS/EE) • Science (16 credits) (Same as BS/EE) • EE Major 39 Credits (36 in BS/EE) • HSS/Technical Elective 9 Credits (21 in EE)
Example BI in CS: Security Technology track • Innovation Core (27 credits, 15 of which are HSS) • Business Core (21 credits, 6 of which are HSS) or Globalization Core (21 credits, all of which are HSS) • Mathematics (13 credits) • Science (10 credits) • ST Major 54 Credits • Free Elective 3 Credits
BI in Game Design and Development • Innovation Core (27 credits, 15 of which are HSS) • Business Core (21 credits, 6 of which are HSS) or Globalization Core (21 credits, all of which are HSS) • Mathematics (7 credits), English 3 • Science (10 credits) • GDD Core 30 Credits • GDD Concentration area (15 credits) • Free Elective 7 Credits