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Virtual Reality Maze Mid-term Report - Achievements and Future Plans

This mid-term report provides details on achieved milestones such as Bluetooth connections, 2D map rendering, game controllers, GPS data processing, and rendering of 3D scenes. It outlines upcoming tasks like 3D scene optimization, integrating Bluetooth devices, and creating new game control modes. The project schedule includes tasks up to project completion and submission.

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Virtual Reality Maze Mid-term Report - Achievements and Future Plans

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  1. Virtual-Reality Maze • Mid-term Report • July 31, 2009

  2. Now Achieved • Bluetooth connection between GPS/Compass and computer (via RFCOMM) • Loading XML file dynamically which contains map data • 2D map render • Two kinds of game controller (keyboard & bluetooth device) • Game logic checking (e.g. reaching the exit point, hitting the wall)

  3. TODO • 3D scene rendering • now we can properly render 3D teapot via OpenGL in MID (using JOGL) • Bluetooth connection between MID and devices • Bluetooth pedometer • GPS data post-processing • To resolve two problems we meet:Signal Delay and GPS Drift

  4. Schedule & Work Division • Aug. 8 • Render 3D scene (concise edition) • Test with Bluetooth GPS/Compass • Retrieve and process data from pedometer • Aug. 15 • Build up connection between bluetooth devices and MID • Create a new game controlling mode by using pedometer and compass • Test and optimize 3D scene in MID • Optimize GPS Data • Aug. 22 • Integration testing • Aug. 29 • Finish all project documents • Cleanup and submit project

  5. TOPIC • First • Second • Third

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