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Blender. Modelling. Pertemuan 3 Animasi 3 D Univ. Darma Persada. Edit. Direct mesh editing Sculpting. Mesh. Origin Point = Vertices Edges faces. Edit Mode. Edit mode. Edit Mode. Edit mode. Limit selection. Some Mesh-Editing Tools. Extrude E, Alt+E
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Blender Modelling Pertemuan 3 Animasi 3D Univ. Darma Persada
Edit • Direct mesh editing • Sculpting
Mesh • Origin Point = • Vertices • Edges • faces
Edit mode • Limit selection
Some Mesh-Editing Tools • Extrude E, Alt+E • Fill F, mengisi new face dari vertices yang dipilih
Add Edgeloop • An edgeloop is where a set of vertices are connected in a line, or sometimes in a circle • Ctrl+R
The Edges Menu • Ctrl+E • Edge Slide: This allows the selected edgeloop (or part of an edgeloop) to be moved from side to side. • Edge Loop: If you have one edge selected, this option will continue the line to select the rest of the edgeloop until it comes to a fork in the edgeflow or a dead end. Edge Ring: If one edge is selected, using this option selects a parallel ring running perpendicular to the selected edge. In other words, two edgeloops are selected, running through the vertices of the selected edge.
Edgeloop Deletion • Simply select the edgeloop (you can use the Edges menu’s Edge Loop option to do this), press the X key, and choose Edgeloop from the pop-up menu
Merging Vertices • Alt+M
Adding a Multiresolution Modifier • Click the Modifiers tab (the wrench) in the main Properties panel to the right of the screen. • You should see a button labeled Add Modifier. On pressing this you will be confronted with an extensive list of possible modifiers. In the leftmost column (under Generate), choose Multiresolution.
Latihan • Editlah objek monkey dengan vertex dan sculpt