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Computer Problem-Solving Coaches for Introductory Physics:. Available 24/7 on the Internet. 7 /30/2011 AAPT Summer meeting Omaha, NE. Introductions: Who are we?. Name Institution What do you hope to get out of this workshop?. Motivation. Discuss in groups of 3 or 4 (10 minutes)
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Computer Problem-Solving Coaches for Introductory Physics: Available 24/7 on the Internet 7/30/2011 AAPT Summer meeting Omaha, NE
Introductions: Who are we? • Name • Institution • What do you hope to get out of this workshop?
Motivation • Discuss in groups of 3 or 4 (10 minutes) • Why do you do problem solving in your physics course? • What difficulties do students have with problem solving?
Try some out! • Think about whether the coaches fit your goals and which student difficulties they might address. http://groups.physics.umn.edu/physed/prototypes.html
Which student difficulties do they address? Which do they not?
Theory • Problem solving • Cognitive apprenticeship • Context-rich problems
Try a second type of coach • Think about how the second type might address student difficulties and how the coaches might fit into a curriculum.
Design • Expert-like problem-solving framework • Elaborated using task analyses • Cognitive functions: deciding, implementing, assessing • Instructional method • Reciprocal teaching: Type 1 and type 2 • Learning from well-studied examples: Type 3 • Current status and future developments
Try a sequence of coaches • How might they be used in class? What factors are necessary for making the coaches useful to students?
Modifying the coaches • Changing the problem statement • Changing the questions • Changing the question text • Changing the choices • Changing the feedback • Changing the graphics
19 Make Decisions about which Physics Principle to use
22 Student checks computer’s work (picture)
Student checks computer’s work (algebra)
Coaching • Provide feedback while student is stepping through the task (drill). • Provide feedback while student is practicing the task. • Student provides feedback to other students while practicing the task.
3 types of computer coaches • 1st: Computer coaches the student • computer decides, student implements, computer assesses • 2nd: Student coaches the computer • Student decides, computer implements, student assesses • 3rd: Student works more independently • Computer provides help as necessary
Cognitive apprenticeship (Collins et al. 1990) • An alternative model of instruction that is accessible within the framework of the typical classroom. • 3 main elements: • Modeling (e.g. classroom lecture) • Coaching (e.g. instructor office hours) • Scaffolding (e.g. worksheets) • Fading (e.g. tests)