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CS202 Java Object Oriented Programming GUI Programming – Introduction to Java2D

CS202 Java Object Oriented Programming GUI Programming – Introduction to Java2D. Chengyu Sun California State University, Los Angeles. The paint() Method. How does Java draw the GUI components? public void paint(Graphics g) A method of java.awt.Component

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CS202 Java Object Oriented Programming GUI Programming – Introduction to Java2D

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  1. CS202 Java Object Oriented ProgrammingGUI Programming – Introduction to Java2D Chengyu Sun California State University, Los Angeles

  2. The paint() Method • How does Java draw the GUI components? • public void paint(Graphics g) • A method of java.awt.Component • Inherits by all AWT and Swing components • Responsible for “drawing” the component

  3. Customize paint() public class PaintBoard extends JFrame { … … public void paint( Graphics g ) { super.paint(g); // paint some more … } }

  4. paint() Again public class PaintBoard2D extends JFrame { … … public void paint( Graphics g ) { super.paint(g); Graphics2D g2 = (Graphics2D) g; // paint some more … } }

  5. Old Friends • Graphics2D is a subclass of Graphics • drawLine, drawString • draw/fillRect, draw/fillOval, draw/fillArc • ...

  6. New Friends in java.awt.geom • Shape • Line2D, Arc2D, Ellipse2D, Rectangle2D, RoundedRectangle2D • Curves • GeneralPath (generalized polygon) • Area (boolean of shapes ) • g2.draw( Shape ), g2.fill( Shape ) • http://java.sun.com/docs/books/tutorial/2d/display/strokeandfill.html

  7. Coordinates • Float and double coordinates • Line2D.Float, Line2D.Double • Rectangle2D.Float, Rectangle2D.Double • Elipse2D.Float, Elipse2D.Double • Why?

  8. Stroke – Line Width and More • g2.setStroke( Stroke ) • BasicStroke • width • end caps • line joins • miter limit • dash pattern

  9. Paint – Fancy Colors • g2.setPaint( Paint ) • Paint • Color • GradientPaint • (x1, y1, color1, x2, y2, color2) • TexturePaint

  10. Transformations • It’s the coordinate system that moves. • Transformations • g2.translate(double x, double y) • g2.rotate(double theta, double x, double y) • g2.scale(double sx, double sy)

  11. Simple Animation public void paint( Graphics g ) { ... ... try { Thread.sleep(100); } catch( Exception e ) {} repaint(); }

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