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Model Of Software Development Process For Virtual Environment –A Case Study

Model Of Software Development Process For Virtual Environment –A Case Study. - Shraddha Pathak. Introduction. Software Development Process Virtual Environment Software Used for developing virtual environment. Virtual Environment. What is environment? What is virtual environment?

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Model Of Software Development Process For Virtual Environment –A Case Study

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  1. Model Of Software Development Process For Virtual Environment –A Case Study - Shraddha Pathak

  2. Introduction • Software Development Process • Virtual Environment • Software Used for developing virtual environment

  3. Virtual Environment • What is environment? • What is virtual environment? • Characteristics of virtual environment • Synthetic • Tri-dimensional • Multi-Sensory • Immersive • Interactive • Realistic and with presence

  4. Case Study • Why development process? • Chosen virtual environment -Historical museum • Chosen Software tools - WTK

  5. Model of Software DevelopmentProcess • Requirements Definition - Definition of the users - Definition of standard requirements for virtual environment - Definition of requirements for the application

  6. Model of Software DevelopmentProcess • Design Phase • Input Technology keyboard, mouse, HMD, gloves • Output technology visual displays, headphone speakers, tactile arrays

  7. Design Phase • Hardware technology - InitiallyPc Pentium platform with windows operating system - Finally workstation silicon graphics Indigo2 with IRIX 6.2 operating system • Software technology - WTK (WorldToolKit by Sense8)

  8. Design Phase • Design of Objects, behavior, interaction - Colors, forms textures applied to objects that reproduce original ones - Behavior of objects like opening & closing the door, turning lights on and off - Interaction between user and system with walkthrough architecture

  9. Implementation • Gathering and preparation of images • Construction of 3D objects • Execution of virtual environment • Additional Implementation aspects

  10. Evaluation • Informal way • Mainly referred usability aspects • Iterative redefined the system

  11. Implementation Aspects • Multiple views

  12. Implementation Aspects • Multimedia • Zoom

  13. Implementation Aspects • Easy Visualization • Animation

  14. Conclusion • Purely iterative process • Incorporate all necessary features for virtual reality application • Immersive aspect implemented by walkthrough • Made interactive by menus, zooms, animations

  15. Questions?

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