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Mobile Gaming Market Research Reports & Industry Analysis, 2017 – 2024

Request for TOC report @ http://bit.ly/2ucv7zr<br>The mobile gaming market is highly dominated by smartphones and tablets segment as approximately 280 million tablets were used actively all over the world in 2016. Smartphones and tablets segment will account for the highest revenue due to software developments followed by PC games and console games. <br>

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Mobile Gaming Market Research Reports & Industry Analysis, 2017 – 2024

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  1. Mobile Gaming Market, Growth, Analysis, Statistics, Trends, Forecast Report, 2024: Global Market Insights, Inc. Fuel Cell Market size worth $25.5bn by 2024

  2. Regional Analysis of Mobile Gaming Market : • China outpaced the U.S. industry and held the largest share in 2016 owing to the rising smartphone revenues in the country due to the availability of various local vendors. Asia Pacific is estimated to be the fastest-growing region over the forecast period followed by North America. • MEA and Latin America are expected to have a stable growth rate during 2016 - 2024.

  3. Application Analysis of Mobile Gaming Market: • Technological advancements in software, electronic devices, and internet connectivity, such as light fidelity, wireless fidelity, and 5G networks, may provide a growth opportunity for the industry participants. These innovations may spur the demand for mobile gaming market over the projected timeline. • The mobile gaming market is highly dominated by smartphones and tablets segment as approximately 280 million tablets were used actively all over the world in 2016. Smartphones and tablets segment will account for the highest revenue due to software developments followed by PC games and console games. Console games generated almost two-third of the revenue. From 2015, the share of PC browsers is decreasing due to a shift from casual gaming to mobile devices.

  4. Competitive Market Share of Mobile Gaming Market: • Major companies of the mobile gaming industry are EA, Gameloft, and Glu Mobile. Other prominent vendors serving this industry include Tencent, NetEase, GAMEVIL, I-play, MocoSpace, DeNA Co., Ltd., Microsoft, Sony Computer Entertainment, GREE International, EA, Ubisoft, and Nexon. • Strategies adopted in the mobile gaming industry are healthy mergers and acquisitions between the existing and new entrants to bolster their product pipelines. For instance, in 2014 Glu Mobile took over Cie Games and PlayFirst. New entrants are launching their products with innovative technologies that may drive the industry share in the coming years. Business opportunities for the vendors lie in advertising, sponsorships, and partnerships.

  5. Browse Full Market Research Report On Mobile Gaming Market @ http://bit.ly/2t9W5Z0 Request for an in-depth table of contents for this report @ https://www.gminsights.com/request-toc/upcoming/1814

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