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Chapter 5 Projectile motion. 1. Recall: a projectile is an object only acted upon by gravity. 2. Chapter 4: [linear motion] straight line motion that was ONLY vertical or ONLY horizontal motion. 3. Chapter 5: looks at motion that follows a diagonal path or a curved path.
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1. Recall: a projectile is an object only acted upon by gravity
2.Chapter 4: [linear motion]straight line motionthat was ONLY vertical or ONLY horizontal motion
3. Chapter 5: looks at motion that followsa diagonal path or a curved path
5. We will separate curved motion into independent x and y motions
6. vertical motion is not affected by the horizontal motion. And the horizontal motion is not affected by the vertical motion.
7. Observe: a large ball bearing is dropped at the same time as a second ball bearing is fired horizontally.
Remember adding 2 perpendicular vectorshorizontal and vertical vectors.
8. Remember: When we add perpendicular vectors we use Pythagorean theorem to find the resultant.
12. Suppose the motor moves the boat at 15 m/sec.how fast will the boat travel downstream [with the current]?
Total velocity traveling downstream: Vtotal= Vboat + Vcurrent= 15 + 8 = 23 m/sec
14.Using motor against the current: total velocity traveling upstream [AGAINST the current] Vtotal = Vboat –Vcurrent
15. Going upstream: Velocity of current and boat are opposite directionsVtotal = Vboat –Vcurrent
16. If there was no current, how many seconds for the boat to travel 120 meters to reach the opposite side?
time = distance velocitytime = 120 m 15 m/sectime = 8 seconds
But there if is a current, what happens when you try to go straight across the river from A to B?
18. If there is a current, The boat still crosses in 8 seconds, but it lands downstream at point C
19. Add the perpendicular velocity vectors add to find the resultant velocity
20. In this example, Every second the boat travels 15 meter in the x direction IT ALSO TRAVELS 8 meter in the y direction
How far down stream is the boat when it reaches the opposite shore?
Velocity = distance timeso distance = velocity X timedistance = 8 m/sec X 8 sec = 64 m
What if you want to travel straight across and land at B, not C?
21) If you want to go from A to B instead, you must point the boat diagonally upstream to compensate for the current.
25. crosswind: blows plane off course [wind perpendicular to direction of plane]
Vx2 + Vy2 = Vboat2Vx2 + 82 = 152Vx2 =225-64 = 161Vx =12.7 m/sec
How many seconds to cross? From A to BT = D/VT = 120/12.7 T = 9.4 sec