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F act, S ir, Not F iction: A F raction of F rictions O bey S trictures of F racture. Background Talk on Numerical Simulation of A New Theory of Friction Based on Traveling, Self-Healing Cracks. - Philip (Flip) Kromer ∙ 7 Feb 2002 -
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Fact, Sir, Not Fiction:A Fraction of FrictionsObey Strictures of Fracture Background Talk on Numerical Simulation of A New Theory of Friction Based on Traveling, Self-Healing Cracks - Philip (Flip) Kromer ∙ 7 Feb 2002 - On A New Theory of Friction By M. Marder and E. Gerde, And on My Numerical Work Using Code By D. Holland. - Center for Nonlinear Dynamics - You may view the slides for this talk athttp://www.mrflip.com/research/talks
Big idea How could Something so Simple Come from Something so Complicated? • Macroscopic: Friction is amazingly simple • Microscopic: Friction is amazingly complicated • F= µN • Where µ: • Depends only on material • Is independent of contact area • Is near 1 • Is independent of sliding velocity
How could Something so SimpleCome from Something so Complicated? • Macroscopic: Friction is amazingly simple • Microscopic: Friction is amazingly complicated • Roughness at every length scale • Plastic and Elastic deformations • Adhesion and Interlocking of Asperities • Oxide Layers, Adsorbed Layers, Hydrocarbon Chains • Phononic and Electronic Drag • Many-body Quantum Mechanical Problem • Aspects of the problem are too big for QM… • A Polished surface: bumps up to ≈ 200nm: too large • … Yet too small for Statistical Mechanics.
A Brief History of Friction Truth is stranger than Friction • Early History • da Vinci 1496 • Amonton’s Laws of Friction 1699 • Coulomb’s Theory of Friction 1781 … • Traditional Theory • Bowden and Tabor Model 1940 • Bowden and Tabor, Friction & Lubrication of Solids • Persson, Sliding Friction … • A New Theory of Friction • Marder and Gerde 2001 • Numerical Investigations 2002-200?
da Vinci is Da Man • Da Vinci made careful, quantitative studies of friction ca. 1490-1496 “Friction produces double the amount of effort if the weight be doubled.” [Codex Forster III 72 r] “The friction made by the same weight will be of equal resistance at the beginning of its movement although the contact may be of different breadth or lengths.” [Codex Forster II, 133r & 133v]
da Vinci is Da Man • Also: Lubricants; Roller Bearings; Inclined Plane with Friction; Abrasion; Roughness
Friction is Simple: Amontons’ Laws • F= µN • µ depends on materials only • Independent of contact area • µk is largely independent of sliding velocity • Coefficient of Friction is rarely outside .02-3 • Very small range for a material property
Coulomb is Cool, Mon (not whole truth) • Friction due to Interlocking Asperities • Lifting over asperities • Bending asperities • Breaking asperities Asperity just means “Bump” • Interlocking: important for metals; not primary • Adhesion is primary friction mechanism • Adhesion should increase with area of contact
The Traditional Theory of Friction STM Scans of Silver Bowden and Tabor, 1940: Solid surfaces are highly irregular True area of contact far less than apparent area Profilometer Scans of Steel Surfaces (note scale)
True Area Increases with Load • Ex: steel cube 10 cm on a side, on steel table • True area δA ≈ 0.1 mm2, 10-5 of apparent area • Junctions have diameter ≈ 10 µm • about 1000 junctions [Persson p47]
We can now produce F = µ N • The true area is proportional to load • This yields the Coulomb equation • Friction is from shearing cold-welded junctions Since τ and σ are usually similar in magnitude, this explains why typically µ ≈ 1
ANon-TraditionalTheory of Friction Science Friction Marder & Gerde, Nature 413, 285-288 (2001)
Problem with Continuum Model? Displacement |uy|: Linear Scale • Infinite Oscillations Approaching Crack Tip Open End Crack Tip Distance x: Log Scale
Envelope of Solutions Gives µ! • Build a Catalog of Matched Solutions • Lattice: Crack Tips • Continuum: Self-Healing • Only matching solutions accepted • Envelope is a linear threshold of -σ vs. τ: • Static Coefficient of Friction!
Numerical Simulations Or, How to take Simple Physics and make it Difficult, Expensive, and Time-Consuming
Molecular Dynamics Simulations • Boring Details: • Single Verlet – 4th order in dt. • Temperature by kicking/scaling • To prevent O(N2) problem, build Neighbor Lists • Neighbor Lists by cell method with shell • No long-range forces included • See Ph.D. thesis of D. Holland for whole story
Computers are Too Small Space requirements • Consider a sample 0.1 mm x 0.01 mm x 1 µm … • Hardly macroscopic, but still 1015 atoms! • For 100 bytes/atom, need 100,000,000 GB (3D)! Time requirements • Characteristic timescale of chemical interactions: 1 fs • Therefore 1 µs of simulation takes 109 timesteps CPU Speeds • Units are GFlops, Giga Floating point Operations Per Second • Measured 20 min / G atom · timestep · GFlop • 1200 op / atom · timestep • Therefore, 1 µs of simulation takes 20 min/atom·GFlop • We need about a GFlop/atom! Preposterously too slow! • In all, we need 1024 atom·timesteps
My Brand-New Computer: Too Small Dual 1500 MHz, 512MB RAM Needs\ 2·108x more RAM 1.5· 1010 years Tick.ph, an extremely fast workstation
UT’s Supercomputer: Too Small Golden, Here in Texas: #340 in world† 272 Node Cray T3-E, 128 MB/node Needs\ 3·106x more RAM 3.3· 108 years †Rankings from the “World’s Fastest Supercomputer” list, Nov 2001: http://www.top500.org/
Even This is Too Small 8192 Node 1024 MB/node Needs\ 1·105x more RAM 5.3· 106 years ASCI White, Lawrence Livermore: #1 in World† †Rankings from the “World’s Fastest Supercomputer” list, Nov 2001: http://www.top500.org/
Computers are Too Small †Golden data from http://www.tacc.utexas.edu/resources/systems/ ‡ASCI White data from http://www.llnl.gov/asci/platforms/white/
Impatience demands Inexactitude • Approximations • Effective Potential • Effective Potential with Cutoff • Simple Effective Potential with Cutoff • Snapping Hooke Springs • Two Dimensions • Scaling Argument
Impatience demands Cleverness • Scaling Argument • Use Nonlinear Dynamics arguments • Matched Asymptotics • Multi-scale Modeling • MD Simulation of particles for atomistic regime • Adaptive Finite Element Mesh for continuum regime • Tight-Binding region for quantum regime (Not for us, though)
Results Oooh, Pretty Pictures
Does this ModelQualitatively Explain Friction? • Coefficient of Friction • Do we get a threshold -σ vs. τ for traveling cracks? • That is, do we get a Coefficient of Friction µ? • Is robustness or nucleation imposing the threshold? • Is µ Independent of Contact Area? • Is µ a Sensible Physical Value? • Is µk Independent of speed? • What are the size effects?
Future Work OK, Then is any of it True? • Three different issues: • Does it capture qualitative physics of friction? • Does it make quantitatively correct predictions? • If it does succeed in the general sense, why? • That is, how can something so simple replace something so complicated?
How might something so Simplemodel something so Complicated? Right Picture, for Simple Reasons • Carefully prepared atomically flat surfaces • Might be boring: Laboratory Curiosity • Special case: Nanomachines • Earthquakes • Original inspiration for the new theory • Model of the process for individual asperities • Surface behaves as simple aggregate flat interface
How might something so Simplemodel something so Complicated? Right Picture, for Complicated Reasons • This could be a picture of asperities, not atoms • Traveling crack hops from asperity to asperity
How might something so Simplemodel something so Complicated? Right Picture, for Complicated Reasons • Clever Mathematical Mapping • Surface is fractal – contact at every scale • (Polished surfaces: half wavelength ≈ 300nm: large) • Conjecture: A Renormalization argument might imply that the fractal surface ends up being a boring flat surface
Summary For those who fell asleep after the first slide Our research is guided by the Three Virtues of Programming: • Laziness • Discard “Correct” Model for “Simple” Flat Rigid Surfaces • Impatience • Numerical Work requires either way, way too much time, or just the right amount of cleverness • Hubris • Chutzpah to assert this model is correct • Work will give insight to where & how it is correct. Laziness, Impatience, Hubris [Wall 91] You may view the slides for this talk athttp://www.mrflip.com/research/talks