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Explore the myths surrounding the web, discover the benefits of webquests, and learn how to create engaging and authentic online learning experiences. This article provides factors to consider when choosing and building a webquest, as well as a designer's checklist for success.
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Why Webquests? Abstracted from Tom March’s Webquests for Learning
Introduction • Myth #1 - The Web is the World's Biggest Encyclopedia • Myth #2 - The Web is an Information Superhighway • Myth #3 - The Web is Full of Useless Junk
Why Webquests? • Student Motivation & Authenticity • Developing Thinking Skills • Cooperative Learning
Process and Access • No computers • One computer with Net Access • One Computer no Net Access • Few Computers
Factors when Choosing a Webquest • Consider your students, • Know their prior experiences and knowledge, • Consider the things that tend to interest them, and • Consider the goals you hope to achieve while studying a topic.
Factors when Building a Webquest • Explore the possibilities • Designing for success • Creating your webquest
Exploring thePossibilities • Choose and chunk the topic • Identify learning gaps • Inventory resources • Uncover the question
Designing for Success • Brainstorm transformations • ID real world feedback • Sort links into roles • Define the learning task
Creating your Webquest • Write the Webpage • Engage Learners • Scaffold thinking • Inprove and Evaluate
Designer’s Checklist • An Engaging Opening • The Question / Task • Background for Everyone • Roles / Expertise
Designer’s Checklist • Use of the Web • Transformative Thinking • Real World Feedback • Conclusion