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Virtual Instrument Design and Animation Cynthia Bruyns Robert Taylor Carlo Séquin University of California at Berkeley. Aim. To provide an environment for evaluating the sound qualities of modeled simple idiophones. Images courtesy of Steve Reinmuth. Aim.
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Virtual Instrument Design and Animation Cynthia Bruyns Robert Taylor Carlo Séquin University of California at Berkeley
Aim • To provide an environment for evaluating the sound qualities of modeled simple idiophones Images courtesy of Steve Reinmuth
Aim • To recreate the object’s sound in an interactive environment • To be able to use these sounds to extend synthesis for computer music Modeled Objects Mode Activation
Previous Sound Generation Research • Methods for sound synthesis for graphics
Geometric Models • Simple or complex shapes • Multiple resolutions are generated • Can use thin or solid models
Modal Activation • Load model geometry into viewer program. • Choose materials parameters. • Select several strike locations on the model– and map to keys of a midi keyboard. • PLAY ! – Key velocity determines intensity of strike.
Interactive Sound Generation • Software created as an Audio Unit plug-in • Can be used in AU host applications • This allows for sound generation in a composing environment Strike Location
Sound Validation • Synthesized sounds were compared with actual object sound generation • Square plate • Aluminum • Steel • Rectangular plate • Aluminum • Odd shaped plates • Aluminum Model Real
Measurement Setup AnalysisWindow • Sound dampened room • Selection after transients • FFT analysis of identical time intervals Amplitude (dB) Frequency (Hz) ? Time (seconds)
604020 Sound Pressure Level (dB/Hz) Materials 100 200 500 1000 2000 Model Frequency (Hz) Square (Aluminum)
604020 Sound Pressure Level (dB/Hz) Materials 100 200 500 1000 2000 Model Frequency (Hz) Square (Steel)
Rectangle (Aluminum) 604020 ? Sound Pressure Level (dB/Hz) Materials 100 200 500 1000 2000 Model Frequency (Hz)
604020 Sound Pressure Level (dB/Hz) Materials 100 200 500 1000 2000 Model Frequency (Hz) Odd Shaped Plates - “S”
604020 Sound Pressure Level (dB/Hz) Materials 100 200 500 1000 2000 Model Frequency (Hz) Odd Shaped Plates - “G”
Summary and Discussion • System for generating “ringing” sounds • More “natural” => more interesting • Real-time generation of strike-sounds. • System may become predictive enough to allow interactive design of new “bells” • Real-time shape modifications an re-analysis ? • Extensions: • Non-linear phenomena during initial strike • Include coupling with environment (air).
Acknowledgements • Apple Computer • Ruzena Basjcy • David Bindel • Jon Drukman • Justin Maxwell • James McCartney • Kim Silverman • Bill Stewart