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Driving Advances in Computing Education through Application of Educational Psychology Principles. By Richard Catrambone (School of Psychology) and Mark Guzdial (School of Interactive Computing). Goal: Learn to program without hours in front of the IDE.
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Driving Advances in Computing Education throughApplication of Educational Psychology Principles By Richard Catrambone (School of Psychology) and Mark Guzdial (School of Interactive Computing)
Studying the issues ofIn-service CS Teacher Education • Study of adult/professional students in CS classes. • They don’t have the time to spend hours in front of the IDE. • Lacking background, e.g., in mathematics. • They get stymied by small errors.
Could teachers learn CS the way that they learn anything else? • Designing CS instruction as we would other forms of instruction. • Study from a book? • Bad idea: Ed psych says text (programs) + text (explanation) => cognitive overload • Maybe an ebooktext+narration • With links to necessary background knowledge • With lots of examples • Catrambone has expertise in choosing and structuring examples for learning (Catrambone & Yusa, 2006; Gerjets, Scheiter, & Catrambone, 2006; Catrambone, 1998) • And practice on syntax • Like phonics for learning language • More practice with feedback is better for learning