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This lecture provides an overview of the course, topics covered, and grading breakdown. It also delves into the history of bridge, how to play bridge, and introduces bidding and declarer play concepts. The lecture explores bridge scoring, probability, and algorithm usage in bridge and other card games.
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MATH299O: Probability and Bridge Instructor: Hakan Berk
Lecture 1: Course Overview • Topics Covered • Grade Breakdown • History of Bridge • How to Play Bridge • Homework
Topics Covered • Introduction to bidding and declarer play concepts • How bridge scoring works • Probability and declarer play • Algorithms with bridge and other card games
History of Bridge • Derived from 17th century English game called Whist • Auction bridge came first in 19th century • Contract bridge derived from Harold Vanderbilt in 1925 • Modern Version of the game • First world championship held in 1950 • Played by millions, worldwide with some countries even including bridge in school curriculums
How to Play Bridge: Overview • Uses a standard 52 card deck without any jokers • Suits of clubs, diamonds, hearts, spades • Ace is high, 2 is low • Requires 4 players, can use 8 for a team match • Is a partnership game • Different types of scoring • Rubber • Matchpoints • IMPs
How to Play Bridge Basics • Every player plays a card in clockwise fashion • As the first player, you can choose any suit to play. Everyone else must then “follow suit” or play a card in that suit if they have it. • Everyone playing one card is called a trick. • In the case where everyone has the suit, the highest card wins. • Two cases when you don’t have a card in the suit: • If there is trump or master suit, you can play a card in that suit to win the trick. • If there is not trump suit, then you can discard a card in any other suit, and you will lose the trick • This is determined by the bidding (next week)
How to Play Bridge Basics • The auction determines the trump suit, and how many tricks are needed to be taken. • Possible actions during the auction are bids, pass, doubles, and redoubles • You take the level of the bid and add 6 to get the necessary number of tricks that you are betting that you can take. • An auction ends after 3 passes (4 if no one makes a bid) • Bidding also determines declarer, dummy, and leader • The first person to bid the suit of the final contract becomes the declarer • The person to their left becomes the leader, who chooses the first card to be played • The partner of the declarer puts their hand down for everyone to see, and they become the dummy
UMD Bridge Club • For those interested in playing more bridge, check out the UMD Bridge Club! • We meet Mondays 6:30pm at 4172 A.V Williams
Homework • 4 Question ELMS Quiz due by the beginning of next class