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Polarized Light. Polarized Light. Polarizing Filters. Natural Polarization. Double Refraction. Polarized Light in Crystals. Privileged Directions. Fast and Slow Directions. Fast and Slow Rays. Retardation. Retardation = n λ. Retardation = (n+1/2) λ. Retardation.
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Retardation • One ray is fast, one slow • v = c/n (n = index of refraction) • Time to traverse thin section = h/v = hn/c • Fast ray takes t = hnf/c • Slow ray takes t = hns/c • Time lag = Δt = hns/c - hnf/c = h(ns – nf)/c • Fast ray leads slow ray by c Δt = h(ns – nf) • This quantity is called retardation • The quantity ns – nf is called birefringence
Retardation • If the retardation = integer number of wavelengths, light recombines with no change, and is blocked • If the retardation = integer number of wavelengths plus 1/2, light recombines perpendicular to its original direction, and is fully transmitted • Materials with zero birefringence (isometric or noncrystalline) are called isotropic
Vibration Direction • The optical properties of a mineral are determined by vibration direction • The ray path has little role • We have to look at light differently
The Indicatrix • How can we summarize optical behavior in all directions? • The indicatrix is an ellipsoid with radius equal to refractive index for that vibration direction. • Shape of the indicatrix reflects symmetry of crystal
The Indicatrix • Isometric or noncrystalline materials have the same RI in all directions (isotropic). The indicatrix is a sphere. • Hexagonal, trigonal and tetragonal minerals have one high symmetry axis (uniaxial). The indicatrix is an ellipsoid of revolution • All other minerals have an indicatrix with 3 unequal axes (biaxial)
Optic Axes • If RI doesn’t vary, there is no retardation and no interference color. • This happens if cross section of indicatrix is a circle. • Every mineral has at least one circular cross section. • Direction perpendicular to a circular cross section is called an optic axis.
What Optical Behavior? • Isotropic minerals are easy – they never show interference colors • Can we somehow see the optical behavior in many directions at once? • If we could turn a grain at will, that would be great • Universal stages are expensive and laborious to use • Can we send light through in many different directions at once and see what happens?