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Game Time!

Game Time!. by M egan A very. An instructional lesson/game on Ruth Clark’s 6 Principles for e-Learning Design. Welcome!. This interactive lesson/game is intended for students of instructional design.

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Game Time!

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  1. Game Time! by Megan Avery An instructional lesson/game on Ruth Clark’s 6Principles for e-Learning Design

  2. Welcome! • This interactive lesson/game is intended for students of instructional design. • Goal: After this instruction, you will be able to identify each of Ruth Clark’s 6 Principles of effective e-Learning: • Multimedia Redundancy • Contiguity Coherency • Modality Personalization • So, let’s get started! Please click the arrow forward button. Principles of e-Learning

  3. Home Page: 6 Principles Lessons Multimedia Principle Click this bubble and listen, then click the Info button Principles of e-Learning

  4. Multimedia Lesson, by Jenna 1. The multimedia principle is defined as: A. All media types should be included in every learning experience. That’s incorrect. B. Using text with graphics to encode learning into long term memory. That’s correct! Text with graphics is key. C. Using video with audio to encode learning into long term memory. That’s incorrect. D. Using animations and graphics to encode learning into long term memory. That’s incorrect. Principles of e-Learning

  5. Multimedia Review, by Jenna 2. Why should we use this principle? A. Use of both the visual and verbal channels aides in long term memory retention. That’s correct. B. Short term memory holds large amounts of information. That’s incorrect. C. Short term memory holds small amounts of information. That’s incorrect. D. Memory is enhanced when learners are given structure. That’s incorrect. Principles of e-Learning

  6. Multimedia Review, by Jenna 3. What content types are supported by graphics? A. Fact That’s incorrect. B. Concept That’s incorrect. C. Process That’s incorrect. D. Procedure That’s incorrect. E. Principle That’s incorrect. F. All of the above Correct! Principles of e-Learning

  7. Contiguity Review, by Yanjun 1. The Contiguity principle is defined as: A. Text helps when placed anywhere in a document. That’s incorrect. B. Learners should need to scroll from top to bottom. That’s incorrect. C. Pictures alone will assist in retention. That’s incorrect. D. The integration of text near corresponding graphics enhances learning. Correct! Principles of e-Learning

  8. Contiguity Review, by Yanjun 2. Why should we use this principle? A. Working memory is limited. There’s a better answer…. B. Capacity to remember is 7 +/- 2 items. There’s a better answer…. C. When words and text are separated, learning is depressed. There’s a better answer…. D. All of the above. Correct! Principles of e-Learning

  9. Modality Review, by Amy 1. The Modality principle is defined as: A. a model used for simulations only. Oops. B. Graphics with explanatory audio improves learning There’s a better answer. C. Especially helpful when explaining animations or an intricate visual in a topic that is complex and unfamiliar. Oops. D. Answer B and C Correct! Principles of e-Learning

  10. Modality Review, by Amy 2. Why should we use this principle? A. Working memory has a limited capacity. True, but keep looking…. B. Working memory has 2 sub-storage areas, visual and phonetic True, but keep looking… C. By utilizing both areas, the capacity of the working memory is stretched. True, but keep looking… D. All of the above. Yes! Nice.  Principles of e-Learning

  11. Redundancy Review, by Wenzhou 1. The redundancy principle is defined as: A. Students learn better when material is presented all at once. That’s incorrect. B. Explaining graphics with audio and redundant text can hurt learning. Or, too much is too much! C. Introducing cognitive overload as a motivation strategy. That’s incorrect. D. None of the above. That’s incorrect. Principles of e-Learning

  12. Redundancy Review, by Wenzhou 2. Why should we use this principle? A. It will keep information evenly spaced. That’s incorrect. B. Learners will be motivated. That’s incorrect. C. Learners will not attend to important details. That’s incorrect. D. Learners do not learn as well when they simultaneously see and hear the same verbal message. Yes, it’s redundant. Principles of e-Learning

  13. Coherency Review, by Megan 1. The Coherency principle is defined as: A. Using gratuitous visuals, text, and sounds can hurt learning. Right, but keep looking. B. Keep combinations of media directly relevant to a concept. Right, but keep looking. C. Just say ‘no’ to seductive details. Right, but keep looking. D. All of the above. Awesome! Principles of e-Learning

  14. Coherency Review, by Megan 2. Why should we use this principle? A. Supporting cognitive processes is our goal. Yes, but is there more? B. Entertainment is not. Yes, but is there more? C. Not distracting learners helps them to focus on what is most important. Yes, but is there more? D. All of the above. Very good! Principles of e-Learning

  15. Personalization Principle, by Cynthia 1. The Personalization principle is defined as: A. Including people in your instruction. That’s incorrect. B. Means that learners will be more engaged when spoken to by a narrator. That’s correct. More engagement is a good thing! C. Conversation in the background helps focus the learners attention. That’s incorrect. D. None of the above. That’s incorrect. Principles of e-Learning

  16. Personalization Principle, by Cynthia 2. Why should we use this principle? A. As humans, we are conditioned to partake in conversation. Yes, but keep looking… B. We listen intently in case we may need to respond at some point. Yes, but keep looking… C. To gain and keep attention Yes, but keep looking… D. All of the above. Absolutely! And using a pedagogical agent can also be a good strategy. Principles of e-Learning

  17. Word Puzzle: (1 of 6)Play the question clip, reflect on the answer, then click the tiles to reveal it. i C t g t o n u y i Principles of e-Learning

  18. Word Puzzle: 2 of 6Play the question clip, reflect on the answer, then click the tiles to reveal it. d M t m i u l e a i Principles of e-Learning

  19. Word Puzzle: 3 of 6Play the question clip, reflect on the answer, then click the tiles to reveal it. c C e e y o h n r Principles of e-Learning

  20. Word Puzzle: 4 of 6Play the question clip, reflect on the answer, then click the tiles to reveal it. n R u d c e d a y n Principles of e-Learning

  21. Word Puzzle: (5 of 6)Play the question clip, reflect on the answer, then click the tiles to reveal it. ti P n iz o er so a n al Principles of e-Learning

  22. Word Puzzle: (6 of 6)Play the question clip, reflect on the answer, then click the tiles to reveal it. y M a i o d t l Principles of e-Learning

  23. You’re all done! Nice work.  • Do a Happy Dance now, and think about how you will apply these concepts in your profession. • Write down at least one new goal. Principles of e-Learning

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